add debug build option to x86 standalone target.
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parent
3510bfb528
commit
3cc3944725
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@ -43,6 +43,7 @@ static inline void switch_to_cpu_thread(void)
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static void cpu_thread_entry(void)
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{
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execute_arm_translate(execute_cycles);
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execute_arm(execute_cycles);
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}
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static inline void init_context_switch(void)
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1
main.h
1
main.h
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@ -92,6 +92,7 @@ u32 update_gba();
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void reset_gba();
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#ifdef __LIBRETRO__
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#define synchronize()
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void init_main();
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#else
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void synchronize();
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#endif
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1
video.c
1
video.c
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@ -101,7 +101,6 @@ const u32 video_scale = 1;
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#define get_screen_pitch() \
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(screen->pitch / 2) \
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#endif
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#endif
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38
x86/Makefile
38
x86/Makefile
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@ -8,8 +8,8 @@ STRIP = strip
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AS = as
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PREFIX = /usr
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OBJS = main.o cpu.o memory.o video.o input.o sound.o \
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cpu_threaded.o gui.o x86_stub.o cheats.o zip.o
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OBJS = ../main.o ../cpu.o ../memory.o ../video.o ../input.o ../sound.o \
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../cpu_threaded.o ../gui.o x86_stub.o ../cheats.o ../zip.o
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# Platform specific definitions
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@ -23,30 +23,38 @@ endif
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BIN ?= gpsp$(EXE_EXT)
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VPATH += ..
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CFLAGS += -DPC_BUILD -Wall -m32
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INCLUDES = -I${PREFIX}/include `sdl-config --cflags`
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LIBS = -L${PREFIX}/lib32 `sdl-config --libs` -lz -m32
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INCLUDES = -I$(PREFIX)/include `sdl-config --cflags`
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LIBS = -L$(PREFIX)/lib32 `sdl-config --libs` -lz -m32
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# Compilation:
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ifeq ($(DEBUG), 1)
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OPTIMIZE := -O0 -g
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OPTIMIZE_SAFE := -O0 -g
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else
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OPTIMIZE := -O3
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OPTIMIZE_SAFE := -O2
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endif
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.SUFFIXES: .c .S
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all: ${BIN}
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all: $(BIN)
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%.o: %.c
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${CC} ${CFLAGS} ${INCLUDES} -c -o $@ $<
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$(CC) $(CFLAGS) $(OPTIMIZE) $(INCLUDES) -c -o $@ $<
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%.o: %.S
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${CC} ${CFLAGS} -c -o $@ $<
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$(CC) $(CFLAGS) $(OPTIMIZE) -c -o $@ $<
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cpu.o cpu_threaded.o: CFLAGS += -Wno-unused-variable -Wno-unused-label
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../cpu.o: ../cpu.c
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$(CC) -c -o $@ $< $(CFLAGS) -Wno-unused-variable -Wno-unused-label $(OPTIMIZE_SAFE) $(INCLUDES)
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${BIN}: ${OBJS}
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${CC} ${OBJS} ${LIBS} -o ${BIN}
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# ${STRIP} ${BIN}
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../cpu_threaded.o: ../cpu_threaded.c
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$(CC) -c -o $@ $< $(CFLAGS) -Wno-unused-variable -Wno-unused-label $(OPTIMIZE_SAFE) $(INCLUDES)
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$(BIN): $(OBJS)
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$(CC) $(OBJS) $(LIBS) -o $(BIN)
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clean:
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rm -f *.o ${BIN}
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rm -f $(OBJS) $(BIN)
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