Demacro-ize block_builder_arm/block_builder_thumb
This commit is contained in:
parent
fe19474dca
commit
1a8b77c185
654
cpu_threaded.c
654
cpu_threaded.c
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@ -3182,227 +3182,441 @@ block_exit_type block_exits[MAX_EXITS];
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#define thumb_fix_pc() \
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pc &= ~0x01 \
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#define translate_block_builder(type) \
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s32 translate_block_##type(u32 pc, translation_region_type \
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translation_region, u32 smc_enable) \
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{ \
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u32 opcode = 0; \
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u32 last_opcode; \
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u32 condition; \
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u32 last_condition; \
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u32 pc_region = (pc >> 15); \
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u32 new_pc_region; \
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u8 *pc_address_block = memory_map_read[pc_region]; \
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u32 block_start_pc = pc; \
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u32 block_end_pc = pc; \
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u32 block_exit_position = 0; \
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s32 block_data_position = 0; \
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u32 external_block_exit_position = 0; \
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u32 branch_target; \
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u32 cycle_count = 0; \
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u8 *translation_target; \
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u8 *backpatch_address = NULL; \
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u8 *translation_ptr = NULL; \
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u8 *translation_cache_limit = NULL; \
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s32 i; \
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u32 flag_status; \
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block_exit_type external_block_exits[MAX_EXITS]; \
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generate_block_extra_vars_##type(); \
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type##_fix_pc(); \
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\
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if(pc_address_block == NULL) \
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pc_address_block = load_gamepak_page(pc_region & 0x3FF); \
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\
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switch(translation_region) \
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{ \
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case TRANSLATION_REGION_RAM: \
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if(pc >= 0x3000000) \
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{ \
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if((pc < iwram_code_min) || (iwram_code_min == 0xFFFFFFFF)) \
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iwram_code_min = pc; \
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} \
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else \
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\
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if(pc >= 0x2000000) \
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{ \
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if((pc < ewram_code_min) || (ewram_code_min == 0xFFFFFFFF)) \
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ewram_code_min = pc; \
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} \
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\
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translation_ptr = ram_translation_ptr; \
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translation_cache_limit = \
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ram_translation_cache + RAM_TRANSLATION_CACHE_SIZE - \
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TRANSLATION_CACHE_LIMIT_THRESHOLD; \
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break; \
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\
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case TRANSLATION_REGION_ROM: \
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translation_ptr = rom_translation_ptr; \
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translation_cache_limit = \
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rom_translation_cache + ROM_TRANSLATION_CACHE_SIZE - \
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TRANSLATION_CACHE_LIMIT_THRESHOLD; \
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break; \
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\
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case TRANSLATION_REGION_BIOS: \
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translation_ptr = bios_translation_ptr; \
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translation_cache_limit = bios_translation_cache + \
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BIOS_TRANSLATION_CACHE_SIZE; \
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break; \
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} \
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\
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generate_block_prologue(); \
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\
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/* This is a function because it's used a lot more than it might seem (all \
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of the data processing functions can access it), and its expansion was \
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massacreing the compiler. */ \
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\
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if(smc_enable) \
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{ \
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scan_block(type, yes); \
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} \
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else \
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{ \
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scan_block(type, no); \
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} \
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\
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for(i = 0; i < block_exit_position; i++) \
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{ \
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branch_target = block_exits[i].branch_target; \
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\
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if((branch_target > block_start_pc) && \
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(branch_target < block_end_pc)) \
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{ \
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block_data[(branch_target - block_start_pc) / \
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type##_instruction_width].update_cycles = 1; \
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} \
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} \
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\
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type##_dead_flag_eliminate(); \
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\
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block_exit_position = 0; \
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block_data_position = 0; \
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\
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last_condition = 0x0E; \
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\
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while(pc != block_end_pc) \
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{ \
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block_data[block_data_position].block_offset = translation_ptr; \
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type##_base_cycles(); \
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/*generate_step_debug();*/ \
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\
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translate_##type##_instruction(); \
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block_data_position++; \
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\
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/* If it went too far the cache needs to be flushed and the process \
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restarted. Because we might already be nested several stages in \
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a simple recursive call here won't work, it has to pedal out to \
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the beginning. */ \
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\
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if(translation_ptr > translation_cache_limit) \
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{ \
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translation_flush_count++; \
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\
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switch(translation_region) \
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{ \
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case TRANSLATION_REGION_RAM: \
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flush_translation_cache_ram(); \
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break; \
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\
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case TRANSLATION_REGION_ROM: \
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flush_translation_cache_rom(); \
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break; \
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\
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case TRANSLATION_REGION_BIOS: \
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flush_translation_cache_bios(); \
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break; \
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} \
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\
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return -1; \
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} \
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\
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/* If the next instruction is a block entry point update the \
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cycle counter and update */ \
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if(block_data[block_data_position].update_cycles == 1) \
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{ \
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generate_cycle_update(); \
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} \
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} \
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for(i = 0; i < translation_gate_targets; i++) \
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{ \
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if(pc == translation_gate_target_pc[i]) \
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{ \
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generate_translation_gate(type); \
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break; \
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} \
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} \
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\
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for(i = 0; i < block_exit_position; i++) \
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{ \
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branch_target = block_exits[i].branch_target; \
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\
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if((branch_target >= block_start_pc) && (branch_target < block_end_pc)) \
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{ \
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/* Internal branch, patch to recorded address */ \
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translation_target = \
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block_data[(branch_target - block_start_pc) / \
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type##_instruction_width].block_offset; \
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\
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generate_branch_patch_unconditional(block_exits[i].branch_source, \
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translation_target); \
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} \
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else \
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{ \
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/* External branch, save for later */ \
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external_block_exits[external_block_exit_position].branch_target = \
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branch_target; \
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external_block_exits[external_block_exit_position].branch_source = \
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block_exits[i].branch_source; \
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external_block_exit_position++; \
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} \
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} \
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\
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switch(translation_region) \
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{ \
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case TRANSLATION_REGION_RAM: \
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if(pc >= 0x3000000) \
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{ \
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if((pc > iwram_code_max) || (iwram_code_max == 0xFFFFFFFF)) \
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iwram_code_max = pc; \
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} \
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else \
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\
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if(pc >= 0x2000000) \
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{ \
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if((pc > ewram_code_max) || (ewram_code_max == 0xFFFFFFFF)) \
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ewram_code_max = pc; \
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} \
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\
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ram_translation_ptr = translation_ptr; \
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break; \
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\
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case TRANSLATION_REGION_ROM: \
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rom_translation_ptr = translation_ptr; \
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break; \
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\
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case TRANSLATION_REGION_BIOS: \
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bios_translation_ptr = translation_ptr; \
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break; \
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} \
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\
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for(i = 0; i < external_block_exit_position; i++) \
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{ \
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branch_target = external_block_exits[i].branch_target; \
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type##_link_block(); \
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if(translation_target == NULL) \
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return -1; \
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generate_branch_patch_unconditional( \
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external_block_exits[i].branch_source, translation_target); \
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} \
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\
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return 0; \
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} \
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s32 translate_block_arm(u32 pc, translation_region_type
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translation_region, u32 smc_enable)
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{
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u32 opcode = 0;
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u32 last_opcode;
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u32 condition;
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u32 last_condition;
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u32 pc_region = (pc >> 15);
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u32 new_pc_region;
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u8 *pc_address_block = memory_map_read[pc_region];
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u32 block_start_pc = pc;
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u32 block_end_pc = pc;
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u32 block_exit_position = 0;
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s32 block_data_position = 0;
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u32 external_block_exit_position = 0;
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u32 branch_target;
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u32 cycle_count = 0;
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u8 *translation_target;
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u8 *backpatch_address = NULL;
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u8 *translation_ptr = NULL;
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u8 *translation_cache_limit = NULL;
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s32 i;
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u32 flag_status;
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block_exit_type external_block_exits[MAX_EXITS];
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generate_block_extra_vars_arm();
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arm_fix_pc();
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if(pc_address_block == NULL)
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pc_address_block = load_gamepak_page(pc_region & 0x3FF);
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switch(translation_region)
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{
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case TRANSLATION_REGION_RAM:
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if(pc >= 0x3000000)
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{
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if((pc < iwram_code_min) || (iwram_code_min == 0xFFFFFFFF))
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iwram_code_min = pc;
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}
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else
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if(pc >= 0x2000000)
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{
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if((pc < ewram_code_min) || (ewram_code_min == 0xFFFFFFFF))
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ewram_code_min = pc;
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}
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translation_ptr = ram_translation_ptr;
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translation_cache_limit =
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ram_translation_cache + RAM_TRANSLATION_CACHE_SIZE -
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TRANSLATION_CACHE_LIMIT_THRESHOLD;
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break;
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case TRANSLATION_REGION_ROM:
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translation_ptr = rom_translation_ptr;
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translation_cache_limit =
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rom_translation_cache + ROM_TRANSLATION_CACHE_SIZE -
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TRANSLATION_CACHE_LIMIT_THRESHOLD;
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break;
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case TRANSLATION_REGION_BIOS:
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translation_ptr = bios_translation_ptr;
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translation_cache_limit = bios_translation_cache +
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BIOS_TRANSLATION_CACHE_SIZE;
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break;
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}
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generate_block_prologue();
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/* This is a function because it's used a lot more than it might seem (all
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of the data processing functions can access it), and its expansion was
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massacreing the compiler. */
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if(smc_enable)
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{
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scan_block(arm, yes);
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}
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else
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{
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scan_block(arm, no);
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}
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for(i = 0; i < block_exit_position; i++)
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{
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branch_target = block_exits[i].branch_target;
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if((branch_target > block_start_pc) &&
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(branch_target < block_end_pc))
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{
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block_data[(branch_target - block_start_pc) /
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arm_instruction_width].update_cycles = 1;
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}
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}
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arm_dead_flag_eliminate();
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block_exit_position = 0;
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block_data_position = 0;
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last_condition = 0x0E;
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while(pc != block_end_pc)
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{
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block_data[block_data_position].block_offset = translation_ptr;
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arm_base_cycles();
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/*generate_step_debug();*/
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translate_arm_instruction();
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block_data_position++;
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/* If it went too far the cache needs to be flushed and the process
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restarted. Because we might already be nested several stages in
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a simple recursive call here won't work, it has to pedal out to
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the beginning. */
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if(translation_ptr > translation_cache_limit)
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{
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translation_flush_count++;
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switch(translation_region)
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{
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case TRANSLATION_REGION_RAM:
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flush_translation_cache_ram();
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break;
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case TRANSLATION_REGION_ROM:
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flush_translation_cache_rom();
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break;
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case TRANSLATION_REGION_BIOS:
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flush_translation_cache_bios();
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break;
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}
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return -1;
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}
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/* If the next instruction is a block entry point update the
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cycle counter and update */
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if(block_data[block_data_position].update_cycles == 1)
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{
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generate_cycle_update();
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}
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}
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for(i = 0; i < translation_gate_targets; i++)
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{
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if(pc == translation_gate_target_pc[i])
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{
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generate_translation_gate(arm);
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break;
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}
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}
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for(i = 0; i < block_exit_position; i++)
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{
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branch_target = block_exits[i].branch_target;
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if((branch_target >= block_start_pc) && (branch_target < block_end_pc))
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{
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/* Internal branch, patch to recorded address */
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translation_target =
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block_data[(branch_target - block_start_pc) /
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arm_instruction_width].block_offset;
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generate_branch_patch_unconditional(block_exits[i].branch_source,
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translation_target);
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}
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else
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{
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/* External branch, save for later */
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external_block_exits[external_block_exit_position].branch_target =
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branch_target;
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external_block_exits[external_block_exit_position].branch_source =
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block_exits[i].branch_source;
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external_block_exit_position++;
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}
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}
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switch(translation_region)
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{
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case TRANSLATION_REGION_RAM:
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if(pc >= 0x3000000)
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{
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if((pc > iwram_code_max) || (iwram_code_max == 0xFFFFFFFF))
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iwram_code_max = pc;
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}
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else
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if(pc >= 0x2000000)
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{
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if((pc > ewram_code_max) || (ewram_code_max == 0xFFFFFFFF))
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ewram_code_max = pc;
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}
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ram_translation_ptr = translation_ptr;
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break;
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case TRANSLATION_REGION_ROM:
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rom_translation_ptr = translation_ptr;
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break;
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case TRANSLATION_REGION_BIOS:
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bios_translation_ptr = translation_ptr;
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break;
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}
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for(i = 0; i < external_block_exit_position; i++)
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{
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branch_target = external_block_exits[i].branch_target;
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arm_link_block();
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if(translation_target == NULL)
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return -1;
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generate_branch_patch_unconditional(
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external_block_exits[i].branch_source, translation_target);
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}
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return 0;
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}
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translate_block_builder(arm);
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translate_block_builder(thumb);
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s32 translate_block_thumb(u32 pc, translation_region_type
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translation_region, u32 smc_enable)
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{
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u32 opcode = 0;
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u32 last_opcode;
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u32 condition;
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u32 last_condition;
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u32 pc_region = (pc >> 15);
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u32 new_pc_region;
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u8 *pc_address_block = memory_map_read[pc_region];
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u32 block_start_pc = pc;
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u32 block_end_pc = pc;
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u32 block_exit_position = 0;
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s32 block_data_position = 0;
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u32 external_block_exit_position = 0;
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u32 branch_target;
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u32 cycle_count = 0;
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u8 *translation_target;
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u8 *backpatch_address = NULL;
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u8 *translation_ptr = NULL;
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u8 *translation_cache_limit = NULL;
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s32 i;
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u32 flag_status;
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block_exit_type external_block_exits[MAX_EXITS];
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generate_block_extra_vars_thumb();
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thumb_fix_pc();
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if(pc_address_block == NULL)
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pc_address_block = load_gamepak_page(pc_region & 0x3FF);
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switch(translation_region)
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{
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case TRANSLATION_REGION_RAM:
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if(pc >= 0x3000000)
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{
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if((pc < iwram_code_min) || (iwram_code_min == 0xFFFFFFFF))
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iwram_code_min = pc;
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}
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else
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if(pc >= 0x2000000)
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{
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if((pc < ewram_code_min) || (ewram_code_min == 0xFFFFFFFF))
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ewram_code_min = pc;
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}
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translation_ptr = ram_translation_ptr;
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translation_cache_limit =
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ram_translation_cache + RAM_TRANSLATION_CACHE_SIZE -
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TRANSLATION_CACHE_LIMIT_THRESHOLD;
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break;
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case TRANSLATION_REGION_ROM:
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translation_ptr = rom_translation_ptr;
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translation_cache_limit =
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rom_translation_cache + ROM_TRANSLATION_CACHE_SIZE -
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TRANSLATION_CACHE_LIMIT_THRESHOLD;
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break;
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||||
|
||||
case TRANSLATION_REGION_BIOS:
|
||||
translation_ptr = bios_translation_ptr;
|
||||
translation_cache_limit = bios_translation_cache +
|
||||
BIOS_TRANSLATION_CACHE_SIZE;
|
||||
break;
|
||||
}
|
||||
|
||||
generate_block_prologue();
|
||||
|
||||
/* This is a function because it's used a lot more than it might seem (all
|
||||
of the data processing functions can access it), and its expansion was
|
||||
massacreing the compiler. */
|
||||
|
||||
if(smc_enable)
|
||||
{
|
||||
scan_block(thumb, yes);
|
||||
}
|
||||
else
|
||||
{
|
||||
scan_block(thumb, no);
|
||||
}
|
||||
|
||||
for(i = 0; i < block_exit_position; i++)
|
||||
{
|
||||
branch_target = block_exits[i].branch_target;
|
||||
|
||||
if((branch_target > block_start_pc) &&
|
||||
(branch_target < block_end_pc))
|
||||
{
|
||||
block_data[(branch_target - block_start_pc) /
|
||||
thumb_instruction_width].update_cycles = 1;
|
||||
}
|
||||
}
|
||||
|
||||
thumb_dead_flag_eliminate();
|
||||
|
||||
block_exit_position = 0;
|
||||
block_data_position = 0;
|
||||
|
||||
last_condition = 0x0E;
|
||||
|
||||
while(pc != block_end_pc)
|
||||
{
|
||||
block_data[block_data_position].block_offset = translation_ptr;
|
||||
thumb_base_cycles();
|
||||
/*generate_step_debug();*/
|
||||
|
||||
translate_thumb_instruction();
|
||||
block_data_position++;
|
||||
|
||||
/* If it went too far the cache needs to be flushed and the process
|
||||
restarted. Because we might already be nested several stages in
|
||||
a simple recursive call here won't work, it has to pedal out to
|
||||
the beginning. */
|
||||
|
||||
if(translation_ptr > translation_cache_limit)
|
||||
{
|
||||
translation_flush_count++;
|
||||
|
||||
switch(translation_region)
|
||||
{
|
||||
case TRANSLATION_REGION_RAM:
|
||||
flush_translation_cache_ram();
|
||||
break;
|
||||
|
||||
case TRANSLATION_REGION_ROM:
|
||||
flush_translation_cache_rom();
|
||||
break;
|
||||
|
||||
case TRANSLATION_REGION_BIOS:
|
||||
flush_translation_cache_bios();
|
||||
break;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* If the next instruction is a block entry point update the
|
||||
cycle counter and update */
|
||||
if(block_data[block_data_position].update_cycles == 1)
|
||||
{
|
||||
generate_cycle_update();
|
||||
}
|
||||
}
|
||||
for(i = 0; i < translation_gate_targets; i++)
|
||||
{
|
||||
if(pc == translation_gate_target_pc[i])
|
||||
{
|
||||
generate_translation_gate(thumb);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for(i = 0; i < block_exit_position; i++)
|
||||
{
|
||||
branch_target = block_exits[i].branch_target;
|
||||
|
||||
if((branch_target >= block_start_pc) && (branch_target < block_end_pc))
|
||||
{
|
||||
/* Internal branch, patch to recorded address */
|
||||
translation_target =
|
||||
block_data[(branch_target - block_start_pc) /
|
||||
thumb_instruction_width].block_offset;
|
||||
|
||||
generate_branch_patch_unconditional(block_exits[i].branch_source,
|
||||
translation_target);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* External branch, save for later */
|
||||
external_block_exits[external_block_exit_position].branch_target =
|
||||
branch_target;
|
||||
external_block_exits[external_block_exit_position].branch_source =
|
||||
block_exits[i].branch_source;
|
||||
external_block_exit_position++;
|
||||
}
|
||||
}
|
||||
|
||||
switch(translation_region)
|
||||
{
|
||||
case TRANSLATION_REGION_RAM:
|
||||
if(pc >= 0x3000000)
|
||||
{
|
||||
if((pc > iwram_code_max) || (iwram_code_max == 0xFFFFFFFF))
|
||||
iwram_code_max = pc;
|
||||
}
|
||||
else
|
||||
|
||||
if(pc >= 0x2000000)
|
||||
{
|
||||
if((pc > ewram_code_max) || (ewram_code_max == 0xFFFFFFFF))
|
||||
ewram_code_max = pc;
|
||||
}
|
||||
|
||||
ram_translation_ptr = translation_ptr;
|
||||
break;
|
||||
|
||||
case TRANSLATION_REGION_ROM:
|
||||
rom_translation_ptr = translation_ptr;
|
||||
break;
|
||||
|
||||
case TRANSLATION_REGION_BIOS:
|
||||
bios_translation_ptr = translation_ptr;
|
||||
break;
|
||||
}
|
||||
|
||||
for(i = 0; i < external_block_exit_position; i++)
|
||||
{
|
||||
branch_target = external_block_exits[i].branch_target;
|
||||
thumb_link_block();
|
||||
if(translation_target == NULL)
|
||||
return -1;
|
||||
generate_branch_patch_unconditional(
|
||||
external_block_exits[i].branch_source, translation_target);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void flush_translation_cache_ram()
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue