Add copyright message to gles_video
This commit is contained in:
parent
45856fe804
commit
862e940b8c
3 changed files with 99 additions and 18 deletions
|
@ -1,3 +1,27 @@
|
||||||
|
/*
|
||||||
|
|
||||||
|
This file is based on Portable ZX-Spectrum emulator.
|
||||||
|
Copyright (C) 2001-2012 SMT, Dexus, Alone Coder, deathsoft, djdron, scor
|
||||||
|
|
||||||
|
C++ to C code conversion by Pate
|
||||||
|
|
||||||
|
Modified by DPR for gpsp for Raspberry Pi
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
#include "bcm_host.h"
|
#include "bcm_host.h"
|
||||||
#include "GLES/gl.h"
|
#include "GLES/gl.h"
|
||||||
#include "EGL/egl.h"
|
#include "EGL/egl.h"
|
||||||
|
|
|
@ -1,3 +1,26 @@
|
||||||
|
/*
|
||||||
|
|
||||||
|
This file is based on Portable ZX-Spectrum emulator.
|
||||||
|
Copyright (C) 2001-2012 SMT, Dexus, Alone Coder, deathsoft, djdron, scor
|
||||||
|
|
||||||
|
C++ to C code conversion by Pate
|
||||||
|
|
||||||
|
Modified by DPR for gpsp for Raspberry Pi
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
void video_init(uint32_t width,uint32_t height,uint32_t filter);
|
void video_init(uint32_t width,uint32_t height,uint32_t filter);
|
||||||
void video_close();
|
void video_close();
|
||||||
|
|
|
@ -1,3 +1,27 @@
|
||||||
|
/*
|
||||||
|
|
||||||
|
This file is based on Portable ZX-Spectrum emulator.
|
||||||
|
Copyright (C) 2001-2012 SMT, Dexus, Alone Coder, deathsoft, djdron, scor
|
||||||
|
|
||||||
|
C++ to C code conversion by Pate
|
||||||
|
|
||||||
|
Modified by DPR for gpsp for Raspberry Pi
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
#include "bcm_host.h"
|
#include "bcm_host.h"
|
||||||
#include "GLES/gl.h"
|
#include "GLES/gl.h"
|
||||||
#include "EGL/egl.h"
|
#include "EGL/egl.h"
|
||||||
|
@ -34,7 +58,7 @@ static const char* fragment_shader =
|
||||||
"{ \n"
|
"{ \n"
|
||||||
" gl_FragColor = texture2D(u_texture, v_texcoord); \n"
|
" gl_FragColor = texture2D(u_texture, v_texcoord); \n"
|
||||||
"} \n";
|
"} \n";
|
||||||
|
/*
|
||||||
static const GLfloat vertices[] =
|
static const GLfloat vertices[] =
|
||||||
{
|
{
|
||||||
-0.5f, -0.5f, 0.0f,
|
-0.5f, -0.5f, 0.0f,
|
||||||
|
@ -42,6 +66,14 @@ static const GLfloat vertices[] =
|
||||||
+0.5f, +0.5f, 0.0f,
|
+0.5f, +0.5f, 0.0f,
|
||||||
-0.5f, +0.5f, 0.0f,
|
-0.5f, +0.5f, 0.0f,
|
||||||
};
|
};
|
||||||
|
*/
|
||||||
|
static const GLfloat vertices[] =
|
||||||
|
{
|
||||||
|
-0.5f, -0.5f, 0.0f,
|
||||||
|
-0.5f, +0.5f, 0.0f,
|
||||||
|
+0.5f, +0.5f, 0.0f,
|
||||||
|
+0.5f, -0.5f, 0.0f,
|
||||||
|
};
|
||||||
|
|
||||||
#define TEX_WIDTH 1024
|
#define TEX_WIDTH 1024
|
||||||
#define TEX_HEIGHT 512
|
#define TEX_HEIGHT 512
|
||||||
|
@ -210,6 +242,16 @@ static GLfloat proj[4][4];
|
||||||
static GLint filter_min;
|
static GLint filter_min;
|
||||||
static GLint filter_mag;
|
static GLint filter_mag;
|
||||||
|
|
||||||
|
void video_set_filter(uint32_t filter) {
|
||||||
|
if (filter==0) {
|
||||||
|
filter_min = GL_NEAREST;
|
||||||
|
filter_mag = GL_NEAREST;
|
||||||
|
} else {
|
||||||
|
filter_min = GL_LINEAR;
|
||||||
|
filter_mag = GL_LINEAR;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void video_init(uint32_t _width, uint32_t _height, uint32_t filter)
|
void video_init(uint32_t _width, uint32_t _height, uint32_t filter)
|
||||||
{
|
{
|
||||||
if ((_width==0)||(_height==0))
|
if ((_width==0)||(_height==0))
|
||||||
|
@ -218,7 +260,7 @@ void video_init(uint32_t _width, uint32_t _height, uint32_t filter)
|
||||||
frame_width = _width;
|
frame_width = _width;
|
||||||
frame_height = _height;
|
frame_height = _height;
|
||||||
|
|
||||||
bcm_host_init();
|
//bcm_host_init();
|
||||||
|
|
||||||
// get an EGL display connection
|
// get an EGL display connection
|
||||||
display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||||
|
@ -274,7 +316,7 @@ void video_init(uint32_t _width, uint32_t _height, uint32_t filter)
|
||||||
DISPMANX_DISPLAY_HANDLE_T dispman_display = vc_dispmanx_display_open(0);
|
DISPMANX_DISPLAY_HANDLE_T dispman_display = vc_dispmanx_display_open(0);
|
||||||
DISPMANX_UPDATE_HANDLE_T dispman_update = vc_dispmanx_update_start(0);
|
DISPMANX_UPDATE_HANDLE_T dispman_update = vc_dispmanx_update_start(0);
|
||||||
DISPMANX_ELEMENT_HANDLE_T dispman_element = vc_dispmanx_element_add(dispman_update, dispman_display,
|
DISPMANX_ELEMENT_HANDLE_T dispman_element = vc_dispmanx_element_add(dispman_update, dispman_display,
|
||||||
0, &dst_rect, 0, &src_rect, DISPMANX_PROTECTION_NONE, NULL, NULL, DISPMANX_NO_ROTATE);
|
1, &dst_rect, 0, &src_rect, DISPMANX_PROTECTION_NONE, NULL, NULL, DISPMANX_NO_ROTATE);
|
||||||
|
|
||||||
nativewindow.element = dispman_element;
|
nativewindow.element = dispman_element;
|
||||||
nativewindow.width = screen_width;
|
nativewindow.width = screen_width;
|
||||||
|
@ -293,21 +335,14 @@ void video_init(uint32_t _width, uint32_t _height, uint32_t filter)
|
||||||
int r=(screen_height*10/frame_height);
|
int r=(screen_height*10/frame_height);
|
||||||
int h = (frame_height*r)/10;
|
int h = (frame_height*r)/10;
|
||||||
int w = (frame_width*r)/10;
|
int w = (frame_width*r)/10;
|
||||||
|
if (w>screen_width) {
|
||||||
|
r = (screen_width*10/frame_width);
|
||||||
|
h = (frame_height*r)/10;
|
||||||
|
w = (frame_width*r)/10;
|
||||||
|
}
|
||||||
glViewport((screen_width-w)/2, (screen_height-h)/2, w, h);
|
glViewport((screen_width-w)/2, (screen_height-h)/2, w, h);
|
||||||
SetOrtho(proj, -0.5f, +0.5f, +0.5f, -0.5f, -1.0f, 1.0f, 1.0f ,1.0f );
|
SetOrtho(proj, -0.5f, +0.5f, +0.5f, -0.5f, -1.0f, 1.0f, 1.0f ,1.0f );
|
||||||
if (filter==0) {
|
video_set_filter(filter);
|
||||||
filter_min = GL_NEAREST;
|
|
||||||
filter_mag = GL_NEAREST;
|
|
||||||
} else if (filter==1) {
|
|
||||||
filter_min = GL_LINEAR_MIPMAP_LINEAR;
|
|
||||||
filter_mag = GL_LINEAR;
|
|
||||||
} else if (filter==2) {
|
|
||||||
filter_min = GL_LINEAR_MIPMAP_NEAREST;
|
|
||||||
filter_mag = GL_LINEAR;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void gles2_destroy()
|
static void gles2_destroy()
|
||||||
|
@ -344,9 +379,8 @@ static void gles2_Draw( uint16_t *pixels)
|
||||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, frame_width, frame_height, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels);
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, frame_width, frame_height, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels);
|
||||||
glActiveTexture(GL_TEXTURE0);
|
glActiveTexture(GL_TEXTURE0);
|
||||||
glUniform1i(shader.u_texture, 0);
|
glUniform1i(shader.u_texture, 0);
|
||||||
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter_min);
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter_mag);
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter_mag);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter_min);
|
||||||
glGenerateMipmap(GL_TEXTURE_2D);
|
glGenerateMipmap(GL_TEXTURE_2D);
|
||||||
|
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, buffers[0]);
|
glBindBuffer(GL_ARRAY_BUFFER, buffers[0]);
|
||||||
|
|
Loading…
Add table
Reference in a new issue