now you can type the path to sounds and it gets applied
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79ddc9d228
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147e14eeec
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@ -1008,6 +1008,12 @@ class Preferences_window:
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model.set_value(iter, 2, file)
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model.set_value(iter, 2, file)
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model.set_value(iter, 1, 1)
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model.set_value(iter, 1, 1)
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def on_sounds_entry_changed(self, widget):
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path_to_file = widget.get_text()
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model, iter = self.sound_tree.get_selection().get_selected()
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model.set_value(iter, 2, path_to_file)
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model.set_value(iter, 1, 1)
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def on_open_advanced_editor_button_clicked(self, widget, data = None):
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def on_open_advanced_editor_button_clicked(self, widget, data = None):
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if self.plugin.windows.has_key('advanced_config'):
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if self.plugin.windows.has_key('advanced_config'):
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self.plugin.windows['advanced_config'].window.present()
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self.plugin.windows['advanced_config'].window.present()
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@ -4775,6 +4775,7 @@
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<property name="has_frame">True</property>
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<property name="has_frame">True</property>
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<property name="invisible_char">*</property>
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<property name="invisible_char">*</property>
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<property name="activates_default">False</property>
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<property name="activates_default">False</property>
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<signal name="changed" handler="on_sounds_entry_changed" last_modification_time="Tue, 06 Jun 2005 19:59:41 GMT"/>
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</widget>
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</widget>
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<packing>
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<packing>
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<property name="padding">0</property>
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<property name="padding">0</property>
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