Remove zip.c/zip.h

This commit is contained in:
twinaphex 2014-12-09 15:33:14 +01:00
parent 988c2e2655
commit 4a2c77bcc9
6 changed files with 3 additions and 195 deletions

View File

@ -28,7 +28,6 @@ OBJS += cpu_threaded.o
OBJS += x86/x86_stub.o
OBJS += cheats.o
OBJS += zip.o
OBJS += libretro.o
OBJS += libco/libco.o
@ -66,7 +65,7 @@ cpu_threaded.o: cpu_threaded.c
$(CC) -c -o $@ $< $(ASFLAGS) $(OPTIMIZE)
clean:
# rm -f main.o memory.o input.o sound.o x86_stub.o cheats.o zip.o libretro.o
# rm -f main.o memory.o input.o sound.o x86_stub.o cheats.o libretro.o
rm -f $(OBJS)
rm -f $(TARGET)

View File

@ -230,7 +230,6 @@ typedef u32 fixed8_24;
#include "sound.h"
#include "main.h"
#include "gui.h"
#include "zip.h"
#include "cheats.h"
#ifdef ARM_ARCH

2
main.c
View File

@ -129,7 +129,7 @@ void trigger_ext_event();
} \
} \
static const char *file_ext[] = { ".gba", ".bin", ".zip", NULL };
static const char *file_ext[] = { ".gba", ".bin", NULL };
#ifndef PSP_BUILD
static void ChangeWorkingDirectory(char *exe)

View File

@ -2162,14 +2162,9 @@ char gamepak_filename[512];
u32 load_gamepak(const char *name)
{
char *dot_position = strrchr(name, '.');
s32 file_size;
char cheats_filename[256];
if(!strcmp(dot_position, ".zip"))
file_size = load_file_zip(name);
else
file_size = load_gamepak_raw(name);
s32 file_size = load_gamepak_raw(name);
// A dumb April fool's joke was here once :o

159
zip.c
View File

@ -1,159 +0,0 @@
/* gameplaySP
*
* Copyright (C) 2006 Exophase <exophase@gmail.com>
* Copyright (C) 2006 SiberianSTAR
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "common.h"
#include <zlib.h>
#define ZIP_BUFFER_SIZE (128 * 1024)
struct SZIPFileDataDescriptor
{
s32 CRC32;
s32 CompressedSize;
s32 UncompressedSize;
} __attribute__((packed));
struct SZIPFileHeader
{
char Sig[4]; // EDIT: Used to be s32 Sig;
s16 VersionToExtract;
s16 GeneralBitFlag;
s16 CompressionMethod;
s16 LastModFileTime;
s16 LastModFileDate;
struct SZIPFileDataDescriptor DataDescriptor;
s16 FilenameLength;
s16 ExtraFieldLength;
} __attribute__((packed));
u32 load_file_zip(const char *filename)
{
struct SZIPFileHeader data;
char tmp[1024];
s32 retval = -1;
u8 *buffer = NULL;
u8 *cbuffer;
char *ext;
int ret;
file_open(fd, filename, read);
if(!file_check_valid(fd))
return -1;
while (1)
{
ret = file_read(fd, &data, sizeof(data));
if (ret != sizeof(data))
break;
// It checks for the following: 0x50 0x4B 0x03 0x04 (PK..)
if( data.Sig[0] != 0x50 || data.Sig[1] != 0x4B ||
data.Sig[2] != 0x03 || data.Sig[3] != 0x04 )
{
break;
}
ret = file_read(fd, tmp, data.FilenameLength);
if (ret != data.FilenameLength)
break;
tmp[data.FilenameLength] = 0; // end string
if(data.ExtraFieldLength)
file_seek(fd, data.ExtraFieldLength, SEEK_CUR);
if(data.GeneralBitFlag & 0x0008)
{
file_read(fd, &data.DataDescriptor,
sizeof(struct SZIPFileDataDescriptor));
}
ext = strrchr(tmp, '.') + 1;
// file is too big
if(data.DataDescriptor.UncompressedSize > gamepak_ram_buffer_size)
goto skip;
if(!strcasecmp(ext, "bin") || !strcasecmp(ext, "gba"))
{
buffer = gamepak_rom;
// ok, found
switch(data.CompressionMethod)
{
case 0:
retval = data.DataDescriptor.UncompressedSize;
file_read(fd, buffer, retval);
goto outcode;
case 8:
{
z_stream stream;
s32 err;
cbuffer = malloc(ZIP_BUFFER_SIZE);
stream.next_in = (Bytef*)cbuffer;
stream.avail_in = (u32)ZIP_BUFFER_SIZE;
stream.next_out = (Bytef*)buffer;
// EDIT: Now uses proper conversion of data types for retval.
retval = (u32)data.DataDescriptor.UncompressedSize;
stream.avail_out = data.DataDescriptor.UncompressedSize;
stream.zalloc = (alloc_func)0;
stream.zfree = (free_func)0;
err = inflateInit2(&stream, -MAX_WBITS);
file_read(fd, cbuffer, ZIP_BUFFER_SIZE);
if(err == Z_OK)
{
while(err != Z_STREAM_END)
{
err = inflate(&stream, Z_SYNC_FLUSH);
if(err == Z_BUF_ERROR)
{
stream.avail_in = ZIP_BUFFER_SIZE;
stream.next_in = (Bytef*)cbuffer;
file_read(fd, cbuffer, ZIP_BUFFER_SIZE);
}
}
err = Z_OK;
inflateEnd(&stream);
}
free(cbuffer);
goto outcode;
}
}
}
skip:
file_seek(fd, data.DataDescriptor.CompressedSize, SEEK_CUR);
}
outcode:
file_close(fd);
return retval;
}

26
zip.h
View File

@ -1,26 +0,0 @@
/* gameplaySP
*
* Copyright (C) 2006 Exophase <exophase@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef ZIP_H
#define ZIP_H
u32 load_file_zip(const char *filename);
#endif