ARM needs special optimized routines for video blending, etc.
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@ -27,11 +27,15 @@ ifeq ($(CPU_ARCH), x86_32)
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SOURCES_ASM += $(CORE_DIR)/x86/x86_stub.S
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endif
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ifeq ($(CPU_ARCH), arm)
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SOURCES_C += $(CORE_DIR)/arm/warm.c
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SOURCES_ASM += $(CORE_DIR)/arm/arm_stub.S \
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$(CORE_DIR)/arm/video_blend.S
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SOURCES_ASM += $(CORE_DIR)/arm/arm_stub.S
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endif
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endif
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# Special optimized routines
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ifeq ($(CPU_ARCH), arm)
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SOURCES_C += $(CORE_DIR)/arm/warm.c
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SOURCES_ASM += $(CORE_DIR)/arm/video_blend.S
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endif
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INCFLAGS := -I$(CORE_DIR)
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@ -163,7 +163,6 @@ void retro_reset(void)
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init_context_switch();
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}
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size_t retro_serialize_size(void)
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{
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return GBA_STATE_MEM_SIZE;
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