Simplify gbc_sound_wave_update
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a6905d9da2
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10
sound.c
10
sound.c
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@ -464,14 +464,8 @@ void update_gbc_sound(u32 cpu_ticks)
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gs = gbc_sound_channel + 2;
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if(gbc_sound_wave_update)
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{
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if(gs->wave_bank == 1)
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{
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gbc_sound_load_wave_ram(1);
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}
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else
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{
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gbc_sound_load_wave_ram(0);
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}
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unsigned to_load_wave_bank = (gs->wave_bank == 1) ? 1 : 0;
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gbc_sound_load_wave_ram(to_load_wave_bank);
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gbc_sound_wave_update = 0;
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}
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