(CTR/3DS) using a heap allocator with a size determined at runtime can

remove the static memory limitation, no need to use the smaller dynarec
buffer size.
This commit is contained in:
aliaspider 2015-09-20 22:14:36 +01:00
parent c52e81510f
commit 0c72336d44
1 changed files with 1 additions and 1 deletions

2
cpu.h
View File

@ -119,7 +119,7 @@ s32 translate_block_arm(u32 pc, translation_region_type translation_region,
s32 translate_block_thumb(u32 pc, translation_region_type translation_region,
u32 smc_enable);
#if defined(PSP_BUILD) || defined (_3DS)
#if defined(PSP_BUILD)
#define ROM_TRANSLATION_CACHE_SIZE (1024 * 512 * 4)
#define RAM_TRANSLATION_CACHE_SIZE (1024 * 384)