Robbie Antenesse
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d8cb0151d8
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Replaced every instance of OS.S.pixelScale with pixel() to make life easier.
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2016-04-12 18:14:09 -06:00 |
Robbie Antenesse
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1f24b91a28
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Built out Inventory GUI, moved some things around to where they made more sense, altered how Cargo is managed.
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2016-04-11 16:22:56 -06:00 |
Robbie Antenesse
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2647ebd724
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Work on Inventory GUI.
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2016-04-10 22:31:04 -06:00 |
Robbie Antenesse
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8694b5412b
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Fixed some little things.
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2016-04-07 12:24:16 -06:00 |
Robbie Antenesse
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9c2e2ba64d
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Update font attribution.
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2016-04-06 15:06:15 -06:00 |
Robbie Antenesse
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f7adca5a79
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Added pixel text writing to start.js and 4x4 and 5x6 alphabets. Added test to rooms/oceanRoom.js.
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2016-04-06 14:52:02 -06:00 |
Robbie Antenesse
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b46fcf8d0f
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Restructured Oversimplified.Settings for better readability in code, added preventRightClick option defaulted to true, moved Oversimplified.SetCamera() out of the Oversimplified.Settings namespace because that just makes more sense, fixed SetCamera() references accordingly.
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2016-04-06 14:36:51 -06:00 |
Robbie Antenesse
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f8f1c77ba2
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Fixed uncapitalized reference
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2016-04-06 08:00:58 -06:00 |
Robbie Antenesse
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096ce49334
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Updated Ocean prefab and got things set up.
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2016-04-05 17:33:38 -06:00 |
Robbie Antenesse
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9886b403e5
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Updated pixelScale to OS.S, added controls for WASD and Arrows.
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2016-04-04 23:37:01 -06:00 |
Robbie Antenesse
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9b6bc0f07d
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Initial commit, no data is really correct.
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2016-04-04 17:10:40 -06:00 |