Trade-Winds/prefabs/wavePrefab.js

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var ani_wave = OS.A.Add("Wave", 64, 64, {columns: 10, speed: 1/10});
function wavePrefab() {}
var pr_wave = OS.P.Add("Wave Particle", {
imageSrc: "images/wave_sheet.png",
animations: [ani_wave],
depth: -90, // Draw above ocean, below everything else.
lifeTimer: 100,
});
pr_wave.Do = function () {
// Move around randomly.
this.lifeTimer--;
if (this.lifeTimer <= 0) {
this.Destroy();
}
}