387 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			387 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* X-Chat
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 * Copyright (C) 2001 Peter Zelezny.
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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/* ipv4 and ipv6 networking functions with a common interface */
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <glib.h>
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#ifdef WIN32
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#include "../../config-win32.h"			/* grab USE_IPV6 and LOOKUPD defines */
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#else
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#include <unistd.h>
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#include "../../config.h"
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#endif
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#define WANTSOCKET
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#define WANTARPA
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#define WANTDNS
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#include "inet.h"
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#define NETWORK_PRIVATE
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#include "network.h"
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#define RAND_INT(n) ((int)(rand() / (RAND_MAX + 1.0) * (n)))
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/* ================== COMMON ================= */
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static void
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net_set_socket_options (int sok)
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{
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	socklen_t sw;
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	sw = 1;
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	setsockopt (sok, SOL_SOCKET, SO_REUSEADDR, (char *) &sw, sizeof (sw));
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	sw = 1;
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	setsockopt (sok, SOL_SOCKET, SO_KEEPALIVE, (char *) &sw, sizeof (sw));
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}
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char *
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net_ip (guint32 addr)
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{
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	struct in_addr ia;
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	ia.s_addr = htonl (addr);
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	return inet_ntoa (ia);
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}
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void
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net_store_destroy (netstore * ns)
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{
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#ifdef USE_IPV6
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	if (ns->ip6_hostent)
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		freeaddrinfo (ns->ip6_hostent);
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#endif
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	free (ns);
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}
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netstore *
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net_store_new (void)
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{
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	netstore *ns;
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	ns = malloc (sizeof (netstore));
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	memset (ns, 0, sizeof (netstore));
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	return ns;
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}
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#ifndef USE_IPV6
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/* =================== IPV4 ================== */
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/*
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	A note about net_resolve and lookupd:
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	Many IRC networks rely on round-robin DNS for load balancing, rotating the list
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	of IP address on each query. However, this method breaks when DNS queries are
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	cached. Mac OS X and Darwin handle DNS lookups through the lookupd daemon, which
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	caches queries in its default configuration: thus, if we always pick the first
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	address, we will be stuck with the same host (which might be down!) until the
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	TTL reaches 0 or lookupd is reset (typically, at reboot). Therefore, we need to
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	pick a random address from the result list, instead of always using the first.
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*/
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char *
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net_resolve (netstore * ns, char *hostname, int port, char **real_host)
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{
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	ns->ip4_hostent = gethostbyname (hostname);
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	if (!ns->ip4_hostent)
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		return NULL;
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	memset (&ns->addr, 0, sizeof (ns->addr));
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#ifdef LOOKUPD
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	int count = 0;
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	while (ns->ip4_hostent->h_addr_list[count]) count++;
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	memcpy (&ns->addr.sin_addr,
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			ns->ip4_hostent->h_addr_list[RAND_INT(count)],
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			ns->ip4_hostent->h_length);
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#else
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	memcpy (&ns->addr.sin_addr, ns->ip4_hostent->h_addr,
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			  ns->ip4_hostent->h_length);
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#endif
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	ns->addr.sin_port = htons (port);
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	ns->addr.sin_family = AF_INET;
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	*real_host = strdup (ns->ip4_hostent->h_name);
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	return strdup (inet_ntoa (ns->addr.sin_addr));
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}
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int
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net_connect (netstore * ns, int sok4, int sok6, int *sok_return)
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{
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	*sok_return = sok4;
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	return connect (sok4, (struct sockaddr *) &ns->addr, sizeof (ns->addr));
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}
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void
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net_bind (netstore * tobindto, int sok4, int sok6)
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{
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	bind (sok4, (struct sockaddr *) &tobindto->addr, sizeof (tobindto->addr));
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}
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void
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net_sockets (int *sok4, int *sok6)
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{
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	*sok4 = socket (AF_INET, SOCK_STREAM, 0);
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	*sok6 = -1;
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	net_set_socket_options (*sok4);
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}
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void
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udp_sockets (int *sok4, int *sok6)
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{
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	*sok4 = socket (AF_INET, SOCK_DGRAM, 0);
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	*sok6 = -1;
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}
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void
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net_store_fill_any (netstore *ns)
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{
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	ns->addr.sin_family = AF_INET;
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	ns->addr.sin_addr.s_addr = INADDR_ANY;
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	ns->addr.sin_port = 0;
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}
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void
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net_store_fill_v4 (netstore *ns, guint32 addr, int port)
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{
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	ns->addr.sin_family = AF_INET;
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	ns->addr.sin_addr.s_addr = addr;
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	ns->addr.sin_port = port;
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}
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guint32
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net_getsockaddr_v4 (netstore *ns)
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{
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	return ns->addr.sin_addr.s_addr;
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}
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int
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net_getsockport (int sok4, int sok6)
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{
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	struct sockaddr_in addr;
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	int len = sizeof (addr);
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	if (getsockname (sok4, (struct sockaddr *)&addr, &len) == -1)
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		return -1;
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	return addr.sin_port;
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}
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#else
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/* =================== IPV6 ================== */
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char *
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net_resolve (netstore * ns, char *hostname, int port, char **real_host)
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{
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	struct addrinfo hints;
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	char ipstring[MAX_HOSTNAME];
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	char portstring[MAX_HOSTNAME];
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	int ret;
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/*	if (ns->ip6_hostent)
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		freeaddrinfo (ns->ip6_hostent);*/
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	sprintf (portstring, "%d", port);
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	memset (&hints, 0, sizeof (struct addrinfo));
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	hints.ai_family = PF_UNSPEC; /* support ipv6 and ipv4 */
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	hints.ai_flags = AI_CANONNAME;
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	hints.ai_socktype = SOCK_STREAM;
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	if (port == 0)
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		ret = getaddrinfo (hostname, NULL, &hints, &ns->ip6_hostent);
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	else
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		ret = getaddrinfo (hostname, portstring, &hints, &ns->ip6_hostent);
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	if (ret != 0)
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		return NULL;
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#ifdef LOOKUPD	/* See note about lookupd above the IPv4 version of net_resolve. */
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	struct addrinfo *tmp;
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	int count = 0;
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	for (tmp = ns->ip6_hostent; tmp; tmp = tmp->ai_next)
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		count ++;
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	count = RAND_INT(count);
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	while (count--) ns->ip6_hostent = ns->ip6_hostent->ai_next;
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#endif
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	/* find the numeric IP number */
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	ipstring[0] = 0;
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	getnameinfo (ns->ip6_hostent->ai_addr, ns->ip6_hostent->ai_addrlen,
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					 ipstring, sizeof (ipstring), NULL, 0, NI_NUMERICHOST);
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	if (ns->ip6_hostent->ai_canonname)
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		*real_host = strdup (ns->ip6_hostent->ai_canonname);
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	else
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		*real_host = strdup (hostname);
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	return strdup (ipstring);
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}
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/* the only thing making this interface unclean, this shitty sok4, sok6 business */
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int
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net_connect (netstore * ns, int sok4, int sok6, int *sok_return)
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{
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	struct addrinfo *res, *res0;
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	int error = -1;
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	res0 = ns->ip6_hostent;
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	for (res = res0; res; res = res->ai_next)
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	{
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/*		sok = socket (res->ai_family, res->ai_socktype, res->ai_protocol);
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		if (sok < 0)
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			continue;*/
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		switch (res->ai_family)
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		{
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		case AF_INET:
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			error = connect (sok4, res->ai_addr, res->ai_addrlen);
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			*sok_return = sok4;
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			break;
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		case AF_INET6:
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			error = connect (sok6, res->ai_addr, res->ai_addrlen);
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			*sok_return = sok6;
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			break;
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		default:
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			error = 1;
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		}
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		if (error == 0)
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			break;
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	}
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	return error;
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}
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void
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net_bind (netstore * tobindto, int sok4, int sok6)
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{
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	bind (sok4, tobindto->ip6_hostent->ai_addr,
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			tobindto->ip6_hostent->ai_addrlen);
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	bind (sok6, tobindto->ip6_hostent->ai_addr,
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			tobindto->ip6_hostent->ai_addrlen);
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}
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void
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net_sockets (int *sok4, int *sok6)
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{
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	*sok4 = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
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	*sok6 = socket (AF_INET6, SOCK_STREAM, IPPROTO_TCP);
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	net_set_socket_options (*sok4);
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	net_set_socket_options (*sok6);
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}
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void
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udp_sockets (int *sok4, int *sok6)
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{
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	*sok4 = socket (AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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	*sok6 = socket (AF_INET6, SOCK_DGRAM, IPPROTO_UDP);
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}
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/* the following functions are used only by MSPROXY and are not
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   proper ipv6 implementations - do not use in new code! */
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void
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net_store_fill_any (netstore *ns)
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{
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	struct addrinfo *ai;
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	struct sockaddr_in *sin;
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	ai = ns->ip6_hostent;
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	if (!ai) {
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		ai = malloc (sizeof (struct addrinfo));
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		memset (ai, 0, sizeof (struct addrinfo));
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		ns->ip6_hostent = ai;
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	}
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	sin = (struct sockaddr_in *)ai->ai_addr;
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	if (!sin) {
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		sin = malloc (sizeof (struct sockaddr_in));
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		memset (sin, 0, sizeof (struct sockaddr_in));
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		ai->ai_addr = (struct sockaddr *)sin;
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	}
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	ai->ai_family = AF_INET;
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	ai->ai_addrlen = sizeof(struct sockaddr_in);
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	sin->sin_family = AF_INET;
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	sin->sin_addr.s_addr = INADDR_ANY;
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	sin->sin_port = 0;
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	ai->ai_next = NULL;
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}
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void
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net_store_fill_v4 (netstore *ns, guint32 addr, int port)
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{
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	struct addrinfo *ai;
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	struct sockaddr_in *sin;
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	ai = ns->ip6_hostent;
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	if (!ai) {
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		ai = malloc (sizeof (struct addrinfo));
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		memset (ai, 0, sizeof (struct addrinfo));
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		ns->ip6_hostent = ai;
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	}
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	sin = (struct sockaddr_in *)ai->ai_addr;
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	if (!sin) {
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		sin = malloc (sizeof (struct sockaddr_in));
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		memset (sin, 0, sizeof (struct sockaddr_in));
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		ai->ai_addr = (struct sockaddr *)sin;
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	}
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	ai->ai_family = AF_INET;
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	ai->ai_addrlen = sizeof(struct sockaddr_in);
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	sin->sin_family = AF_INET;
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	sin->sin_addr.s_addr = addr;
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	sin->sin_port = port;
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	ai->ai_next = NULL;
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}
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guint32
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net_getsockaddr_v4 (netstore *ns)
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{
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	struct addrinfo *ai;
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	struct sockaddr_in *sin;
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	ai = ns->ip6_hostent;
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	while (ai->ai_family != AF_INET) {
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		ai = ai->ai_next;
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		if (!ai)
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			return 0;
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	}
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	sin = (struct sockaddr_in *)ai->ai_addr;
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	return sin->sin_addr.s_addr;
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}
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int
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net_getsockport (int sok4, int sok6)
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{
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	struct sockaddr_in addr;
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	int len = sizeof (addr);
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	if (getsockname (sok4, (struct sockaddr *)&addr, &len) == -1)
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		return -1;
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	return addr.sin_port;
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}
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#endif
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