/* gameplaySP * * Copyright (C) 2006 Exophase * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "common.h" #include timer_type timer[4]; u32 global_cycles_per_instruction = 1; u32 cpu_ticks = 0; u32 execute_cycles = 960; s32 video_count = 960; u32 ticks; u32 arm_frame = 0; u32 thumb_frame = 0; u32 last_frame = 0; u32 flush_ram_count = 0; u32 gbc_update_count = 0; u32 oam_update_count = 0; char main_path[512]; char save_path[512]; void trigger_ext_event(void); static void update_timers(irq_type *irq_raised) { unsigned i; for (i = 0; i < 4; i++) { if(timer[i].status == TIMER_INACTIVE) continue; if(timer[i].status != TIMER_CASCADE) { timer[i].count -= execute_cycles; /* io_registers accessors range: REG_TM0D, REG_TM1D, REG_TM2D, REG_TM3D */ write_ioreg(REG_TM0D + (i * 2), -(timer[i].count > timer[i].prescale)); } if(timer[i].count > 0) continue; /* irq_raised value range: IRQ_TIMER0, IRQ_TIMER1, IRQ_TIMER2, IRQ_TIMER3 */ if(timer[i].irq == TIMER_TRIGGER_IRQ) *irq_raised |= (8 << i); if((i != 3) && (timer[i + 1].status == TIMER_CASCADE)) { timer[i + 1].count--; write_ioreg(REG_TM0D + (i + 1) * 2, -timer[i+1].count); } if(i < 2) { if(timer[i].direct_sound_channels & 0x01) sound_timer(timer[i].frequency_step, 0); if(timer[i].direct_sound_channels & 0x02) sound_timer(timer[i].frequency_step, 1); } timer[i].count += (timer[i].reload << timer[i].prescale); } } void init_main(void) { u32 i; for(i = 0; i < 4; i++) { dma[i].start_type = DMA_INACTIVE; dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND; timer[i].status = TIMER_INACTIVE; timer[i].reload = 0x10000; } timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH; timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE; cpu_ticks = 0; execute_cycles = 960; video_count = 960; #ifdef HAVE_DYNAREC init_caches(); init_emitter(); #endif } u32 update_gba(void) { irq_type irq_raised = IRQ_NONE; do { unsigned i; cpu_ticks += execute_cycles; reg[CHANGED_PC_STATUS] = 0; reg[COMPLETED_FRAME] = 0; if(gbc_sound_update) { gbc_update_count++; update_gbc_sound(cpu_ticks); gbc_sound_update = 0; } update_timers(&irq_raised); video_count -= execute_cycles; if(video_count <= 0) { u32 vcount = read_ioreg(REG_VCOUNT); u32 dispstat = read_ioreg(REG_DISPSTAT); if((dispstat & 0x02) == 0) { // Transition from hrefresh to hblank video_count += (272); dispstat |= 0x02; if((dispstat & 0x01) == 0) { u32 i; if(reg[OAM_UPDATED]) oam_update_count++; update_scanline(); // If in visible area also fire HDMA for(i = 0; i < 4; i++) { if(dma[i].start_type == DMA_START_HBLANK) dma_transfer(&dma[i]); } } if(dispstat & 0x10) irq_raised |= IRQ_HBLANK; } else { // Transition from hblank to next line video_count += 960; dispstat &= ~0x02; vcount++; if(vcount == 160) { // Transition from vrefresh to vblank u32 i; dispstat |= 0x01; if(dispstat & 0x8) { irq_raised |= IRQ_VBLANK; } video_reload_counters(); for(i = 0; i < 4; i++) { if(dma[i].start_type == DMA_START_VBLANK) dma_transfer(&dma[i]); } } else if(vcount == 228) { // Transition from vblank to next screen dispstat &= ~0x01; /* printf("frame update (%x), %d instructions total, %d RAM flushes\n", reg[REG_PC], instruction_count - last_frame, flush_ram_count); last_frame = instruction_count; */ /* printf("%d gbc audio updates\n", gbc_update_count); printf("%d oam updates\n", oam_update_count); */ gbc_update_count = 0; oam_update_count = 0; flush_ram_count = 0; update_gbc_sound(cpu_ticks); gbc_sound_update = 0; /* If there's no cheat hook, run on vblank! */ if (cheat_master_hook == ~0U) process_cheats(); vcount = 0; // We completed a frame, tell the dynarec to exit to the main thread reg[COMPLETED_FRAME] = 1; } if(vcount == (dispstat >> 8)) { // vcount trigger dispstat |= 0x04; if(dispstat & 0x20) { irq_raised |= IRQ_VCOUNT; } } else dispstat &= ~0x04; write_ioreg(REG_VCOUNT, vcount); } write_ioreg(REG_DISPSTAT, dispstat); } if(irq_raised) raise_interrupt(irq_raised); execute_cycles = video_count; for (i = 0; i < 4; i++) { if(timer[i].status != TIMER_PRESCALE) continue; if(timer[i].count < execute_cycles) execute_cycles = timer[i].count; } } while(reg[CPU_HALT_STATE] != CPU_ACTIVE && !reg[COMPLETED_FRAME]); return execute_cycles; } void reset_gba(void) { init_main(); init_memory(); init_cpu(); reset_sound(); } u32 file_length(FILE *fp) { u32 length; fseek(fp, 0, SEEK_END); length = ftell(fp); fseek(fp, 0, SEEK_SET); return length; } void change_ext(const char *src, char *buffer, const char *extension) { char *dot_position; strcpy(buffer, src); dot_position = strrchr(buffer, '.'); if(dot_position) strcpy(dot_position, extension); } #define main_savestate_builder(type) \ void main_##type##_savestate(void) \ { \ state_mem_##type##_variable(cpu_ticks); \ state_mem_##type##_variable(execute_cycles); \ state_mem_##type##_variable(video_count); \ state_mem_##type##_array(timer); \ } main_savestate_builder(read) main_savestate_builder(write)