Move ManageSounds into own module
This commit is contained in:
parent
9af4b4f016
commit
b5441b6169
106
gajim/config.py
106
gajim/config.py
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@ -27,12 +27,9 @@
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# You should have received a copy of the GNU General Public License
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# along with Gajim. If not, see <http://www.gnu.org/licenses/>.
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import os
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from gi.repository import Gtk
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from gi.repository import GObject
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from gajim.common import helpers
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from gajim.common import app
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from gajim.common.i18n import _
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@ -221,106 +218,3 @@ class RemoveAccountWindow:
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if window is not None:
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window.remove_account(self.account)
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self.window.destroy()
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class ManageSoundsWindow:
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def __init__(self, transient):
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self._builder = gtkgui_helpers.get_gtk_builder(
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'manage_sounds_window.ui')
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self.window = self._builder.get_object('manage_sounds_window')
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self.window.set_transient_for(transient)
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self.sound_button = self._builder.get_object('filechooser')
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filter_ = Gtk.FileFilter()
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filter_.set_name(_('All files'))
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filter_.add_pattern('*')
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self.sound_button.add_filter(filter_)
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filter_ = Gtk.FileFilter()
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filter_.set_name(_('Wav Sounds'))
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filter_.add_pattern('*.wav')
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self.sound_button.add_filter(filter_)
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self.sound_button.set_filter(filter_)
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self.sound_tree = self._builder.get_object('sounds_treeview')
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self._fill_sound_treeview()
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self._builder.connect_signals(self)
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self.window.show_all()
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def _on_row_changed(self, model, path, iter_):
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sound_event = model[iter_][3]
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app.config.set_per('soundevents', sound_event,
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'enabled', bool(model[path][0]))
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app.config.set_per('soundevents', sound_event,
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'path', model[iter_][2])
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def _on_toggle(self, cell, path):
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if self.sound_button.get_filename() is None:
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return
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model = self.sound_tree.get_model()
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model[path][0] = not model[path][0]
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def _fill_sound_treeview(self):
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model = self.sound_tree.get_model()
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model.clear()
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# NOTE: sounds_ui_names MUST have all items of
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# sounds = app.config.get_per('soundevents') as keys
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sounds_dict = {
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'attention_received': _('Attention Message Received'),
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'first_message_received': _('First Message Received'),
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'next_message_received_focused': _('Next Message Received Focused'),
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'next_message_received_unfocused': _('Next Message Received Unfocused'),
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'contact_connected': _('Contact Connected'),
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'contact_disconnected': _('Contact Disconnected'),
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'message_sent': _('Message Sent'),
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'muc_message_highlight': _('Group Chat Message Highlight'),
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'muc_message_received': _('Group Chat Message Received'),
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}
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for config_name, sound_name in sounds_dict.items():
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enabled = app.config.get_per('soundevents', config_name, 'enabled')
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path = app.config.get_per('soundevents', config_name, 'path')
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model.append((enabled, sound_name, path, config_name))
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def _on_cursor_changed(self, treeview):
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model, iter_ = treeview.get_selection().get_selected()
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path_to_snd_file = helpers.check_soundfile_path(model[iter_][2])
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if path_to_snd_file is None:
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self.sound_button.unselect_all()
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else:
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self.sound_button.set_filename(path_to_snd_file)
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def _on_file_set(self, button):
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model, iter_ = self.sound_tree.get_selection().get_selected()
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filename = button.get_filename()
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directory = os.path.dirname(filename)
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app.config.set('last_sounds_dir', directory)
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path_to_snd_file = helpers.strip_soundfile_path(filename)
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# set new path to sounds_model
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model[iter_][2] = path_to_snd_file
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# set the sound to enabled
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model[iter_][0] = True
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def _on_clear(self, *args):
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self.sound_button.unselect_all()
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model, iter_ = self.sound_tree.get_selection().get_selected()
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model[iter_][2] = ''
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model[iter_][0] = False
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def _on_play(self, *args):
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model, iter_ = self.sound_tree.get_selection().get_selected()
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snd_event_config_name = model[iter_][3]
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helpers.play_sound(snd_event_config_name)
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def _on_destroy(self, *args):
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self.window.destroy()
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window = app.get_app_window('Preferences')
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if window is not None:
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window.sounds_preferences = None
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@ -42,7 +42,6 @@ from gi.repository import Gio
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from gajim import gtkgui_helpers
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from gajim import gui_menu_builder
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from gajim import message_control
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from gajim import config
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from gajim import vcard
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from gajim import dataforms_widget
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from gajim import adhoc_commands
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@ -31,14 +31,13 @@ from gajim import gtkgui_helpers
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from gajim.chat_control_base import ChatControlBase
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from gajim.config import ManageSoundsWindow
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from gajim.gtk.util import get_builder
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from gajim.gtk.util import get_icon_name
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from gajim.gtk.dialogs import AspellDictError
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from gajim.gtk.themes import Themes
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from gajim.gtk.advanced_config import AdvancedConfig
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from gajim.gtk.proxies import ManageProxies
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from gajim.gtk.sounds import ManageSounds
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try:
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from gajim.common.multimedia_helpers import AudioInputManager, AudioOutputManager
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@ -683,7 +682,7 @@ class Preferences(Gtk.ApplicationWindow):
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def on_manage_sounds_button_clicked(self, widget):
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if self.sounds_preferences is None:
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self.sounds_preferences = ManageSoundsWindow(self)
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self.sounds_preferences = ManageSounds(self)
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else:
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self.sounds_preferences.window.present()
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@ -0,0 +1,122 @@
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# This file is part of Gajim.
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#
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# Gajim is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published
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# by the Free Software Foundation; version 3 only.
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#
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# Gajim is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Gajim. If not, see <http://www.gnu.org/licenses/>.
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import os
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from gi.repository import Gtk
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from gajim.common import app
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from gajim.common import helpers
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from gajim.common.i18n import _
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from gajim.gtk.util import get_builder
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class ManageSounds:
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def __init__(self, transient):
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self._ui = get_builder('manage_sounds_window.ui')
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self.window = self._ui.manage_sounds_window
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self.window.set_transient_for(transient)
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filter_ = Gtk.FileFilter()
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filter_.set_name(_('All files'))
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filter_.add_pattern('*')
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self._ui.filechooser.add_filter(filter_)
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filter_ = Gtk.FileFilter()
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filter_.set_name(_('Wav Sounds'))
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filter_.add_pattern('*.wav')
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self._ui.filechooser.add_filter(filter_)
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self._ui.filechooser.set_filter(filter_)
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self._fill_sound_treeview()
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self._ui.connect_signals(self)
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self.window.show_all()
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@staticmethod
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def _on_row_changed(model, path, iter_):
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sound_event = model[iter_][3]
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app.config.set_per('soundevents', sound_event,
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'enabled', bool(model[path][0]))
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app.config.set_per('soundevents', sound_event,
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'path', model[iter_][2])
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def _on_toggle(self, _cell, path):
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if self._ui.filechooser.get_filename() is None:
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return
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model = self._ui.sounds_treeview.get_model()
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model[path][0] = not model[path][0]
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def _fill_sound_treeview(self):
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model = self._ui.sounds_treeview.get_model()
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model.clear()
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# NOTE: sounds_ui_names MUST have all items of
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# sounds = app.config.get_per('soundevents') as keys
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sounds_dict = {
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'attention_received': _('Attention Message Received'),
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'first_message_received': _('First Message Received'),
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'next_message_received_focused': _('Next Message Received Focused'),
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'next_message_received_unfocused': _('Next Message Received Unfocused'),
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'contact_connected': _('Contact Connected'),
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'contact_disconnected': _('Contact Disconnected'),
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'message_sent': _('Message Sent'),
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'muc_message_highlight': _('Group Chat Message Highlight'),
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'muc_message_received': _('Group Chat Message Received'),
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}
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for config_name, sound_name in sounds_dict.items():
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enabled = app.config.get_per('soundevents', config_name, 'enabled')
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path = app.config.get_per('soundevents', config_name, 'path')
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model.append((enabled, sound_name, path, config_name))
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def _on_cursor_changed(self, treeview):
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model, iter_ = treeview.get_selection().get_selected()
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path_to_snd_file = helpers.check_soundfile_path(model[iter_][2])
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if path_to_snd_file is None:
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self._ui.filechooser.unselect_all()
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else:
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self._ui.filechooser.set_filename(path_to_snd_file)
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def _on_file_set(self, button):
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model, iter_ = self._ui.sounds_treeview.get_selection().get_selected()
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filename = button.get_filename()
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directory = os.path.dirname(filename)
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app.config.set('last_sounds_dir', directory)
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path_to_snd_file = helpers.strip_soundfile_path(filename)
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# set new path to sounds_model
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model[iter_][2] = path_to_snd_file
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# set the sound to enabled
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model[iter_][0] = True
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def _on_clear(self, *args):
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self._ui.filechooser.unselect_all()
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model, iter_ = self._ui.sounds_treeview.get_selection().get_selected()
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model[iter_][2] = ''
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model[iter_][0] = False
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def _on_play(self, *args):
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model, iter_ = self._ui.sounds_treeview.get_selection().get_selected()
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snd_event_config_name = model[iter_][3]
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helpers.play_sound(snd_event_config_name)
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def _on_destroy(self, *args):
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self.window.destroy()
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window = app.get_app_window('Preferences')
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if window is not None:
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window.sounds_preferences = None
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@ -100,7 +100,6 @@ from gajim.common.const import AvatarSize, SSLError, PEPEventType
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from gajim.common.const import ACTIVITIES, MOODS
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from gajim import roster_window
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from gajim import config
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from gajim.common import ged
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from gajim.common.caps_cache import muc_caps_cache
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from gajim.common import configpaths
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