functioning tic-tac-toe :D

This commit is contained in:
Brendan Taylor 2008-04-11 03:52:45 +00:00
parent d034078c03
commit b170e77cdb
6 changed files with 350 additions and 30 deletions

View File

@ -91,6 +91,13 @@
</child> </child>
</widget> </widget>
</child> </child>
<child>
<widget class="GtkImageMenuItem" id="tictactoe_menuitem">
<property name="visible">True</property>
<property name="label" translatable="yes">Play Tic Tac Toe</property>
<property name="use_underline">True</property>
</widget>
</child>
<child> <child>
<widget class="GtkImageMenuItem" id="manage_contact"> <widget class="GtkImageMenuItem" id="manage_contact">
<property name="visible">True</property> <property name="visible">True</property>

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@ -50,7 +50,8 @@ if dbus_support.supported:
from music_track_listener import MusicTrackListener from music_track_listener import MusicTrackListener
# XXX interface leaking into the back end? # XXX interface leaking into the back end?
import session from session import ChatControlSession
import tictactoe
STATUS_LIST = ['offline', 'connecting', 'online', 'chat', 'away', 'xa', 'dnd', STATUS_LIST = ['offline', 'connecting', 'online', 'chat', 'away', 'xa', 'dnd',
'invisible', 'error'] 'invisible', 'error']
@ -768,6 +769,7 @@ class ConnectionDisco:
q.addChild('feature', attrs = {'var': common.xmpp.NS_MOOD}) q.addChild('feature', attrs = {'var': common.xmpp.NS_MOOD})
q.addChild('feature', attrs = {'var': common.xmpp.NS_MOOD + '+notify'}) q.addChild('feature', attrs = {'var': common.xmpp.NS_MOOD + '+notify'})
q.addChild('feature', attrs = {'var': common.xmpp.NS_ESESSION_INIT}) q.addChild('feature', attrs = {'var': common.xmpp.NS_ESESSION_INIT})
q.addChild('feature', attrs = {'var': 'http://jabber.org/protocol/games'})
if (node is None or extension == 'cstates') and gajim.config.get('outgoing_chat_state_notifactions') != 'disabled': if (node is None or extension == 'cstates') and gajim.config.get('outgoing_chat_state_notifactions') != 'disabled':
q.addChild('feature', attrs = {'var': common.xmpp.NS_CHATSTATES}) q.addChild('feature', attrs = {'var': common.xmpp.NS_CHATSTATES})
@ -779,6 +781,9 @@ class ConnectionDisco:
q.addChild('feature', attrs = {'var': common.xmpp.NS_PING}) q.addChild('feature', attrs = {'var': common.xmpp.NS_PING})
q.addChild('feature', attrs = {'var': common.xmpp.NS_TIME_REVISED}) q.addChild('feature', attrs = {'var': common.xmpp.NS_TIME_REVISED})
if node == 'http://jabber.org/protocol/games':
q.addChild('feature', attrs = {'var': 'http://jabber.org/protocol/games/tictactoe'})
if q.getChildren(): if q.getChildren():
self.connection.send(iq) self.connection.send(iq)
raise common.xmpp.NodeProcessed raise common.xmpp.NodeProcessed
@ -1538,7 +1543,20 @@ class ConnectionHandlers(ConnectionVcard, ConnectionBytestream, ConnectionDisco,
if not mtype: if not mtype:
mtype = 'normal' mtype = 'normal'
if not mtype == 'groupchat': game_invite = msg.getTag('invite', namespace='http://jabber.org/protocol/games')
if game_invite:
game = game_invite.getTag('game')
if game.getAttr('var') == 'http://jabber.org/protocol/games/tictactoe':
klass = tictactoe.TicTacToeSession
# this assumes that the invitation came with a thread_id we haven't seen
session = self.make_new_session(frm, thread_id, klass=klass)
session.invited(msg)
return
elif mtype != 'groupchat':
session = self.get_session(frm, thread_id, mtype) session = self.get_session(frm, thread_id, mtype)
if thread_id and not session.received_thread_id: if thread_id and not session.received_thread_id:
@ -1550,27 +1568,23 @@ class ConnectionHandlers(ConnectionVcard, ConnectionBytestream, ConnectionDisco,
return return
# check if the message is a xep70-confirmation-request # check if the message is a xep70-confirmation-request
if msg.getTag('confirm') and msg.getTag('confirm').namespace == \ if msg.getTag('confirm', namespace=common.xmpp.NS_HTTP_AUTH):
common.xmpp.NS_HTTP_AUTH:
self._HttpAuthCB(con, msg) self._HttpAuthCB(con, msg)
return return
# check if the message is a XEP 0020 feature negotiation request # check if the message is a XEP 0020 feature negotiation request
if msg.getTag('feature') and msg.getTag('feature').namespace == \ if msg.getTag('feature', namespace=common.xmpp.NS_FEATURE):
common.xmpp.NS_FEATURE:
if gajim.HAVE_PYCRYPTO: if gajim.HAVE_PYCRYPTO:
self._FeatureNegCB(con, msg, session) self._FeatureNegCB(con, msg, session)
return return
# check if the message is initiating an ESession negotiation # check if the message is initiating an ESession negotiation
if msg.getTag('init') and msg.getTag('init').namespace == \ if msg.getTag('init', namespace=common.xmpp.NS_ESESSION_INIT):
common.xmpp.NS_ESESSION_INIT:
self._InitE2ECB(con, msg, session) self._InitE2ECB(con, msg, session)
encrypted = False encrypted = False
e2e_tag = msg.getTag('c', namespace = common.xmpp.NS_STANZA_CRYPTO) if msg.getTag('c', namespace = common.xmpp.NS_STANZA_CRYPTO):
if e2e_tag:
encrypted = True encrypted = True
try: try:
@ -1701,12 +1715,16 @@ class ConnectionHandlers(ConnectionVcard, ConnectionBytestream, ConnectionDisco,
if treat_as: if treat_as:
mtype = treat_as mtype = treat_as
# XXX horrible hack
if isinstance(session, ChatControlSession):
session.received(frm, msgtxt, tim, encrypted, mtype, subject, chatstate, session.received(frm, msgtxt, tim, encrypted, mtype, subject, chatstate,
msg_id, composing_xep, user_nick, msghtml, form_node) msg_id, composing_xep, user_nick, msghtml, form_node)
else:
session.received(msg)
# END messageCB # END messageCB
# process and dispatch an error message # process and dispatch an error message
def dispatch_error_message(self, msg, msgtxt, session, frm, tim, subject) def dispatch_error_message(self, msg, msgtxt, session, frm, tim, subject):
error_msg = msg.getError() error_msg = msg.getError()
if not error_msg: if not error_msg:
@ -1761,7 +1779,7 @@ class ConnectionHandlers(ConnectionVcard, ConnectionBytestream, ConnectionDisco,
except exceptions.PysqliteOperationalError, e: except exceptions.PysqliteOperationalError, e:
self.dispatch('ERROR', (_('Disk Write Error'), str(e))) self.dispatch('ERROR', (_('Disk Write Error'), str(e)))
def dispatch_invite_message(self, invite, frm) def dispatch_invite_message(self, invite, frm):
item = invite.getTag('invite') item = invite.getTag('invite')
jid_from = item.getAttr('from') jid_from = item.getAttr('from')
@ -1843,8 +1861,11 @@ returns the session that we last sent a message to.'''
else: else:
return None return None
def make_new_session(self, jid, thread_id = None, type = 'chat'): def make_new_session(self, jid, thread_id=None, type='chat', klass=None):
sess = session.ChatControlSession(self, common.xmpp.JID(jid), thread_id, type) if not klass:
klass = ChatControlSession
sess = klass(self, common.xmpp.JID(jid), thread_id, type)
if not jid in self.sessions: if not jid in self.sessions:
self.sessions[jid] = {} self.sessions[jid] = {}

View File

@ -32,10 +32,23 @@ class StanzaSession(object):
else: else:
self.thread_id = self.generate_thread_id() self.thread_id = self.generate_thread_id()
self.loggable = True
self.last_send = 0 self.last_send = 0
self.status = None self.status = None
self.negotiated = {} self.negotiated = {}
def is_loggable(self):
account = self.conn.name
no_log_for = gajim.config.get_per('accounts', account, 'no_log_for')
if not no_log_for:
no_log_for = ''
no_log_for = no_log_for.split()
return self.loggable and account not in no_log_for and self.jid not in no_log_for
def generate_thread_id(self): def generate_thread_id(self):
return "".join([random.choice(string.ascii_letters) for x in xrange(0,32)]) return "".join([random.choice(string.ascii_letters) for x in xrange(0,32)])
@ -132,8 +145,6 @@ class EncryptedStanzaSession(StanzaSession):
def __init__(self, conn, jid, thread_id, type = 'chat'): def __init__(self, conn, jid, thread_id, type = 'chat'):
StanzaSession.__init__(self, conn, jid, thread_id, type = 'chat') StanzaSession.__init__(self, conn, jid, thread_id, type = 'chat')
self.loggable = True
self.xes = {} self.xes = {}
self.es = {} self.es = {}
@ -891,17 +902,6 @@ otherwise, list the fields we haven't implemented'''
# preventing falsified messages from going through. # preventing falsified messages from going through.
self.km_o = '' self.km_o = ''
def is_loggable(self):
account = self.conn.name
no_log_for = gajim.config.get_per('accounts', account, 'no_log_for')
if not no_log_for:
no_log_for = ''
no_log_for = no_log_for.split()
return self.loggable and account not in no_log_for and self.jid not in no_log_for
def cancelled_negotiation(self): def cancelled_negotiation(self):
StanzaSession.cancelled_negotiation(self) StanzaSession.cancelled_negotiation(self)
self.enable_encryption = False self.enable_encryption = False

View File

@ -2345,6 +2345,9 @@ class RosterWindow:
contacts, account, self.on_execute_command)) contacts, account, self.on_execute_command))
else: # one resource else: # one resource
tictactoe_menuitem = xml.get_widget( 'tictactoe_menuitem')
tictactoe_menuitem.connect('activate', self.play_tictactoe, contact, account, contact.resource)
start_chat_menuitem.connect('activate', start_chat_menuitem.connect('activate',
self.on_open_chat_window, contact, account) self.on_open_chat_window, contact, account)
execute_command_menuitem.connect('activate', self.on_execute_command, execute_command_menuitem.connect('activate', self.on_execute_command,
@ -4278,6 +4281,17 @@ class RosterWindow:
return True return True
return False return False
def play_tictactoe(self, widget, contact, account, resource=None):
jid = contact.jid
if resource is not None:
jid = jid + u'/' + resource
import tictactoe
sess = gajim.connections[account].make_new_session(jid, klass=tictactoe.TicTacToeSession)
sess.begin()
def on_execute_command(self, widget, contact, account, resource=None): def on_execute_command(self, widget, contact, account, resource=None):
'''Execute command. Full JID needed; if it is other contact, '''Execute command. Full JID needed; if it is other contact,
resource is necessary. Widget is unnecessary, only to be resource is necessary. Widget is unnecessary, only to be

View File

@ -16,6 +16,7 @@ class ChatControlSession(stanza_session.EncryptedStanzaSession):
self.control = None self.control = None
# dispatch a received <message> stanza
def received(self, full_jid_with_resource, message, tim, encrypted, msg_type, subject, chatstate, msg_id, composing_xep, user_nick, xhtml, form_node): def received(self, full_jid_with_resource, message, tim, encrypted, msg_type, subject, chatstate, msg_id, composing_xep, user_nick, xhtml, form_node):
jid = gajim.get_jid_without_resource(full_jid_with_resource) jid = gajim.get_jid_without_resource(full_jid_with_resource)
@ -114,6 +115,7 @@ class ChatControlSession(stanza_session.EncryptedStanzaSession):
encrypted, msg_type, subject, chatstate, msg_id, encrypted, msg_type, subject, chatstate, msg_id,
composing_xep, user_nick, xhtml, form_node])) composing_xep, user_nick, xhtml, form_node]))
# display the message or show notification in the roster
def roster_message(self, jid, msg, tim, encrypted=False, msg_type='', def roster_message(self, jid, msg, tim, encrypted=False, msg_type='',
subject=None, resource='', msg_id=None, user_nick='', subject=None, resource='', msg_id=None, user_nick='',
advanced_notif_num=None, xhtml=None, form_node=None): advanced_notif_num=None, xhtml=None, form_node=None):

276
src/tictactoe.py Normal file
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@ -0,0 +1,276 @@
from common import stanza_session
from common import xmpp
import pygtk
pygtk.require('2.0')
import gtk
from gtk import gdk
import cairo
# implements <http://pidgin-games.sourceforge.net/xep/tictactoe.html#invite>
class InvalidMove(Exception):
pass
class TicTacToeSession(stanza_session.StanzaSession):
def begin(self, rows = 3, cols = 3, role_s = 'x'):
self.rows = rows
self.cols = cols
self.role_s = role_s
if self.role_s == 'x':
self.role_o = 'o'
else:
self.role_o = 'x'
msg = xmpp.Message()
invite = msg.NT.invite
invite.setNamespace('http://jabber.org/protocol/games')
game = invite.NT.game
game.setAttr('var', 'http://jabber.org/protocol/games/tictactoe')
x = xmpp.DataForm(typ='submit')
game.addChild(node=x)
self.send(msg)
self.next_move_id = 1
self.state = 'sent_invite'
# received an invitation
def invited(self, msg):
invite = msg.getTag('invite', namespace='http://jabber.org/protocol/games')
game = invite.getTag('game')
x = game.getTag('x', namespace='jabber:x:data')
form = xmpp.DataForm(node=x)
if form.getField('role'):
self.role_o = form.getField('role').getValues()[0]
if form.getField('rows'):
self.rows = int(form.getField('rows').getValues()[0])
if form.getField('cols'):
self.cols = int(form.getField('cols').getValues()[0])
# XXX 'strike'
if not hasattr(self, 'rows'):
self.rows = 3
if not hasattr(self, 'cols'):
self.cols = 3
# the number of the move about to be made
self.next_move_id = 1
self.board = TicTacToeBoard(self, self.rows, self.cols)
# accept the invitation, join the game
response = xmpp.Message()
join = response.NT.join
join.setNamespace('http://jabber.org/protocol/games')
self.send(response)
if not hasattr(self, 'role_o') or self.role_o == 'x':
self.role_s = 'o'
self.role_o = 'x'
self.their_turn()
else:
self.role_s = 'x'
self.role_o = 'o'
self.our_turn()
def is_my_turn(self):
return self.state == 'get_input'
def received(self, msg):
# just sent an invitation, expecting a reply
if self.state == 'sent_invite':
if msg.getTag('join', namespace='http://jabber.org/protocol/games'):
self.board = TicTacToeBoard(self, self.rows, self.cols)
if self.role_s == 'x':
self.our_turn()
else:
self.their_turn()
return
# ignore messages unless we're expecting a move
if self.state != 'waiting':
return
turn = msg.getTag('turn', namespace='http://jabber.org/protocol/games')
move = turn.getTag('move', namespace='http://jabber.org/protocol/games/tictactoe')
row = int(move.getAttr('row'))
col = int(move.getAttr('col'))
id = int(move.getAttr('id'))
if id != self.next_move_id:
print 'unexpected move id, lost a move somewhere?'
raise
try:
self.board.mark(row, col, self.role_o)
except InvalidMove, e:
print 'received invalid move'
return
# XXX check win conditions
self.next_move_id += 1
self.our_turn()
def our_turn(self):
self.state = 'get_input'
self.board.win.set_title(self.board.title + ': your turn')
def their_turn(self):
self.state = 'waiting'
self.board.win.set_title(self.board.title + ': their turn')
# called when the board receives input
def move(self, row, column):
try:
self.board.mark(row, column, self.role_s)
except InvalidMove, e:
print 'invalid move'
return
self.send_move(row, column)
# XXX check win conditions
def send_move(self, row, column):
msg = xmpp.Message()
turn = msg.NT.turn
turn.setNamespace('http://jabber.org/protocol/games')
move = turn.NT.move
move.setNamespace('http://jabber.org/protocol/games/tictactoe')
move.setAttr('row', str(row))
move.setAttr('col', str(column))
move.setAttr('id', str(self.next_move_id))
self.send(msg)
self.next_move_id += 1
self.their_turn()
class TicTacToeBoard:
def __init__(self, session, rows, cols):
self.session = session
self.rows = rows
self.cols = cols
self.board = [ [None] * self.cols for r in xrange(self.rows) ]
self.setup_window()
def setup_window(self):
self.win = gtk.Window()
self.title = 'tic-tac-toe with %s' % self.session.jid
self.win.set_title(self.title)
self.win.set_app_paintable(True)
self.win.add_events(gdk.BUTTON_PRESS_MASK)
self.win.connect('button-press-event', self.clicked)
self.win.connect('expose-event', self.expose)
self.win.show_all()
def clicked(self, widget, event):
if not self.session.is_my_turn():
return
(height, width) = widget.get_size()
# convert click co-ordinates to row and column
row_height = height // self.rows
col_width = width // self.cols
row = int(event.y // row_height) + 1
column = int(event.x // col_width) + 1
self.session.move(row, column)
def expose(self, widget, event):
win = widget.window
cr = win.cairo_create()
cr.set_source_rgb(1.0, 1.0, 1.0)
cr.set_operator(cairo.OPERATOR_SOURCE)
cr.paint()
(width, height) = widget.get_size()
row_height = height // self.rows
col_width = width // self.cols
for i in xrange(self.rows):
for j in xrange(self.cols):
if self.board[i][j] == 'x':
self.draw_x(cr, i, j, row_height, col_width)
elif self.board[i][j] == 'o':
self.draw_o(cr, i, j, row_height, col_width)
def draw_x(self, cr, row, col, row_height, col_width):
cr.set_source_rgb(0, 0, 0)
top = row_height * (row + 0.2)
bottom = row_height * (row + 0.8)
left = col_width * (col + 0.2)
right = col_width * (col + 0.8)
cr.set_line_width(row_height / 5)
cr.move_to(left, top)
cr.line_to(right, bottom)
cr.move_to(right, top)
cr.line_to(left, bottom)
cr.stroke()
def draw_o(self, cr, row, col, row_height, col_width):
cr.set_source_rgb(0, 0, 0)
x = col_width * (col + 0.5)
y = row_height * (row + 0.5)
cr.arc(x, y, row_height/4, 0, 2.0*3.2) # slightly further than 2*pi
cr.set_line_width(row_height / 5)
cr.stroke()
# mark a move on the board
def mark(self, row, column, player):
if self.board[row-1][column-1]:
raise InvalidMove
else:
self.board[row-1][column-1] = player
self.win.queue_draw()