Moved rm_Ocean "constants" into its creation.

This commit is contained in:
Robbie Antenesse 2016-04-15 15:08:16 -06:00
parent 34de633ef3
commit 8e09e8b2a0
1 changed files with 12 additions and 1 deletions

View File

@ -1,10 +1,21 @@
// var rm_TitleScreen = OS.R.Add("Default");
// var rm_Ocean = OS.R.Add("Ocean", {
var rm_Ocean = OS.R.Add("Default", {
// Putting my room "constants" here.
width: pixel(64) * 50, //50x45 map of 64x64 squares. This will allow a single pixel on the map to represent a 64x square and fit comfortably on screen.
height: pixel(64) * 44,
backgroundColor: "#1b2632"
backgroundColor: "#1b2632",
squaresX: 50,
squaresY: 44,
squareSize: pixel(64),
numberOfIslands: 10,
clockTimerCutoff: ((1 / OS.S.defaultStep) * 60) * 5 // 5 minute day.
});
// Load external GUI here.
rm_Ocean.speedGaugeImg = new Image();
rm_Ocean.speedGaugeImg.src = "images/speed_gauge_sheet.png";
rm_Ocean.clockImg = new Image();
rm_Ocean.clockImg.src = "images/clock_sheet.png";
function loadRooms() {
// OS.AddScript("rooms/titleScreen.js");