Add PS2 builds and expand the ROM buffer to 16MB
This requires the new PS2 font drive to work, since gskit uses too much memory.
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					 2 changed files with 5 additions and 1 deletions
				
			
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			@ -51,6 +51,10 @@ include:
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    file: '/ios9.yml'
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  ################################## CONSOLES ################################
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  # PlayStation 2
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  - project: 'libretro-infrastructure/ci-templates'
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    file: '/ps2-static.yml'
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  # PlayStation Portable
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  - project: 'libretro-infrastructure/ci-templates'
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    file: '/psp-static.yml'
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			@ -402,7 +402,7 @@ else ifeq ($(platform), ps2)
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	CC = mips64r5900el-ps2-elf-gcc$(EXE_EXT)
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	AR = mips64r5900el-ps2-elf-ar$(EXE_EXT)
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	CFLAGS += -fomit-frame-pointer -ffast-math
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	CFLAGS += -DPS2 -DUSE_XBGR1555_FORMAT -DSMALL_TRANSLATION_CACHE -DROM_BUFFER_SIZE=12
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	CFLAGS += -DPS2 -DUSE_XBGR1555_FORMAT -DSMALL_TRANSLATION_CACHE -DROM_BUFFER_SIZE=16
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	CFLAGS += -D_EE -I$(PS2SDK)/ee/include/ -I$(PS2SDK)/common/include/
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	HAVE_DYNAREC = 1
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	CPU_ARCH := mips
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