215 lines
8.3 KiB
JavaScript
215 lines
8.3 KiB
JavaScript
function inventoryGUI() {
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guiControl.inventory = {
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screen: "main",
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cursorPosition: 0,
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show: false,
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activateDelay: 0
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}
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}
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function drawInventoryGUI() {
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if (guiControl.inventory && guiControl.inventory.show) {
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guiControl.inventory.activateDelay -= (guiControl.inventory.activateDelay > 0) ? 1 : 0;
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OS.context.drawImage(guiControl.background, 0, 0, 240, 240, pixel(2), pixel(2), 240, 240);
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if (ct_down().down) {
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guiControl.inventory.cursorPosition++;
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}
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if (ct_up().down) {
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guiControl.inventory.cursorPosition--;
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}
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if (guiControl.inventory.screen == "main") {
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// Limit Cursor
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if (guiControl.inventory.cursorPosition < 0) {
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guiControl.inventory.cursorPosition = 3;
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}
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if (guiControl.inventory.cursorPosition > 3) {
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guiControl.inventory.cursorPosition = 0;
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}
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// Title
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guiControl.drawPixelText("Storage", guiControl.leftBorder - pixel(2), guiControl.topOfBackground, 8, "black", 6);
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guiControl.drawPageArrow("left", pixel(4), guiControl.topOfBackground);
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guiControl.drawPageArrow("right", OS.camera.width - pixel(4) - pixel(4), guiControl.topOfBackground);
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// Money icon
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guiControl.drawIcon(7, 2, guiControl.leftBorder, guiControl.rowTop(0));
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guiControl.drawPixelText(G.inventory.moneyDisplay(), guiControl.leftBorder + pixel(guiControl.iconSize + 4), guiControl.rowTop(0) + pixel(), 8, "black", 6);
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// Supplies icon
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guiControl.drawIcon(9, 2, guiControl.leftBorder, guiControl.rowTop(1));
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guiControl.drawPixelText(G.inventory.supplies.toString(), guiControl.leftBorder + pixel(guiControl.iconSize + 4), guiControl.rowTop(1) + pixel(), 8, "black", 6);
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// Cargo icon
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guiControl.drawIcon(1, 0, guiControl.leftBorder, guiControl.rowTop(2));
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guiControl.drawPixelText(G.inventory.CargoTotal().toString(), guiControl.leftBorder + pixel(guiControl.iconSize + 4), guiControl.rowTop(2) + pixel(), 8, "black", 6);
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// Close Text
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guiControl.drawPixelText("Close", guiControl.leftBorder, guiControl.rowTop(3) + pixel(), 8, "black", 6);
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// Draw cursor
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OS.context.drawImage(guiControl.cursor, guiControl.leftBorder - (guiControl.iconScaled), guiControl.rowTop(guiControl.inventory.cursorPosition));
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// Button Action
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if (guiControl.inventory.activateDelay <= 0) {
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if (ct_confirm().down) {
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switch (guiControl.inventory.cursorPosition) {
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case 0:
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guiControl.inventory.screen = "money";
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break;
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case 1:
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guiControl.inventory.screen = "supplies";
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break;
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case 2:
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guiControl.inventory.screen = "cargo";
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break;
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default:
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guiControl.inventory.show = false;
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break;
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}
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guiControl.inventory.cursorPosition = 0;
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guiControl.inventory.activateDelay = 5;
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}
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if (ct_cancel().down) {
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guiControl.inventory.show = false;
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}
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if (ct_left().down) {
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guiControl.inventory.show = false;
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guiControl.map.activateDelay = 5;
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guiControl.map.show = true;
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}
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if (ct_right().down) {
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guiControl.inventory.show = false;
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guiControl.map.activateDelay = 5;
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guiControl.map.show = true;
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}
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}
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}
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else if (guiControl.inventory.screen == "money") {
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// Limit Cursor
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if (guiControl.inventory.cursorPosition < 0) {
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guiControl.inventory.cursorPosition = 0;
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}
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if (guiControl.inventory.cursorPosition > 0) {
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guiControl.inventory.cursorPosition = 0;
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}
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// Title
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guiControl.drawPixelText("Money", guiControl.leftBorder - pixel(2), guiControl.topOfBackground, 8, "black", 6);
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guiControl.drawPixelText("Actual Amt", guiControl.leftBorder - pixel(5), guiControl.rowTop(0) + pixel(), 10, "black", 4);
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// Money icon
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guiControl.drawIcon(7, 2, guiControl.leftBorder - pixel(5), guiControl.rowTop(1) - pixel(3));
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guiControl.drawPixelText(G.inventory.money.toString(), guiControl.leftBorder - pixel(5) + pixel(guiControl.iconSize + 2), guiControl.rowTop(1) + pixel(2) - pixel(3), 10, "black", 4);
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// Back Text
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guiControl.drawPixelText("Back", guiControl.leftBorder, guiControl.rowTop(4) - pixel(3), 8, "black", 6);
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// Draw cursor
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OS.context.drawImage(guiControl.cursor, guiControl.leftBorder - (guiControl.iconScaled), guiControl.rowTop(4) - pixel(4));
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// Button Action
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if (guiControl.inventory.activateDelay <= 0) {
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if (ct_confirm().down || ct_cancel().down) {
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guiControl.inventory.screen = "main";
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guiControl.inventory.activateDelay = 5;
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guiControl.inventory.cursorPosition = 0;
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}
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}
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}
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else if (guiControl.inventory.screen == "supplies") {
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// Limit Cursor
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if (guiControl.inventory.cursorPosition < 0) {
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guiControl.inventory.cursorPosition = 2;
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}
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if (guiControl.inventory.cursorPosition > 2) {
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guiControl.inventory.cursorPosition = 0;
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}
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// Title
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guiControl.drawPixelText("Supplies", guiControl.leftBorder - pixel(6), guiControl.topOfBackground, 8, "black", 6);
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guiControl.drawPixelText("Heal Crew?", guiControl.leftBorder - pixel(5), guiControl.rowTop(0) + pixel(), 10, "black", 4);
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// Supplies icon
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guiControl.drawIcon(9, 2, guiControl.leftBorder - pixel(5), guiControl.rowTop(1) - pixel(3));
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guiControl.drawPixelText(G.inventory.supplies.toString(), guiControl.leftBorder - pixel(5) + pixel(guiControl.iconSize + 2), guiControl.rowTop(1) + pixel(2) - pixel(3), 2, "black", 4);
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// Illness icon
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guiControl.drawIcon(4, 1, guiControl.leftBorder - pixel(5) + pixel(24), guiControl.rowTop(1) - pixel(3));
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guiControl.drawPixelText(G.stats.illness.toString(), guiControl.leftBorder - pixel(5) + pixel(24) + pixel(guiControl.iconSize + 2), guiControl.rowTop(1) + pixel(2) - pixel(3), 2, "black", 4);
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// Yes/No options
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guiControl.drawPixelText("No", guiControl.leftBorder, guiControl.rowTop(2) - pixel(3), 3, "black", 6);
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guiControl.drawPixelText("Yes", guiControl.leftBorder, guiControl.rowTop(3) - pixel(3), 3, (G.inventory.supplies > 0 && G.stats.illness > 0) ? "black" : "white", 6);
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// Back Text
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guiControl.drawPixelText("Back", guiControl.leftBorder, guiControl.rowTop(4) - pixel(3), 8, "black", 6);
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// Draw cursor
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guiControl.drawCursor(guiControl.leftBorder - (guiControl.iconScaled), guiControl.rowTop(guiControl.inventory.cursorPosition + 2) - pixel(4));
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// Button Action
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if (guiControl.inventory.activateDelay <= 0) {
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if (ct_confirm().down) {
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switch (guiControl.inventory.cursorPosition) {
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case 1:
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if (G.inventory.supplies > 0 && G.stats.illness > 0) { //If cursor is over yes, heal illness with supplies.
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G.inventory.supplies--;
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G.stats.illness--;
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}
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break;
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default:
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guiControl.inventory.screen = "main";
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guiControl.inventory.cursorPosition = 1; // The position where "Supplies" is on main screen.
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break;
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}
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// Give a cooldown so you don't accidentally do something you don't want.
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guiControl.inventory.activateDelay = 5;
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}
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if (ct_cancel().down) {
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guiControl.inventory.screen = "main";
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guiControl.inventory.activateDelay = 5;
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guiControl.inventory.cursorPosition = 1; // The position where "Supplies" is on main screen.
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}
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}
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}
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else if (guiControl.inventory.screen == "cargo") {
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// Limit Cursor
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if (guiControl.inventory.cursorPosition < 0) {
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guiControl.inventory.cursorPosition = 0;
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}
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if (guiControl.inventory.cursorPosition > 0) {
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guiControl.inventory.cursorPosition = 0;
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}
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// Title
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guiControl.drawPixelText("Cargo", guiControl.leftBorder - pixel(2), guiControl.topOfBackground, 8, "black", 6);
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// Cargo icons
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var cargo = G.inventory.CheckCargo(); // Contains the item ids that have more than 1 item
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for (var i = 0; i < cargo.length; i++) {
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guiControl.drawItem(cargo[i], guiControl.leftBorder, guiControl.rowTop(i));
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guiControl.drawPixelText(G.inventory.cargo[cargo[i]], guiControl.leftBorder + pixel(guiControl.iconSize + 4), guiControl.rowTop(i) + pixel(), 8, "black", 6);
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}
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// Back Text
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guiControl.drawPixelText("Back", guiControl.leftBorder, guiControl.rowTop(4) - pixel(3), 8, "black", 6);
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// Draw cursor
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OS.context.drawImage(guiControl.cursor, guiControl.leftBorder - (guiControl.iconScaled), guiControl.rowTop(4) - pixel(4));
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// Button Action
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if (guiControl.inventory.activateDelay <= 0) {
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if (ct_confirm().down || ct_cancel().down) {
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guiControl.inventory.screen = "main";
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guiControl.inventory.activateDelay = 5;
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guiControl.inventory.cursorPosition = 2;
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}
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}
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}
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}
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}
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