Update gbaover
This commit is contained in:
parent
b89210e14e
commit
06022e2559
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@ -114,7 +114,7 @@ game_code = Home
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vender_code = 00
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translation_gate_target = 03000f1c
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# Asterix & Obelix XXL (E)
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# Asterix & Obelix XXL (E) [!]
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game_name = ASTERIX
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game_code = BLXP
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vender_code = 70
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@ -126,7 +126,7 @@ game_code = AREJ
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vender_code = 08
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idle_loop_eliminate_target = 08000338
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# Bleach Advance (J)
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# Bleach Advance (J) [!]
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game_name = BLEACH ADV1
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game_code = BLEJ
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vender_code = 8P
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@ -192,7 +192,7 @@ game_code = V49E
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vender_code = 01
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idle_loop_eliminate_target = 080006c2
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# Doom 2 (U)
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# Doom 2 (U) [!]
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game_name = DOOM II
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game_code = A9DE
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vender_code = 52
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@ -211,27 +211,27 @@ game_code = BDSE
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vender_code = B2
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idle_loop_eliminate_target = 08010eb0
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# Donald Duck Advance (U)
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# Donald Duck Advance (U) [!]
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game_name = DISNEY'S DON
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game_code = ADKE
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vender_code = 41
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idle_loop_eliminate_target = 08002f30
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# Kirby: Nightmare in Dreamland (U)
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# Kirby: Nightmare in Dreamland (U) [!]
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game_name = AGB KIRBY DX
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game_code = A7KE
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vender_code = 01
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idle_loop_eliminate_target = 08000fae
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iwram_stack_optimize = no
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# Hoshi no Kirby: Yume no Izumi Deluxe (J)
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# Hoshi no Kirby: Yume no Izumi Deluxe (J) [!]
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game_name = AGB KIRBY DX
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game_code = A7KJ
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vender_code = 01
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idle_loop_eliminate_target = 08000f92
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iwram_stack_optimize = no
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# Kirby: Nightmare in Dreamland (E)
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# Kirby: Nightmare in Dreamland (E) [!]
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game_name = AGB KIRBY DX
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game_code = A7KP
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vender_code = 01
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@ -268,7 +268,7 @@ game_code = BGWJ
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vender_code = 01
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flash_rom_type = 128KB
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# Gradius Galaxies (U)
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# Gradius Galaxies (U) [!]
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# Badly coded game with several idle loops. This one works for level
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# one at least.
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game_name = GRADIUSGALAX
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@ -456,26 +456,25 @@ game_code = BR5E
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vender_code = 08
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idle_loop_eliminate_target = 080003da
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# Megaman Zero (U/E)
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# Megaman Zero (U/E) [!]
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game_name = MEGAMAN ZERO
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game_code = AZCE
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vender_code = 08
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idle_loop_eliminate_target = 080004ee
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# Megaman Zero 2 (U)
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# Megaman Zero 2 (U) [!]
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game_name = MEGAMANZERO2
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game_code = A62E
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vender_code = 08
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idle_loop_eliminate_target = 08000664
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# Megaman Zero 3 (U)
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# Megaman Zero 3 (U) [!]
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game_name = MEGAMANZERO3
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game_code = BZ3E
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vender_code = 08
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idle_loop_eliminate_target = 08001a08
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# Megaman Zero 4 (U)
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# Megaman Zero 4 (U) [!]
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game_name = MEGAMANZERO4
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game_code = B4ZP
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vender_code = 08
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@ -487,37 +486,19 @@ game_code = BM2J
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vender_code = 18
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iwram_stack_optimize = no
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# Magical Houshin (J)
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# Magical Houshin (J) [!]
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game_name = M HOUSHIN
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game_code = AJOJ
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vender_code = C8
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iwram_stack_optimize = no
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# Medal of Honor (J)
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# Medal of Honor (J) [!]
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game_name = INFILTRATOR
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game_code = BMHJ
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vender_code = 13
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iwram_stack_optimize = no
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# Megaman Zero 2 (U)
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game_name = MEGAMANZERO2
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game_code = A62E
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vender_code = 08
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idle_loop_eliminate_target = 08000664
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# Megaman Zero 3 (U)
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game_name = MEGAMANZERO3
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game_code = BZ3E
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vender_code = 08
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idle_loop_eliminate_target = 08001a08
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# Megaman Zero 4 (U)
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game_name = MEGAMANZERO4
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game_code = B4ZE
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vender_code = 08
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idle_loop_eliminate_target = 0800090c
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# Metal Slug Advance (U)
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# Metal Slug Advance (U) [!]
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game_name = METAL SLUG
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game_code = BSME
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vender_code = B7
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@ -829,13 +810,13 @@ game_code = BPGJ
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vender_code = 01
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flash_rom_type = 128KB
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# Rockman Zero (J)
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# Rockman Zero (J) [!]
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game_name = ROCKMAN ZERO
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game_code = ARZJ
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vender_code = 08
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idle_loop_eliminate_target = 080004ee
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# Rebelstar: Tactical Command (U)
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# Rebelstar: Tactical Command (U) [!]
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# Badly coded game with several idle loops. I don't think any are
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# even close to dominant, and it jumps around too much when things
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# matter....
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@ -844,25 +825,25 @@ game_code = BRLE
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vender_code = AF
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idle_loop_eliminate_target = 0800041a
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# Rhythm Tengoku (J)
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# Rhythm Tengoku (J) [!]
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game_name = RHYTHMTENGOK
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game_code = BRIJ
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vender_code = 01
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idle_loop_eliminate_target = 080013d4
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# River City Ransom EX (J)
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# River City Ransom EX (J) [!]
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game_name = DOWNTOWN
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game_code = BDTJ
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vender_code = EB
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idle_loop_eliminate_target = 0800065a
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# River City Ransom EX (U)
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# River City Ransom EX (U) [!]
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game_name = RIVERCRANSOM
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game_code = BDTE
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vender_code = EB
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idle_loop_eliminate_target = 0800065a
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# Super Mario Advance (Demo/Kiosk) (U)
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# Super Mario Advance (Demo/Kiosk) (U) [!]
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game_name = SUPER MARIOA
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game_code = AMZE
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vender_code = 01
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@ -874,25 +855,25 @@ game_code = AMAE
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vender_code = 01
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idle_loop_eliminate_target = 08001cf2
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# Super Mario Advance 2 (E)
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# Super Mario Advance 2 (E) [!]
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game_name = SUPER MARIOB
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game_code = AA2P
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vender_code = 01
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idle_loop_eliminate_target = 08000534
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# Super Mario Advance 2 (U)
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# Super Mario Advance 2 (U) [!]
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game_name = SUPER MARIOB
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game_code = AA2E
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vender_code = 01
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idle_loop_eliminate_target = 08000534
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# Super Mario Advance 3 (J)
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# Super Mario Advance 3 (J) [!]
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game_name = SUPER MARIOC
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game_code = A3AJ
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vender_code = 01
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idle_loop_eliminate_target = 08002ba4
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# Super Mario Advance 3 (U)
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# Super Mario Advance 3 (U) [!]
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game_name = SUPER MARIOC
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game_code = A3AE
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vender_code = 01
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@ -920,13 +901,13 @@ idle_loop_eliminate_target = 08000732
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flash_rom_type = 128KB
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# Super Puzzle Fighter II Turbo (E)
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# Super Puzzle Fighter II Turbo (E) [!]
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game_name = PUZZLEFIGHT2
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game_code = AZ8P
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vender_code = 08
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idle_loop_eliminate_target = 08002b5e
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# Super Puzzle Fighter II Turbo (U)
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# Super Puzzle Fighter II Turbo (U) [!]
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game_name = PUZZLEFIGHT2
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game_code = AZ8E
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vender_code = 08
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@ -1008,7 +989,7 @@ game_code = A2QE
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vender_code = 9B
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idle_loop_eliminate_target = 081c7290
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# Motoracer Advance (E)
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# Motoracer Advance (E) [!]
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game_name = MOTORACERADV
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game_code = A9MP
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vender_code = 41
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@ -1097,10 +1078,7 @@ game_code = AC2J
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vender_code = 8P
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iwram_stack_optimize = no
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# Oriental Blue - Ao no Tengai (J)
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# Oriental Blue - Ao no Tengai (J) [!]
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game_name = ORIENTALBLUE
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game_code = AORJ
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vender_code = 01
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493
gba_memory.c
493
gba_memory.c
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@ -2337,6 +2337,23 @@ static const ini_t gbaover[256] = {
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Asterix & Obelix XXL (E)", /* rom title */
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"ASTERIX", /* gamepak_title */
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"BLXP", /* gamepak_code */
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"70", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0x846d060, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Battle Network RockMan EXE (J)",/* rom title */
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"ROCKMAN_EXE", /* gamepak_title */
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@ -2354,6 +2371,23 @@ static const ini_t gbaover[256] = {
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Bleach Advance (J)", /* rom title */
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"BLEACH ADV1", /* gamepak_title */
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"BLEJ", /* gamepak_code */
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"6L", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0, /* idle_loop_target_pc */
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0, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Bomberman Tournament (U)", /* rom title */
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"BOMSTORYUSA", /* gamepak_title */
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@ -2507,6 +2541,40 @@ static const ini_t gbaover[256] = {
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Doom 2 (U)", /* rom title */
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"DOOM II", /* gamepak_title */
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"A9DE", /* gamepak_code */
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"52", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0x30041c8, /* translation_gate_target_1 */
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0x3004fa0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Donald Duck Advance (U)", /* rom title */
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"DISNEY'S DON", /* gamepak_title */
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"ADKE", /* gamepak_code */
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"41", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0x8002f30, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Drill Dozer (U)", /* rom title */
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"DRILL DOZER", /* gamepak_title */
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@ -2677,6 +2745,108 @@ static const ini_t gbaover[256] = {
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Gradius Galaxies (U)", /* rom title */
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"GRADIUSGALAX", /* gamepak_title */
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"AGAE", /* gamepak_code */
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"A4", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0x8013844, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0x30009ac, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Hoshi no Kirby: Yume no Izumi Deluxe (J)", /* rom title */
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"AGB KIRBY DX", /* gamepak_title */
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"A7KJ", /* gamepak_code */
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"01", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0x8000f92, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Kirby: Nightmare in Dreamland (E)", /* rom title */
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"AGB KIRBY DX", /* gamepak_title */
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"A7KP", /* gamepak_code */
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"01", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0x8000fae, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Kirby: Nightmare in Dreamland (U)", /* rom title */
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"AGB KIRBY DX", /* gamepak_title */
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"A7KE", /* gamepak_code */
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"01", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0x8000fae, /* idle_loop_target_pc */
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1, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Magical Houshin (J)", /* rom title */
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"M HOUSHIN", /* gamepak_title */
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"AJOJ", /* gamepak_code */
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"C8", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0, /* idle_loop_target_pc */
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0, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Medal of Honor (J)", /* rom title */
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"INFILTRATOR", /* gamepak_title */
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"BMHJ", /* gamepak_code */
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"13", /* gamepak_maker */
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0, /* flash_size */
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0, /* flash_device_id */
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0, /* save_type */
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0, /* rtc_enabled */
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0, /* mirroring_enabled */
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0, /* use_bios */
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0, /* idle_loop_target_pc */
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0, /* iwram_stack_optimize */
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0, /* translation_gate_target_1 */
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0, /* translation_gate_target_2 */
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0, /* translation_gate_target_3 */
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},
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{
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"Mario Vs Donkey Kong (U)", /* rom title */
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"MARIOVSDK", /* gamepak_title */
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@ -2745,6 +2915,227 @@ static const ini_t gbaover[256] = {
|
|||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Megaman Zero (E/U)", /* rom title */
|
||||
"MEGAMAN ZERO", /* gamepak_title */
|
||||
"AZCE", /* gamepak_code */
|
||||
"08", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x80004ee, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Megaman Zero 2 (U)", /* rom title */
|
||||
"MEGAMANZERO2", /* gamepak_title */
|
||||
"A62E", /* gamepak_code */
|
||||
"08", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x8000664, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Megaman Zero 3 (U)", /* rom title */
|
||||
"MEGAMANZERO3", /* gamepak_title */
|
||||
"BZ3E", /* gamepak_code */
|
||||
"08", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x8001a08, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Megaman Zero 4 (U)", /* rom title */
|
||||
"MEGAMANZERO4", /* gamepak_title */
|
||||
"B4ZP", /* gamepak_code */
|
||||
"08", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x800090c, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Metal Slug Advance (U)", /* rom title */
|
||||
"METAL SLUG", /* gamepak_title */
|
||||
"BSME", /* gamepak_code */
|
||||
"B7", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x8000298, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Motoracer Advance (E)", /* rom title */
|
||||
"MOTORACERADV", /* gamepak_title */
|
||||
"A9MP", /* gamepak_code */
|
||||
"41", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x3001cf8, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Oriental Blue - Ao no Tengai (J)", /* rom title */
|
||||
"ORIENTALBLUE", /* gamepak_title */
|
||||
"AORJ", /* gamepak_code */
|
||||
"01", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x3001cf8, /* idle_loop_target_pc */
|
||||
0, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Rebelstar Tactical Command (U)", /* rom title */
|
||||
"REBELSTAR", /* gamepak_title */
|
||||
"BRLE", /* gamepak_code */
|
||||
"AF", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x800041a, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"River City Ransom EX (J)", /* rom title */
|
||||
"DOWNTOWN", /* gamepak_title */
|
||||
"BDTJ", /* gamepak_code */
|
||||
"EB", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x800065a, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"River City Ransom EX (U)", /* rom title */
|
||||
"RIVERCRANSOM", /* gamepak_title */
|
||||
"BDTE", /* gamepak_code */
|
||||
"EB", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x800065a, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Rhythm Tengoku (J)", /* rom title */
|
||||
"RHYTHMTENGOK", /* gamepak_title */
|
||||
"BRIJ", /* gamepak_code */
|
||||
"01", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x80013d4, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Rockman Zero (J)", /* rom title */
|
||||
"ROCKMAN ZERO", /* gamepak_title */
|
||||
"ARZJ", /* gamepak_code */
|
||||
"08", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x80004ee, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Super Mario Advance (Demo/Kiosk)", /* rom title */
|
||||
"SUPER MARIOA", /* gamepak_title */
|
||||
"AMZE", /* gamepak_code */
|
||||
"01", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x8001cf2, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Super Mario Advance (E/U)", /* rom title */
|
||||
"SUPER MARIOA", /* gamepak_title */
|
||||
|
@ -2762,6 +3153,74 @@ static const ini_t gbaover[256] = {
|
|||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Super Mario Advance 2 (E)", /* rom title */
|
||||
"SUPER MARIOB", /* gamepak_title */
|
||||
"AA2P", /* gamepak_code */
|
||||
"01", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x8000534, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Super Mario Advance 2 (U)", /* rom title */
|
||||
"SUPER MARIOB", /* gamepak_title */
|
||||
"AA2E", /* gamepak_code */
|
||||
"01", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x8000534, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Super Mario Advance 3 (J)", /* rom title */
|
||||
"SUPER MARIOC", /* gamepak_title */
|
||||
"A3AJ", /* gamepak_code */
|
||||
"01", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x8002ba4, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Super Mario Advance 3 (U)", /* rom title */
|
||||
"SUPER MARIOC", /* gamepak_title */
|
||||
"A3AE", /* gamepak_code */
|
||||
"01", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x8002ba4, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Super Mario Advance 4 (J)", /* rom title */
|
||||
"SUPER MARIOD", /* gamepak_title */
|
||||
|
@ -2813,6 +3272,40 @@ static const ini_t gbaover[256] = {
|
|||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Super Puzzle Fighter II Turbo (E)", /* rom title */
|
||||
"PUZZLEFIGHT2", /* gamepak_title */
|
||||
"AZ8P", /* gamepak_code */
|
||||
"08", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x8002b5e, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Super Puzzle Fighter II Turbo (U)", /* rom title */
|
||||
"PUZZLEFIGHT2", /* gamepak_title */
|
||||
"AZ8E", /* gamepak_code */
|
||||
"08", /* gamepak_maker */
|
||||
0, /* flash_size */
|
||||
0, /* flash_device_id */
|
||||
0, /* save_type */
|
||||
0, /* rtc_enabled */
|
||||
0, /* mirroring_enabled */
|
||||
0, /* use_bios */
|
||||
0x8002b5e, /* idle_loop_target_pc */
|
||||
1, /* iwram_stack_optimize */
|
||||
0, /* translation_gate_target_1 */
|
||||
0, /* translation_gate_target_2 */
|
||||
0, /* translation_gate_target_3 */
|
||||
},
|
||||
{
|
||||
"Ueki no Housoku Jingi Sakuretsu! Nouryokusya Battle (J)", /* rom title */
|
||||
"UEKIJINGIBTL", /* gamepak_title */
|
||||
|
|
Loading…
Reference in New Issue