Improve savestate loading to avoid corrupting the current state

It should not happen since the magic value and version would normally
discard incompatible savestates, however it's preferrable to check
before loading the state (it's just some minor sanity check).
This commit is contained in:
David Guillen Fandos 2023-09-07 20:26:44 +02:00
parent 1d1c719372
commit 2352adcc50
12 changed files with 252 additions and 6 deletions

13
cpu.c
View File

@ -3711,6 +3711,19 @@ void init_cpu(void)
REG_MODE(MODE_SUPERVISOR)[5] = 0x03007FE0;
}
bool cpu_check_savestate(const u8 *src)
{
const u8 *cpudoc = bson_find_key(src, "cpu");
if (!cpudoc)
return false;
return bson_contains_key(cpudoc, "bus-value", BSON_TYPE_INT32) &&
bson_contains_key(cpudoc, "regs", BSON_TYPE_ARR) &&
bson_contains_key(cpudoc, "spsr", BSON_TYPE_ARR) &&
bson_contains_key(cpudoc, "regmod", BSON_TYPE_ARR);
}
bool cpu_read_savestate(const u8 *src)
{
const u8 *cpudoc = bson_find_key(src, "cpu");

2
cpu.h
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@ -125,6 +125,8 @@ void function_cc execute_store_u32(u32 address, u32 source);
void function_cc execute_store_aligned_u32(u32 address, u32 source);
u32 execute_arm_translate(u32 cycles);
void init_translater(void);
bool cpu_check_savestate(const u8 *src);
unsigned cpu_write_savestate(u8* dst);
bool cpu_read_savestate(const u8 *src);

View File

@ -2524,6 +2524,58 @@ void memory_term(void)
}
}
bool memory_check_savestate(const u8 *src)
{
static const char *vars32[] = {
"backup-type", "sram-size",
"flash-mode", "flash-cmd-pos", "flash-bank-num", "flash-dev-id", "flash-size",
"eeprom-size", "eeprom-mode", "eeprom-addr", "eeprom-counter",
"rtc-state", "rtc-write-mode", "rtc-cmd", "rtc-status", "rtc-data-byte-cnt", "rtc-bit-cnt",
};
static const char *dmavars32[] = {
"src-addr", "dst-addr", "src-dir", "dst-dir",
"len", "size", "repeat", "start", "dsc", "irq"
};
int i;
const u8 *memdoc = bson_find_key(src, "memory");
const u8 *bakdoc = bson_find_key(src, "backup");
const u8 *dmadoc = bson_find_key(src, "dma");
if (!memdoc || !bakdoc || !dmadoc)
return false;
// Check memory buffers (TODO: check sizes!)
if (!bson_contains_key(memdoc, "iwram", BSON_TYPE_BIN) ||
!bson_contains_key(memdoc, "ewram", BSON_TYPE_BIN) ||
!bson_contains_key(memdoc, "vram", BSON_TYPE_BIN) ||
!bson_contains_key(memdoc, "oamram", BSON_TYPE_BIN) ||
!bson_contains_key(memdoc, "palram", BSON_TYPE_BIN) ||
!bson_contains_key(memdoc, "ioregs", BSON_TYPE_BIN))
return false;
// Check backup variables
for (i = 0; i < sizeof(vars32)/sizeof(vars32[0]); i++)
if (!bson_contains_key(bakdoc, vars32[i], BSON_TYPE_INT32))
return false;
if (!bson_contains_key(bakdoc, "rtc-regs", BSON_TYPE_BIN) ||
!bson_contains_key(bakdoc, "rtc-data-words", BSON_TYPE_ARR))
return false;
for (i = 0; i < DMA_CHAN_CNT; i++)
{
char tname[2] = {'0' + i, 0};
const u8 *dmastr = bson_find_key(dmadoc, tname);
if (!dmastr)
return false;
for (i = 0; i < sizeof(dmavars32)/sizeof(dmavars32[0]); i++)
if (!bson_contains_key(dmastr, dmavars32[i], BSON_TYPE_INT32))
return false;
}
return true;
}
bool memory_read_savestate(const u8 *src)
{
int i;

View File

@ -318,7 +318,8 @@ static inline void clear_gamepak_stickybits(void)
memset(gamepak_sticky_bit, 0, sizeof(gamepak_sticky_bit));
}
unsigned memory_write_savestate(u8 *dst);
bool memory_check_savestate(const u8*src);
bool memory_read_savestate(const u8*src);
unsigned memory_write_savestate(u8 *dst);
#endif

View File

@ -139,6 +139,12 @@ u32 update_input(void)
return 0;
}
bool input_check_savestate(const u8 *src)
{
const u8 *p = bson_find_key(src, "input");
return (p && bson_contains_key(p, "prevkey", BSON_TYPE_INT32));
}
bool input_read_savestate(const u8 *src)
{
const u8 *p = bson_find_key(src, "input");

View File

@ -75,6 +75,8 @@ extern unsigned turbo_b_counter;
void init_input(void);
u32 update_input(void);
bool input_check_savestate(const u8 *src);
unsigned input_write_savestate(u8* dst);
bool input_read_savestate(const u8 *src);

35
main.c
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@ -284,6 +284,39 @@ void print_regs(void)
}
#endif
bool main_check_savestate(const u8 *src)
{
int i;
const u8 *p1 = bson_find_key(src, "emu");
const u8 *p2 = bson_find_key(src, "timers");
if (!p1 || !p2)
return false;
if (!bson_contains_key(p1, "cpu-ticks", BSON_TYPE_INT32) ||
!bson_contains_key(p1, "exec-cycles", BSON_TYPE_INT32) ||
!bson_contains_key(p1, "video-count", BSON_TYPE_INT32))
return false;
for (i = 0; i < 4; i++)
{
char tname[2] = {'0' + i, 0};
const u8 *p = bson_find_key(p2, tname);
if (!p)
return false;
if (!bson_contains_key(p, "count", BSON_TYPE_INT32) ||
!bson_contains_key(p, "reload", BSON_TYPE_INT32) ||
!bson_contains_key(p, "prescale", BSON_TYPE_INT32) ||
!bson_contains_key(p, "freq-step", BSON_TYPE_INT32) ||
!bson_contains_key(p, "dsc", BSON_TYPE_INT32) ||
!bson_contains_key(p, "irq", BSON_TYPE_INT32) ||
!bson_contains_key(p, "status", BSON_TYPE_INT32))
return false;
}
return true;
}
bool main_read_savestate(const u8 *src)
{
int i;
@ -311,7 +344,7 @@ bool main_read_savestate(const u8 *src)
bson_read_int32(p, "irq", &timer[i].irq) &&
bson_read_int32(p, "status", &timer[i].status)))
return false;
}
}
return true;
}

2
main.h
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@ -85,6 +85,8 @@ void reset_gba(void);
void init_main(void);
void game_name_ext(char *src, char *buffer, char *extension);
bool main_check_savestate(const u8 *src);
unsigned main_write_savestate(u8* ptr);
bool main_read_savestate(const u8 *src);

View File

@ -1,9 +1,48 @@
/* gameplaySP
*
* Copyright (C) 2023 David Guillen Fandos <david@davidgf.net>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "common.h"
const u8 *state_mem_read_ptr;
u8 *state_mem_write_ptr;
bool bson_contains_key(const u8 *srcp, const char *key, u8 keytype)
{
unsigned keyl = strlen(key) + 1;
unsigned doclen = bson_read_u32(srcp);
const u8* p = &srcp[4];
while (*p != 0 && (p - srcp) < doclen) {
u8 tp = *p;
unsigned tlen = strlen((char*)&p[1]) + 1;
if (keyl == tlen && !memcmp(key, &p[1], tlen))
return tp == keytype; // Found it, check type
p += 1 + tlen;
if (tp == BSON_TYPE_DOC || tp == BSON_TYPE_ARR)
p += bson_read_u32(p);
else if (tp == BSON_TYPE_BIN)
p += bson_read_u32(p) + 1 + 4;
else if (tp == BSON_TYPE_INT32)
p += 4;
}
return false;
}
const u8* bson_find_key(const u8 *srcp, const char *key)
{
unsigned keyl = strlen(key) + 1;
@ -15,11 +54,11 @@ const u8* bson_find_key(const u8 *srcp, const char *key)
if (keyl == tlen && !memcmp(key, &p[1], tlen))
return &p[tlen + 1];
p += 1 + tlen;
if (tp == 3 || tp == 4)
if (tp == BSON_TYPE_DOC || tp == BSON_TYPE_ARR)
p += bson_read_u32(p);
else if (tp == 5)
else if (tp == BSON_TYPE_BIN)
p += bson_read_u32(p) + 1 + 4;
else if (tp == 0x10)
else if (tp == BSON_TYPE_INT32)
p += 4;
}
return NULL;
@ -82,13 +121,21 @@ bool gba_load_state(const void* src)
if (!bson_read_int32(srcptr, "info-version", &tmp) || tmp != GBA_STATE_VERSION)
return false;
// Validate that the state file makes sense before unconditionally reading it.
if (!cpu_check_savestate(srcptr) ||
!input_check_savestate(srcptr) ||
!main_check_savestate(srcptr) ||
!memory_check_savestate(srcptr) ||
!sound_check_savestate(srcptr))
return false;
if (!(cpu_read_savestate(srcptr) &&
input_read_savestate(srcptr) &&
main_read_savestate(srcptr) &&
memory_read_savestate(srcptr) &&
sound_read_savestate(srcptr)))
{
// TODO: reset state instead! Should revert instead??
// TODO: this should not happen if the validation above is accurate.
return false;
}

View File

@ -1,7 +1,31 @@
/* gameplaySP
*
* Copyright (C) 2023 David Guillen Fandos <david@davidgf.net>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef SAVESTATE_H
#define SAVESTATE_H
#define BSON_TYPE_STR 0x02
#define BSON_TYPE_DOC 0x03
#define BSON_TYPE_ARR 0x04
#define BSON_TYPE_BIN 0x05
#define BSON_TYPE_INT32 0x10
#define bson_write_u32(p, value) \
{ \
u32 __tval = (value); \
@ -59,6 +83,7 @@
bson_write_u32(hdrptr, _sz); \
}
bool bson_contains_key(const u8 *srcp, const char *key, u8 keytype);
const u8* bson_find_key(const u8 *srcp, const char *key);
bool bson_read_int32(const u8 *srcp, const char *key, u32* value);
bool bson_read_int32_array(const u8 *srcp, const char *key, u32* value, unsigned cnt);

61
sound.c
View File

@ -586,6 +586,67 @@ void init_sound()
reset_sound();
}
bool sound_check_savestate(const u8 *src)
{
static const char *gvars[] = {
"on", "buf-base", "gbc-buf-idx", "gbc-last-cpu-ticks",
"gbc-partial-ticks", "gbc-ms-vol-left", "gbc-ms-vol-right", "gbc-ms-vol"
};
static const char *dsvars[] = {
"status", "volume", "fifo-base", "fifo-top", "fifo-frac", "buf-idx"
};
static const char *gsvars[] = {
"status", "rate", "freq-step", "sample-idx", "tick-cnt", "volume",
"active", "enable", "env-vol0", "env-vol", "env-dir", "env-status",
"env-ticks0", "env-ticks", "sweep-status", "sweep-dir", "sweep-ticks0",
"sweep-ticks","sweep-shift", "wav-type", "wav-bank", "wav-vol",
"len-status", "len-ticks", "noise-type", "sample-tbl"
};
int i;
const u8 *snddoc = bson_find_key(src, "sound");
if (!snddoc)
return false;
for (i = 0; i < sizeof(gvars)/sizeof(gvars[0]); i++)
if (!bson_contains_key(snddoc, gvars[i], BSON_TYPE_INT32))
return false;
if (!bson_contains_key(snddoc, "wav-samples", BSON_TYPE_BIN))
return false;
for (i = 0; i < 2; i++)
{
char tn[4] = {'d', 's', '0' + i, 0};
const u8 *sndchan = bson_find_key(snddoc, tn);
if (!sndchan)
return false;
for (i = 0; i < sizeof(dsvars)/sizeof(dsvars[0]); i++)
if (!bson_contains_key(sndchan, dsvars[i], BSON_TYPE_INT32))
return false;
if (!bson_contains_key(sndchan, "fifo-bytes", BSON_TYPE_BIN))
return false;
}
for (i = 0; i < 4; i++)
{
char tn[4] = {'g', 's', '0' + i, 0};
const u8 *sndchan = bson_find_key(snddoc, tn);
if (!sndchan)
return false;
for (i = 0; i < sizeof(gsvars)/sizeof(gsvars[0]); i++)
if (!bson_contains_key(sndchan, gsvars[i], BSON_TYPE_INT32))
return false;
}
return true;
}
bool sound_read_savestate(const u8 *src)
{
int i;

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@ -102,6 +102,8 @@ unsigned sound_timer(fixed8_24 frequency_step, u32 channel);
void sound_reset_fifo(u32 channel);
void render_gbc_sound();
void init_sound();
bool sound_check_savestate(const u8 *src);
unsigned sound_write_savestate(u8 *dst);
bool sound_read_savestate(const u8 *src);