2016-04-11 06:31:04 +02:00
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function inventoryGUI() {
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guiControl.inventory = {
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scroll: 0,
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cursorPosition: 0
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}
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}
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2016-04-10 04:13:08 +02:00
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function drawInventoryGUI() {
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OS.context.drawImage(guiBackground, 0, 0, 240, 240, 2 * OS.S.pixelScale, 2 * OS.S.pixelScale, 240, 240);
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2016-04-11 06:31:04 +02:00
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// Title
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drawPixelText("Cargo", (10 + 2) * OS.S.pixelScale, guiControl.topOfBackground, 8, "black", 6);
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// Money and Supplies
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// OS.context.drawImage()
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// Cargo
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for (var i = 0; i < G.inventory.cargo.length; i++) {
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// if ()
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}
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}
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