fix bug where large items might not be rendered when scrolling up
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					 1 changed files with 5 additions and 5 deletions
				
			
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			@ -40,14 +40,14 @@ virtualListStore.compute('rawVisibleItems',
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        let height = itemHeights[key] || 0
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        let currentOffset = totalOffset
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        totalOffset += height
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        let isBelowViewport = (currentOffset < scrollTop)
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        if (isBelowViewport) {
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          if (scrollTop - renderBuffer > currentOffset) {
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            continue // below the area we want to render
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        let isAboveViewport = (currentOffset < scrollTop)
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        if (isAboveViewport) {
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          if ((scrollTop - height - renderBuffer) > currentOffset) {
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            continue // above the area we want to render
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          }
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        } else {
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          if (currentOffset > (scrollTop + height + renderBuffer)) {
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            break // above the area we want to render
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            break // below the area we want to render
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          }
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        }
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        visibleItems.push({
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