Use Consolas as the default font where available
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e0f61605de
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@ -789,8 +789,21 @@ load_config (void)
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#endif
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strcpy (prefs.hex_stamp_log_format, "%b %d %H:%M:%S ");
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strcpy (prefs.hex_stamp_text_format, "[%H:%M:%S] ");
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#ifdef WIN32
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if (find_font ("Consolas"))
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{
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strcpy (prefs.hex_text_font, "Consolas 10");
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strcpy (prefs.hex_text_font_main, "Consolas 10");
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}
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else
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{
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strcpy (prefs.hex_text_font, DEF_FONT);
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strcpy (prefs.hex_text_font_main, DEF_FONT);
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}
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#else
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strcpy (prefs.hex_text_font, DEF_FONT);
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strcpy (prefs.hex_text_font_main, DEF_FONT);
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#endif
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strcpy (prefs.hex_text_font_alternative, DEF_FONT_ALTER);
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strcpy (prefs.hex_text_spell_langs, g_getenv ("LC_ALL") ? g_getenv ("LC_ALL") : "en_US");
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@ -125,7 +125,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;$(OwnFlags);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(DepsRoot)\include;$(Glib);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(DepsRoot)\include;$(Glib);$(Gtk);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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@ -143,7 +143,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;_WIN64;_AMD64_;NDEBUG;_LIB;$(OwnFlags);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(DepsRoot)\include;$(Glib);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(DepsRoot)\include;$(Glib);$(Gtk);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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@ -122,7 +122,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;$(OwnFlags);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(DepsRoot)\include;$(Glib);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(DepsRoot)\include;$(Glib);$(Gtk);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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@ -140,7 +140,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;_WIN64;_AMD64_;NDEBUG;_LIB;$(OwnFlags);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(DepsRoot)\include;$(Glib);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(DepsRoot)\include;$(Glib);$(Gtk);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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@ -32,6 +32,7 @@
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#include <sys/timeb.h>
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#include <process.h>
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#include <io.h>
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#include <pango/pangocairo.h> /* for find_font() */
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#include "../dirent/dirent-win32.h"
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#include "../../config-win32.h"
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#else
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@ -1986,3 +1987,34 @@ encode_sasl_pass (char *user, char *pass)
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return encoded;
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}
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#ifdef WIN32
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int
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find_font (const char *fontname)
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{
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int i;
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int n_families;
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const char *family_name;
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PangoFontMap *fontmap;
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PangoFontFamily *family;
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PangoFontFamily **families;
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fontmap = pango_cairo_font_map_get_default ();
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pango_font_map_list_families (fontmap, &families, &n_families);
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for (i = 0; i < n_families; i++)
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{
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family = families[i];
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family_name = pango_font_family_get_name (family);
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if (!g_ascii_strcasecmp (family_name, fontname))
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{
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g_free (families);
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return 1;
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}
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}
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g_free (families);
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return 0;
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}
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#endif
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@ -47,6 +47,7 @@ int waitline (int sok, char *buf, int bufsize, int);
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#ifdef WIN32
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int waitline2 (GIOChannel *source, char *buf, int bufsize);
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int get_cpu_arch (void);
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int find_font (const char *fontname);
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#else
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#define waitline2(source,buf,size) waitline(serv->childread,buf,size,0)
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#endif
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