add completion for start chat dialog

This commit is contained in:
Dimitur Kirov 2006-05-08 21:16:38 +00:00
parent 019dd18e2f
commit 1941de6879
1 changed files with 48 additions and 8 deletions

View File

@ -783,10 +783,10 @@ class InputDialog:
ok_handler = None):
# if modal is True you also need to call get_response()
# and ok_handler won't be used
xml = gtkgui_helpers.get_glade('input_dialog.glade')
self.dialog = xml.get_widget('input_dialog')
label = xml.get_widget('label')
self.input_entry = xml.get_widget('input_entry')
self.xml = gtkgui_helpers.get_glade('input_dialog.glade')
self.dialog = self.xml.get_widget('input_dialog')
label = self.xml.get_widget('label')
self.input_entry = self.xml.get_widget('input_entry')
self.dialog.set_title(title)
label.set_markup(label_str)
if input_str:
@ -796,9 +796,9 @@ ok_handler = None):
self.is_modal = is_modal
if not is_modal and ok_handler is not None:
self.ok_handler = ok_handler
okbutton = xml.get_widget('okbutton')
okbutton = self.xml.get_widget('okbutton')
okbutton.connect('clicked', self.on_okbutton_clicked)
cancelbutton = xml.get_widget('cancelbutton')
cancelbutton = self.xml.get_widget('cancelbutton')
cancelbutton.connect('clicked', self.on_cancelbutton_clicked)
self.dialog.show_all()
@ -987,7 +987,7 @@ _('You can not join a group chat unless you are connected.'))
self.window.destroy()
class NewChatDialog:
class NewChatDialog(InputDialog):
def __init__(self, account):
self.account = account
@ -996,8 +996,46 @@ class NewChatDialog:
else:
title = _('Start Chat')
prompt_text = _('Fill in the contact ID of the contact you would like\nto send a chat message to:')
InputDialog.__init__(self, title, prompt_text, is_modal = False)
# create the completion model for input_entry
completion = gtk.EntryCompletion()
liststore = gtk.ListStore(gtk.gdk.Pixbuf, str)
InputDialog(title, prompt_text, is_modal = False, ok_handler = self.new_chat_response)
render_pixbuf = gtk.CellRendererPixbuf()
completion.pack_start(render_pixbuf, expand = False)
completion.add_attribute(render_pixbuf, 'pixbuf', 0)
render_text = gtk.CellRendererText()
completion.pack_start(render_text, expand = True)
completion.add_attribute(render_text, 'text', 1)
completion.set_property('text_column', 1)
# add all contacts to the model
self.completion_dict = {}
for jid in gajim.contacts.get_jid_list(account):
contact = gajim.contacts.get_contact_with_highest_priority(account, jid)
self.completion_dict[jid] = contact
name = contact.name
if self.completion_dict.has_key(name):
contact1 = self.completion_dict[name]
del self.completion_dict[name]
self.completion_dict['%s (%s)' % (name, contact1.jid)] = contact1
self.completion_dict['%s (%s)' % (name, jid)] = contact
else:
self.completion_dict[name] = contact
for jid in self.completion_dict.keys():
contact = self.completion_dict[jid]
img = gajim.interface.roster.jabber_state_images['16'][contact.show]
liststore.append((img.get_pixbuf(), jid))
completion.set_model(liststore)
self.input_entry.set_completion(completion)
self.ok_handler = self.new_chat_response
okbutton = self.xml.get_widget('okbutton')
okbutton.connect('clicked', self.on_okbutton_clicked)
cancelbutton = self.xml.get_widget('cancelbutton')
cancelbutton.connect('clicked', self.on_cancelbutton_clicked)
self.dialog.show_all()
def new_chat_response(self, jid):
''' called when ok button is clicked '''
@ -1007,6 +1045,8 @@ class NewChatDialog:
_('Please make sure you are connected with "%s".' % self.account))
return
if self.completion_dict.has_key(jid):
jid = self.completion_dict[jid].jid
gajim.interface.roster.new_chat_from_jid(self.account, jid)
class ChangePasswordDialog: