Fixed saving.
This commit is contained in:
		
							parent
							
								
									9c63b8e4b0
								
							
						
					
					
						commit
						7601a60842
					
				
					 2 changed files with 3 additions and 2 deletions
				
			
		| 
						 | 
				
			
			@ -186,7 +186,7 @@ G.LoadGame = function () {
 | 
			
		|||
		G.stats.illness = loadObject.stats.illness;
 | 
			
		||||
		G.economy.innCost = loadObject.economy.innCost;
 | 
			
		||||
		G.economy.innStays = loadObject.economy.innStays;
 | 
			
		||||
		G.economy.itemWorth = loadObject.economy.itemWorth.slice();
 | 
			
		||||
		G.economy.cargoItemWorth = loadObject.economy.itemWorth.slice();
 | 
			
		||||
		G.economy.cargoSold = loadObject.economy.cargoSold.slice();
 | 
			
		||||
		G.economy.cargoBought = loadObject.economy.cargoBought.slice();
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -103,12 +103,13 @@ rm_Ocean.RunClock = function () {
 | 
			
		|||
        if (rm_Ocean.clockTimerCount > rm_Ocean.clockTimerCutoff) {
 | 
			
		||||
            rm_Ocean.clockTimerCount = 0;
 | 
			
		||||
            // Play New_Day sound.
 | 
			
		||||
            G.SaveGame();
 | 
			
		||||
            G.economy.UpdateEconomy();
 | 
			
		||||
 | 
			
		||||
            for (var i = 0; i < G.map.length; i++) {
 | 
			
		||||
                G.map[i].island.NewDay();
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
            G.SaveGame();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (rm_Ocean.clockTimerCount == 0 ||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		
		Reference in a new issue