Unused sndPlaySound method for future reference
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56afb16608
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@ -2280,6 +2280,10 @@ sound_play (const char *file, gboolean quiet)
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char wavfile[512];
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char *file_fs;
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char *cmd;
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#if 0
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LPSTR lpRes;
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HANDLE hResInfo, hRes;
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#endif
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/* the pevents GUI editor triggers this after removing a soundfile */
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if (!file[0])
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@ -2314,6 +2318,27 @@ sound_play (const char *file, gboolean quiet)
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if (cmd == NULL || strcmp (cmd, "esdplay") == 0)
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{
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PlaySound (file_fs, NULL, SND_NODEFAULT|SND_FILENAME|SND_ASYNC);
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#if 0 /* this would require the wav file to be added to the executable as resource */
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hResInfo = FindResource (NULL, file_fs, "WAVE");
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if (hResInfo != NULL)
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{
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/* load the WAVE resource */
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hRes = LoadResource (NULL, hResInfo);
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if (hRes != NULL)
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{
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/* lock the WAVE resource and play it */
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lpRes = LockResource(hRes);
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if (lpRes != NULL)
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{
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sndPlaySound (lpRes, SND_MEMORY | SND_NODEFAULT | SND_FILENAME | SND_ASYNC);
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UnlockResource (hRes);
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}
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/* free the WAVE resource */
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FreeResource (hRes);
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}
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}
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#endif
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} else
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#endif
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{
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