Trade-Winds/index.html

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<!doctype html>
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<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="chrome=1">
<title>Lowrez-jam-2016 by AlamantusGameDev</title>
<link rel="stylesheet" href="stylesheets/styles.css">
<link rel="stylesheet" href="stylesheets/github-light.css">
<script src="javascripts/scale.fix.js"></script>
<script src="Oversimplified.js"></script>
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
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<div class="wrapper">
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<h1 class="header">Lowrez-jam-2016</h1>
<p class="header">An OversimplifiedJS game for the 2016 LowRez Jam (https://itch.io/jam/lowrezjam2016)</p>
<ul>
<li class="download"><a class="buttons" href="https://github.com/AlamantusGameDev/LowRez-Jam-2016/zipball/master">Download ZIP</a></li>
<li class="download"><a class="buttons" href="https://github.com/AlamantusGameDev/LowRez-Jam-2016/tarball/master">Download TAR</a></li>
<li><a class="buttons github" href="https://github.com/AlamantusGameDev/LowRez-Jam-2016">View On GitHub</a></li>
</ul>
<p class="header">This project is maintained by <a class="header name" href="https://github.com/AlamantusGameDev">AlamantusGameDev</a></p>
</header>
<section>
<h2>Play</h2>
<p><i>If the box is empty, just refresh the page until it loads. It's a bug with the engine that comes up during development. It'll be fine when it's all finished!</i></p>
<canvas style="border:solid 1px black;" id="game">
Your browser is really old, dude - no canvas support! Update this thing!
</canvas>
<div id="audio"></div>
</section>
<section>
<h2>
<a id="about" class="anchor" href="#about" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>About</h2>
<p>This is a work in progress for the <a href="https://itch.io/jam/lowrezjam2016">2016 LowRez Jam</a>. Its official name will probably be <em>Trade Winds</em>, and the final version will be <a href="https://alamantus-gamedev.itch.io/trade-winds">on Itch.io</a>.</p>
<h2>
<a id="controls" class="anchor" href="#controls" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Controls</h2>
<strong>In-Game Controls</strong>
<ul>
<li>Turn Left: <code></code> or <code>A</code>
</li>
<li>Turn Right: <code></code> or <code>D</code>
</li>
<li>Increase Speed: <code></code> or <code>W</code>
</li>
<li>Decrease Speed: <code></code> or <code>S</code>
</li>
<li>Open Storage/Inventory: <code>X</code> or <code>Shift</code>
</li>
</ul>
<strong>Menu Controls</strong>
<ul>
<li>Move Cursor Up: <code></code> or <code>W</code>
</li>
<li>Move Cursor Down: <code></code> or <code>S</code>
</li>
<li>Select Option in Menu: <code>Z</code> or <code>Space</code>
</li>
</ul>
<h2>
<a id="how-to-play" class="anchor" href="#how-to-play" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>How to Play</h2>
<p>The speed gauge in the bottom left corner shows your current speed level. The energy bar next to it shows how long you can go as fast as you are going and refills over time. If you crash into the island, you lose all momentum and your speed resets to 0.</p>
<p>There's nothing to really play yet, but you can sail around as long as you want!</p>
</section>
<footer>
<p><small>Hosted on <a href="https://pages.github.com">GitHub Pages</a> using the Dinky theme</small></p>
</footer>
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