handle plugingui window like other utils
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@ -43,6 +43,7 @@ typedef struct session hexchat_context;
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#include "../common/hexchatc.h"
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#include "../common/cfgfiles.h"
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#include "gtkutil.h"
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#include "maingui.h"
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/* model for the plugin treeview */
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enum
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@ -213,38 +214,39 @@ void
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plugingui_open (void)
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{
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GtkWidget *view;
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GtkWidget *vbox, *action_area;
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GtkWidget *vbox, *hbox;
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if (plugin_window)
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{
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gtk_window_present (GTK_WINDOW (plugin_window));
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mg_bring_tofront (plugin_window);
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return;
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}
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plugin_window = gtk_dialog_new ();
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g_signal_connect (G_OBJECT (plugin_window), "destroy",
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G_CALLBACK (plugingui_close), 0);
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gtk_window_set_default_size (GTK_WINDOW (plugin_window), 500, 250);
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vbox = GTK_DIALOG (plugin_window)->vbox;
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action_area = GTK_DIALOG (plugin_window)->action_area;
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gtk_container_set_border_width (GTK_CONTAINER (vbox), 4);
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gtk_window_set_position (GTK_WINDOW (plugin_window), GTK_WIN_POS_CENTER);
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gtk_window_set_title (GTK_WINDOW (plugin_window), _(DISPLAY_NAME": Plugins and Scripts"));
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plugin_window = mg_create_generic_tab ("Addons", _(DISPLAY_NAME": Plugins and Scripts"),
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FALSE, TRUE, plugingui_close, NULL,
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500, 250, &vbox, 0);
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view = plugingui_treeview_new (vbox);
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g_object_set_data (G_OBJECT (plugin_window), "view", view);
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gtkutil_button (action_area, GTK_STOCK_REVERT_TO_SAVED, NULL,
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hbox = gtk_hbutton_box_new ();
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gtk_button_box_set_layout (GTK_BUTTON_BOX (hbox), GTK_BUTTONBOX_SPREAD);
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gtk_container_set_border_width (GTK_CONTAINER (hbox), 5);
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gtk_box_pack_end (GTK_BOX (vbox), hbox, 0, 0, 0);
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gtkutil_button (hbox, GTK_STOCK_REVERT_TO_SAVED, NULL,
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plugingui_loadbutton_cb, NULL, _("_Load..."));
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gtkutil_button (action_area, GTK_STOCK_DELETE, NULL,
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gtkutil_button (hbox, GTK_STOCK_DELETE, NULL,
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plugingui_unload, NULL, _("_UnLoad"));
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gtkutil_button (action_area,
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GTK_STOCK_CLOSE, NULL, plugingui_close_button,
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NULL, _("_Close"));
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if (!prefs.hex_gui_tab_utils)
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gtkutil_button (hbox,
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GTK_STOCK_CLOSE, NULL, plugingui_close_button,
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NULL, _("_Close"));
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fe_pluginlist_update ();
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gtk_widget_show (plugin_window);
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gtk_widget_show_all (plugin_window);
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}
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