2005-04-26 20:45:54 +02:00
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## client.py
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##
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## Copyright (C) 2003-2005 Alexey "Snake" Nezhdanov
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##
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## This program is free software; you can redistribute it and/or modify
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## it under the terms of the GNU General Public License as published by
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## the Free Software Foundation; either version 2, or (at your option)
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## any later version.
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##
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## This program is distributed in the hope that it will be useful,
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## but WITHOUT ANY WARRANTY; without even the implied warranty of
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## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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## GNU General Public License for more details.
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2005-05-07 12:57:40 +02:00
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# $Id: client.py,v 1.35 2005/04/30 10:17:19 snakeru Exp $
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2005-04-26 20:45:54 +02:00
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"""
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Provides PlugIn class functionality to develop extentions for xmpppy.
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Also provides Client and Component classes implementations as the
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examples of xmpppy structures usage.
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These classes can be used for simple applications "AS IS" though.
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"""
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import debug
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Debug=debug
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Debug.DEBUGGING_IS_ON=1
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Debug.Debug.colors['socket']=debug.color_dark_gray
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Debug.Debug.colors['CONNECTproxy']=debug.color_dark_gray
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Debug.Debug.colors['nodebuilder']=debug.color_brown
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Debug.Debug.colors['client']=debug.color_cyan
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Debug.Debug.colors['component']=debug.color_cyan
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Debug.Debug.colors['dispatcher']=debug.color_green
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Debug.Debug.colors['auth']=debug.color_yellow
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Debug.Debug.colors['roster']=debug.color_magenta
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Debug.Debug.colors['ibb']=debug.color_yellow
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Debug.Debug.colors['down']=debug.color_brown
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Debug.Debug.colors['up']=debug.color_brown
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Debug.Debug.colors['data']=debug.color_brown
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Debug.Debug.colors['ok']=debug.color_green
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Debug.Debug.colors['warn']=debug.color_yellow
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Debug.Debug.colors['error']=debug.color_red
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Debug.Debug.colors['start']=debug.color_dark_gray
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Debug.Debug.colors['stop']=debug.color_dark_gray
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Debug.Debug.colors['sent']=debug.color_yellow
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Debug.Debug.colors['got']=debug.color_bright_cyan
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DBG_CLIENT='client'
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DBG_COMPONENT='component'
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class PlugIn:
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""" Common xmpppy plugins infrastructure: plugging in/out, debugging. """
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def __init__(self):
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self._exported_methods=[]
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self.DBG_LINE=self.__class__.__name__.lower()
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def PlugIn(self,owner):
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""" Attach to main instance and register ourself and all our staff in it. """
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self._owner=owner
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if self.DBG_LINE not in owner.debug_flags:
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owner.debug_flags.append(self.DBG_LINE)
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self.DEBUG('Plugging %s into %s'%(self,self._owner),'start')
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if owner.__dict__.has_key(self.__class__.__name__):
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return self.DEBUG('Plugging ignored: another instance already plugged.','error')
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self._old_owners_methods=[]
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for method in self._exported_methods:
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if owner.__dict__.has_key(method.__name__):
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self._old_owners_methods.append(owner.__dict__[method.__name__])
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owner.__dict__[method.__name__]=method
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owner.__dict__[self.__class__.__name__]=self
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if self.__class__.__dict__.has_key('plugin'): return self.plugin(owner)
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def PlugOut(self):
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""" Unregister all our staff from main instance and detach from it. """
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self.DEBUG('Plugging %s out of %s.'%(self,self._owner),'stop')
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self._owner.debug_flags.remove(self.DBG_LINE)
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for method in self._exported_methods: del self._owner.__dict__[method.__name__]
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for method in self._old_owners_methods: self._owner.__dict__[method.__name__]=method
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del self._owner.__dict__[self.__class__.__name__]
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if self.__class__.__dict__.has_key('plugout'): return self.plugout()
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def DEBUG(self,text,severity='info'):
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""" Feed a provided debug line to main instance's debug facility along with our ID string. """
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self._owner.DEBUG(self.DBG_LINE,text,severity)
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import transports,dispatcher,auth,roster
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class CommonClient:
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""" Base for Client and Component classes."""
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def __init__(self,server,port=5222,debug=['always', 'nodebuilder']):
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""" Caches server name and (optionally) port to connect to. "debug" parameter specifies
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the debug IDs that will go into debug output. You can either specifiy an "include"
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or "exclude" list. The latter is done via adding "always" pseudo-ID to the list.
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Full list: ['nodebuilder', 'dispatcher', 'gen_auth', 'SASL_auth', 'bind', 'socket',
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'CONNECTproxy', 'TLS', 'roster', 'browser', 'ibb'] . """
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if self.__class__.__name__=='Client': self.Namespace,self.DBG='jabber:client',DBG_CLIENT
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elif self.__class__.__name__=='Component': self.Namespace,self.DBG=dispatcher.NS_COMPONENT_ACCEPT,DBG_COMPONENT
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self.defaultNamespace=self.Namespace
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self.disconnect_handlers=[]
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self.Server=server
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self.Port=port
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if debug and type(debug)<>list: debug=['always', 'nodebuilder']
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self._DEBUG=Debug.Debug(debug)
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self.DEBUG=self._DEBUG.Show
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self.debug_flags=self._DEBUG.debug_flags
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self.debug_flags.append(self.DBG)
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self._owner=self
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self._registered_name=None
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self.RegisterDisconnectHandler(self.DisconnectHandler)
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self.connected=''
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def RegisterDisconnectHandler(self,handler):
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""" Register handler that will be called on disconnect."""
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self.disconnect_handlers.append(handler)
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def UnregisterDisconnectHandler(self,handler):
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""" Unregister handler that is called on disconnect."""
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self.disconnect_handlers.remove(handler)
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def disconnected(self):
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""" Called on disconnection. Calls disconnect handlers and cleans things up. """
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self.connected=''
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self.DEBUG(self.DBG,'Disconnect detected','stop')
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self.disconnect_handlers.reverse()
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for i in self.disconnect_handlers: i()
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self.disconnect_handlers.reverse()
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2005-05-07 12:57:40 +02:00
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if self.__dict__.has_key('TLS'): self.TLS.PlugOut()
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2005-04-26 20:45:54 +02:00
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def DisconnectHandler(self):
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""" Default disconnect handler. Just raises an IOError.
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If you choosed to use this class in your production client,
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override this method or at least unregister it. """
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raise IOError('Disconnected from server.')
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def event(self,eventName,args={}):
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""" Default event handler. To be overriden. """
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print "Event: ",(eventName,args)
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def isConnected(self):
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""" Returns connection state. F.e.: None / 'tls' / 'tcp+non_sasl' . """
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return self.connected
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def reconnectAndReauth(self):
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""" Example of reconnection method. In fact, it can be used to batch connection and auth as well. """
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handlerssave=self.Dispatcher.dumpHandlers()
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self.Dispatcher.PlugOut()
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if not self.connect(server=self._Server,proxy=self._Proxy): return
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if not self.auth(self._User,self._Password,self._Resource): return
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self.Dispatcher.restoreHandlers(handlerssave)
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return self.connected
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def connect(self,server=None,proxy=None):
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""" Make a tcp/ip connection, protect it with tls if possible and start XMPP stream. """
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if not server: server=(self.Server,self.Port)
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if proxy: connected=transports.HTTPPROXYsocket(proxy,server).PlugIn(self)
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else: connected=transports.TCPsocket(server).PlugIn(self)
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if not connected: return
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self._Server,self._Proxy=server,proxy
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self.connected='tcp'
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if self.Connection.getPort()==5223:
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transports.TLS().PlugIn(self,now=1)
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self.connected='tls'
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dispatcher.Dispatcher().PlugIn(self)
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while self.Dispatcher.Stream._document_attrs is None: self.Process(1)
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if self.Dispatcher.Stream._document_attrs.has_key('version') and self.Dispatcher.Stream._document_attrs['version']=='1.0':
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while not self.Dispatcher.Stream.features and self.Process(): pass # If we get version 1.0 stream the features tag MUST BE presented
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return self.connected
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class Client(CommonClient):
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""" Example client class, based on CommonClient. """
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def connect(self,server=None,proxy=None,tls=1):
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""" Connect to jabber server. If you want to specify different ip/port to connect to you can
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pass it as tuple as first parameter. If there is HTTP proxy between you and server -
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specify it's address and credentials (if needed) in the second argument.
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Example: connect(('192.168.5.5':5222),{'host':'proxy.my.net','port':8080,'user':'me','password':'secret'})"""
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if not CommonClient.connect(self,server,proxy) or not tls: return self.connected
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transports.TLS().PlugIn(self)
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if not self.Dispatcher.Stream._document_attrs.has_key('version') or not self.Dispatcher.Stream._document_attrs['version']=='1.0': return self.connected
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while not self.Dispatcher.Stream.features and self.Process(): pass # If we get version 1.0 stream the features tag MUST BE presented
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if not self.Dispatcher.Stream.features.getTag('starttls'): return self.connected # TLS not supported by server
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while not self.TLS.starttls and self.Process(): pass
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if self.TLS.starttls<>'success': self.event('tls_failed'); return self.connected
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self.connected='tls'
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return self.connected
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def auth(self,user,password,resource=''):
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""" Authenticate connnection and bind resource. If resource is not provided
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random one or library name used. """
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self._User,self._Password,self._Resource=user,password,resource
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while not self.Dispatcher.Stream._document_attrs and self.Process(): pass
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if self.Dispatcher.Stream._document_attrs.has_key('version') and self.Dispatcher.Stream._document_attrs['version']=='1.0':
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while not self.Dispatcher.Stream.features and self.Process(): pass # If we get version 1.0 stream the features tag MUST BE presented
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auth.SASL().PlugIn(self)
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if self.SASL.startsasl=='not-supported':
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if not resource: resource='xmpppy'
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if auth.NonSASL(user,password,resource).PlugIn(self):
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self.connected+='+old_auth'
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return 'old_auth'
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return
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self.SASL.auth(user,password)
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while self.SASL.startsasl=='in-process' and self.Process(): pass
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if self.SASL.startsasl=='success':
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auth.Bind().PlugIn(self)
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while self.Bind.bound is None: self.Process()
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if self.Bind.Bind(resource):
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self.connected+='+sasl'
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return 'sasl'
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def getRoster(self):
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""" Return the Roster instance, previously plugging it in and
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requesting roster from server if needed. """
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if not self.__dict__.has_key('Roster'): roster.Roster().PlugIn(self)
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return self.Roster.getRoster()
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def sendInitPresence(self,requestRoster=1):
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""" Send roster request and initial <presence/>.
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You can disable the first by setting requestRoster argument to 0. """
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self.sendPresence(requestRoster=requestRoster)
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def sendPresence(self,jid=None,typ=None,requestRoster=0):
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""" Send some specific presence state.
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Can also request roster from server if according agrument is set."""
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if requestRoster: roster.Roster().PlugIn(self)
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self.send(dispatcher.Presence(to=jid, typ=typ))
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class Component(CommonClient):
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""" Component class. The only difference from CommonClient is ability to perform component authentication. """
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def __init__(self,server,port=5347,typ=None,debug=['always', 'nodebuilder']):
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""" Init function for Components.
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As components use a different auth mechanism which includes the namespace of the component.
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Jabberd1.4 and Ejabberd use the default namespace then for all client messages.
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Jabberd2 uses jabber:client."""
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CommonClient.__init__(self,server,port=port,debug=debug)
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self.typ=typ
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def connect(self,server=None,proxy=None):
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""" This will connect to the server, and if the features tag is found then set
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the namespace to be jabber:client as that is required for jabberd2"""
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CommonClient.connect(self,server=server,proxy=proxy)
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if self.typ=='jabberd2' or not self.typ and self.Dispatcher.Stream.features != None:
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self.defaultNamespace=auth.NS_CLIENT
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self.Dispatcher.RegisterNamespace(self.defaultNamespace)
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self.Dispatcher.RegisterProtocol('iq',dispatcher.Iq)
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self.Dispatcher.RegisterProtocol('message',dispatcher.Message)
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self.Dispatcher.RegisterProtocol('presence',dispatcher.Presence)
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return self.connected
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def auth(self,name,password,dup=None):
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""" Authenticate component "name" with password "password"."""
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self._User,self._Password,self._Resource=name,password,''
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return auth.NonSASL(name,password,'').PlugIn(self)
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