52 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#if !defined(AFX_WMPCONTROLS_H__234DACEF_6ED9_481D_B7E8_03653189E9B2__INCLUDED_)
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#define AFX_WMPCONTROLS_H__234DACEF_6ED9_481D_B7E8_03653189E9B2__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
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// NOTE: Do not modify the contents of this file.  If this class is regenerated by
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//  Microsoft Visual C++, your modifications will be overwritten.
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// Dispatch interfaces referenced by this interface
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class CWMPMedia;
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/////////////////////////////////////////////////////////////////////////////
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// CWMPControls wrapper class
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class CWMPControls : public COleDispatchDriver
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{
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public:
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	CWMPControls() {}		// Calls COleDispatchDriver default constructor
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	CWMPControls(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
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	CWMPControls(const CWMPControls& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
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// Attributes
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public:
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// Operations
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public:
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	BOOL GetIsAvailable(LPCTSTR bstrItem);
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	void play();
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	void stop();
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	void pause();
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	void fastForward();
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	void fastReverse();
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	double GetCurrentPosition();
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	void SetCurrentPosition(double newValue);
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	CString GetCurrentPositionString();
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	void next();
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	void previous();
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	CWMPMedia GetCurrentItem();
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	void SetCurrentItem(LPDISPATCH newValue);
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	long GetCurrentMarker();
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	void SetCurrentMarker(long nNewValue);
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	void playItem(LPDISPATCH pIWMPMedia);
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_WMPCONTROLS_H__234DACEF_6ED9_481D_B7E8_03653189E9B2__INCLUDED_)
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