non-HAVE_DYNAREC codepath compiles and links now
This commit is contained in:
parent
47951f2f9f
commit
75cffe81f2
|
@ -2233,11 +2233,13 @@ s32 load_game_config(char *gamepak_title, char *gamepak_code, char *gamepak_make
|
|||
char config_path[512];
|
||||
FILE *config_file;
|
||||
|
||||
#ifdef HAVE_DYNAREC
|
||||
idle_loop_target_pc = 0xFFFFFFFF;
|
||||
iwram_stack_optimize = 1;
|
||||
translation_gate_targets = 0;
|
||||
#endif
|
||||
bios_rom[0x39] = 0x00;
|
||||
bios_rom[0x2C] = 0x00;
|
||||
translation_gate_targets = 0;
|
||||
flash_device_id = FLASH_DEVICE_MACRONIX_64KB;
|
||||
|
||||
sprintf(config_path, "%s" PATH_SEPARATOR "%s", main_path, CONFIG_FILENAME);
|
||||
|
@ -2280,6 +2282,7 @@ s32 load_game_config(char *gamepak_title, char *gamepak_code, char *gamepak_make
|
|||
return 0;
|
||||
}
|
||||
|
||||
#ifdef HAVE_DYNAREC
|
||||
if (dynarec_enable)
|
||||
{
|
||||
if(!strcmp(current_variable, "idle_loop_eliminate_target"))
|
||||
|
@ -2301,6 +2304,7 @@ s32 load_game_config(char *gamepak_title, char *gamepak_code, char *gamepak_make
|
|||
iwram_stack_optimize = 0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if(!strcmp(current_variable, "flash_rom_type") &&
|
||||
!strcmp(current_value, "128KB"))
|
||||
|
|
Loading…
Reference in New Issue