Update gbaover

This commit is contained in:
twinaphex 2014-12-21 09:21:53 +01:00
parent b89210e14e
commit 06022e2559
2 changed files with 522 additions and 51 deletions

View File

@ -114,7 +114,7 @@ game_code = Home
vender_code = 00
translation_gate_target = 03000f1c
# Asterix & Obelix XXL (E)
# Asterix & Obelix XXL (E) [!]
game_name = ASTERIX
game_code = BLXP
vender_code = 70
@ -126,7 +126,7 @@ game_code = AREJ
vender_code = 08
idle_loop_eliminate_target = 08000338
# Bleach Advance (J)
# Bleach Advance (J) [!]
game_name = BLEACH ADV1
game_code = BLEJ
vender_code = 8P
@ -192,7 +192,7 @@ game_code = V49E
vender_code = 01
idle_loop_eliminate_target = 080006c2
# Doom 2 (U)
# Doom 2 (U) [!]
game_name = DOOM II
game_code = A9DE
vender_code = 52
@ -211,27 +211,27 @@ game_code = BDSE
vender_code = B2
idle_loop_eliminate_target = 08010eb0
# Donald Duck Advance (U)
# Donald Duck Advance (U) [!]
game_name = DISNEY'S DON
game_code = ADKE
vender_code = 41
idle_loop_eliminate_target = 08002f30
# Kirby: Nightmare in Dreamland (U)
# Kirby: Nightmare in Dreamland (U) [!]
game_name = AGB KIRBY DX
game_code = A7KE
vender_code = 01
idle_loop_eliminate_target = 08000fae
iwram_stack_optimize = no
# Hoshi no Kirby: Yume no Izumi Deluxe (J)
# Hoshi no Kirby: Yume no Izumi Deluxe (J) [!]
game_name = AGB KIRBY DX
game_code = A7KJ
vender_code = 01
idle_loop_eliminate_target = 08000f92
iwram_stack_optimize = no
# Kirby: Nightmare in Dreamland (E)
# Kirby: Nightmare in Dreamland (E) [!]
game_name = AGB KIRBY DX
game_code = A7KP
vender_code = 01
@ -268,7 +268,7 @@ game_code = BGWJ
vender_code = 01
flash_rom_type = 128KB
# Gradius Galaxies (U)
# Gradius Galaxies (U) [!]
# Badly coded game with several idle loops. This one works for level
# one at least.
game_name = GRADIUSGALAX
@ -456,26 +456,25 @@ game_code = BR5E
vender_code = 08
idle_loop_eliminate_target = 080003da
# Megaman Zero (U/E)
# Megaman Zero (U/E) [!]
game_name = MEGAMAN ZERO
game_code = AZCE
vender_code = 08
idle_loop_eliminate_target = 080004ee
# Megaman Zero 2 (U)
# Megaman Zero 2 (U) [!]
game_name = MEGAMANZERO2
game_code = A62E
vender_code = 08
idle_loop_eliminate_target = 08000664
# Megaman Zero 3 (U)
# Megaman Zero 3 (U) [!]
game_name = MEGAMANZERO3
game_code = BZ3E
vender_code = 08
idle_loop_eliminate_target = 08001a08
# Megaman Zero 4 (U)
# Megaman Zero 4 (U) [!]
game_name = MEGAMANZERO4
game_code = B4ZP
vender_code = 08
@ -487,37 +486,19 @@ game_code = BM2J
vender_code = 18
iwram_stack_optimize = no
# Magical Houshin (J)
# Magical Houshin (J) [!]
game_name = M HOUSHIN
game_code = AJOJ
vender_code = C8
iwram_stack_optimize = no
# Medal of Honor (J)
# Medal of Honor (J) [!]
game_name = INFILTRATOR
game_code = BMHJ
vender_code = 13
iwram_stack_optimize = no
# Megaman Zero 2 (U)
game_name = MEGAMANZERO2
game_code = A62E
vender_code = 08
idle_loop_eliminate_target = 08000664
# Megaman Zero 3 (U)
game_name = MEGAMANZERO3
game_code = BZ3E
vender_code = 08
idle_loop_eliminate_target = 08001a08
# Megaman Zero 4 (U)
game_name = MEGAMANZERO4
game_code = B4ZE
vender_code = 08
idle_loop_eliminate_target = 0800090c
# Metal Slug Advance (U)
# Metal Slug Advance (U) [!]
game_name = METAL SLUG
game_code = BSME
vender_code = B7
@ -829,13 +810,13 @@ game_code = BPGJ
vender_code = 01
flash_rom_type = 128KB
# Rockman Zero (J)
# Rockman Zero (J) [!]
game_name = ROCKMAN ZERO
game_code = ARZJ
vender_code = 08
idle_loop_eliminate_target = 080004ee
# Rebelstar: Tactical Command (U)
# Rebelstar: Tactical Command (U) [!]
# Badly coded game with several idle loops. I don't think any are
# even close to dominant, and it jumps around too much when things
# matter....
@ -844,25 +825,25 @@ game_code = BRLE
vender_code = AF
idle_loop_eliminate_target = 0800041a
# Rhythm Tengoku (J)
# Rhythm Tengoku (J) [!]
game_name = RHYTHMTENGOK
game_code = BRIJ
vender_code = 01
idle_loop_eliminate_target = 080013d4
# River City Ransom EX (J)
# River City Ransom EX (J) [!]
game_name = DOWNTOWN
game_code = BDTJ
vender_code = EB
idle_loop_eliminate_target = 0800065a
# River City Ransom EX (U)
# River City Ransom EX (U) [!]
game_name = RIVERCRANSOM
game_code = BDTE
vender_code = EB
idle_loop_eliminate_target = 0800065a
# Super Mario Advance (Demo/Kiosk) (U)
# Super Mario Advance (Demo/Kiosk) (U) [!]
game_name = SUPER MARIOA
game_code = AMZE
vender_code = 01
@ -874,25 +855,25 @@ game_code = AMAE
vender_code = 01
idle_loop_eliminate_target = 08001cf2
# Super Mario Advance 2 (E)
# Super Mario Advance 2 (E) [!]
game_name = SUPER MARIOB
game_code = AA2P
vender_code = 01
idle_loop_eliminate_target = 08000534
# Super Mario Advance 2 (U)
# Super Mario Advance 2 (U) [!]
game_name = SUPER MARIOB
game_code = AA2E
vender_code = 01
idle_loop_eliminate_target = 08000534
# Super Mario Advance 3 (J)
# Super Mario Advance 3 (J) [!]
game_name = SUPER MARIOC
game_code = A3AJ
vender_code = 01
idle_loop_eliminate_target = 08002ba4
# Super Mario Advance 3 (U)
# Super Mario Advance 3 (U) [!]
game_name = SUPER MARIOC
game_code = A3AE
vender_code = 01
@ -920,13 +901,13 @@ idle_loop_eliminate_target = 08000732
flash_rom_type = 128KB
# Super Puzzle Fighter II Turbo (E)
# Super Puzzle Fighter II Turbo (E) [!]
game_name = PUZZLEFIGHT2
game_code = AZ8P
vender_code = 08
idle_loop_eliminate_target = 08002b5e
# Super Puzzle Fighter II Turbo (U)
# Super Puzzle Fighter II Turbo (U) [!]
game_name = PUZZLEFIGHT2
game_code = AZ8E
vender_code = 08
@ -1008,7 +989,7 @@ game_code = A2QE
vender_code = 9B
idle_loop_eliminate_target = 081c7290
# Motoracer Advance (E)
# Motoracer Advance (E) [!]
game_name = MOTORACERADV
game_code = A9MP
vender_code = 41
@ -1097,10 +1078,7 @@ game_code = AC2J
vender_code = 8P
iwram_stack_optimize = no
# Oriental Blue - Ao no Tengai (J)
# Oriental Blue - Ao no Tengai (J) [!]
game_name = ORIENTALBLUE
game_code = AORJ
vender_code = 01

View File

@ -2337,6 +2337,23 @@ static const ini_t gbaover[256] = {
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Asterix & Obelix XXL (E)", /* rom title */
"ASTERIX", /* gamepak_title */
"BLXP", /* gamepak_code */
"70", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x846d060, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Battle Network RockMan EXE (J)",/* rom title */
"ROCKMAN_EXE", /* gamepak_title */
@ -2354,6 +2371,23 @@ static const ini_t gbaover[256] = {
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Bleach Advance (J)", /* rom title */
"BLEACH ADV1", /* gamepak_title */
"BLEJ", /* gamepak_code */
"6L", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0, /* idle_loop_target_pc */
0, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Bomberman Tournament (U)", /* rom title */
"BOMSTORYUSA", /* gamepak_title */
@ -2507,6 +2541,40 @@ static const ini_t gbaover[256] = {
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Doom 2 (U)", /* rom title */
"DOOM II", /* gamepak_title */
"A9DE", /* gamepak_code */
"52", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0x30041c8, /* translation_gate_target_1 */
0x3004fa0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Donald Duck Advance (U)", /* rom title */
"DISNEY'S DON", /* gamepak_title */
"ADKE", /* gamepak_code */
"41", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8002f30, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Drill Dozer (U)", /* rom title */
"DRILL DOZER", /* gamepak_title */
@ -2677,6 +2745,108 @@ static const ini_t gbaover[256] = {
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Gradius Galaxies (U)", /* rom title */
"GRADIUSGALAX", /* gamepak_title */
"AGAE", /* gamepak_code */
"A4", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8013844, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0x30009ac, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Hoshi no Kirby: Yume no Izumi Deluxe (J)", /* rom title */
"AGB KIRBY DX", /* gamepak_title */
"A7KJ", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8000f92, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Kirby: Nightmare in Dreamland (E)", /* rom title */
"AGB KIRBY DX", /* gamepak_title */
"A7KP", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8000fae, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Kirby: Nightmare in Dreamland (U)", /* rom title */
"AGB KIRBY DX", /* gamepak_title */
"A7KE", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8000fae, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Magical Houshin (J)", /* rom title */
"M HOUSHIN", /* gamepak_title */
"AJOJ", /* gamepak_code */
"C8", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0, /* idle_loop_target_pc */
0, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Medal of Honor (J)", /* rom title */
"INFILTRATOR", /* gamepak_title */
"BMHJ", /* gamepak_code */
"13", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0, /* idle_loop_target_pc */
0, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Mario Vs Donkey Kong (U)", /* rom title */
"MARIOVSDK", /* gamepak_title */
@ -2745,6 +2915,227 @@ static const ini_t gbaover[256] = {
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Megaman Zero (E/U)", /* rom title */
"MEGAMAN ZERO", /* gamepak_title */
"AZCE", /* gamepak_code */
"08", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x80004ee, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Megaman Zero 2 (U)", /* rom title */
"MEGAMANZERO2", /* gamepak_title */
"A62E", /* gamepak_code */
"08", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8000664, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Megaman Zero 3 (U)", /* rom title */
"MEGAMANZERO3", /* gamepak_title */
"BZ3E", /* gamepak_code */
"08", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8001a08, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Megaman Zero 4 (U)", /* rom title */
"MEGAMANZERO4", /* gamepak_title */
"B4ZP", /* gamepak_code */
"08", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x800090c, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Metal Slug Advance (U)", /* rom title */
"METAL SLUG", /* gamepak_title */
"BSME", /* gamepak_code */
"B7", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8000298, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Motoracer Advance (E)", /* rom title */
"MOTORACERADV", /* gamepak_title */
"A9MP", /* gamepak_code */
"41", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x3001cf8, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Oriental Blue - Ao no Tengai (J)", /* rom title */
"ORIENTALBLUE", /* gamepak_title */
"AORJ", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x3001cf8, /* idle_loop_target_pc */
0, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Rebelstar Tactical Command (U)", /* rom title */
"REBELSTAR", /* gamepak_title */
"BRLE", /* gamepak_code */
"AF", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x800041a, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"River City Ransom EX (J)", /* rom title */
"DOWNTOWN", /* gamepak_title */
"BDTJ", /* gamepak_code */
"EB", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x800065a, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"River City Ransom EX (U)", /* rom title */
"RIVERCRANSOM", /* gamepak_title */
"BDTE", /* gamepak_code */
"EB", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x800065a, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Rhythm Tengoku (J)", /* rom title */
"RHYTHMTENGOK", /* gamepak_title */
"BRIJ", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x80013d4, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Rockman Zero (J)", /* rom title */
"ROCKMAN ZERO", /* gamepak_title */
"ARZJ", /* gamepak_code */
"08", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x80004ee, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Super Mario Advance (Demo/Kiosk)", /* rom title */
"SUPER MARIOA", /* gamepak_title */
"AMZE", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8001cf2, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Super Mario Advance (E/U)", /* rom title */
"SUPER MARIOA", /* gamepak_title */
@ -2762,6 +3153,74 @@ static const ini_t gbaover[256] = {
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Super Mario Advance 2 (E)", /* rom title */
"SUPER MARIOB", /* gamepak_title */
"AA2P", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8000534, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Super Mario Advance 2 (U)", /* rom title */
"SUPER MARIOB", /* gamepak_title */
"AA2E", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8000534, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Super Mario Advance 3 (J)", /* rom title */
"SUPER MARIOC", /* gamepak_title */
"A3AJ", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8002ba4, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Super Mario Advance 3 (U)", /* rom title */
"SUPER MARIOC", /* gamepak_title */
"A3AE", /* gamepak_code */
"01", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8002ba4, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Super Mario Advance 4 (J)", /* rom title */
"SUPER MARIOD", /* gamepak_title */
@ -2813,6 +3272,40 @@ static const ini_t gbaover[256] = {
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Super Puzzle Fighter II Turbo (E)", /* rom title */
"PUZZLEFIGHT2", /* gamepak_title */
"AZ8P", /* gamepak_code */
"08", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8002b5e, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Super Puzzle Fighter II Turbo (U)", /* rom title */
"PUZZLEFIGHT2", /* gamepak_title */
"AZ8E", /* gamepak_code */
"08", /* gamepak_maker */
0, /* flash_size */
0, /* flash_device_id */
0, /* save_type */
0, /* rtc_enabled */
0, /* mirroring_enabled */
0, /* use_bios */
0x8002b5e, /* idle_loop_target_pc */
1, /* iwram_stack_optimize */
0, /* translation_gate_target_1 */
0, /* translation_gate_target_2 */
0, /* translation_gate_target_3 */
},
{
"Ueki no Housoku Jingi Sakuretsu! Nouryokusya Battle (J)", /* rom title */
"UEKIJINGIBTL", /* gamepak_title */