17 lines
439 B
JavaScript
17 lines
439 B
JavaScript
OS.S.defaultStep = 1 / 120;
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OS.S.pixelScale = 4;
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OS.S.SetCamera(64 * OS.S.pixelScale, 64 * OS.S.pixelScale);
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function start()
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{
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OS.AddScript("loadControls.js");
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OS.AddScript("loadGamemanager.js");
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OS.AddScript("loadPrefabs.js");
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OS.AddScript("loadRooms.js");
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}
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function randomSmidge() {
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// Return a random amount between -10 and 10 on the pixel scale.
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return (Math.round(Math.randomRange(-10, 10)) * OS.S.pixelScale);
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}
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