Simplify tile_4bpp_draw_base_normal
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8
video.c
8
video.c
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@ -395,14 +395,8 @@ static void render_scanline_conditional_bitmap(u32 start, u32 end, u16 *scanline
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#define tile_4bpp_draw_base_normal(index) \
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if(current_pixel) \
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{ \
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current_pixel |= current_palette; \
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tile_expand_base_normal(index); \
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} \
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else \
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{ \
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tile_expand_base_normal(index); \
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} \
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tile_expand_base_normal(index); \
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#define tile_4bpp_draw_base_alpha(index) \
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