## client.py ## ## Copyright (C) 2003-2005 Alexey "Snake" Nezhdanov ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 2, or (at your option) ## any later version. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. # $Id: client.py,v 1.35 2005/04/30 10:17:19 snakeru Exp $ """ Provides PlugIn class functionality to develop extentions for xmpppy. Also provides Client and Component classes implementations as the examples of xmpppy structures usage. These classes can be used for simple applications "AS IS" though. """ import debug Debug=debug Debug.DEBUGGING_IS_ON=1 Debug.Debug.colors['socket']=debug.color_dark_gray Debug.Debug.colors['CONNECTproxy']=debug.color_dark_gray Debug.Debug.colors['nodebuilder']=debug.color_brown Debug.Debug.colors['client']=debug.color_cyan Debug.Debug.colors['component']=debug.color_cyan Debug.Debug.colors['dispatcher']=debug.color_green Debug.Debug.colors['auth']=debug.color_yellow Debug.Debug.colors['roster']=debug.color_magenta Debug.Debug.colors['ibb']=debug.color_yellow Debug.Debug.colors['down']=debug.color_brown Debug.Debug.colors['up']=debug.color_brown Debug.Debug.colors['data']=debug.color_brown Debug.Debug.colors['ok']=debug.color_green Debug.Debug.colors['warn']=debug.color_yellow Debug.Debug.colors['error']=debug.color_red Debug.Debug.colors['start']=debug.color_dark_gray Debug.Debug.colors['stop']=debug.color_dark_gray Debug.Debug.colors['sent']=debug.color_yellow Debug.Debug.colors['got']=debug.color_bright_cyan DBG_CLIENT='client' DBG_COMPONENT='component' class PlugIn: """ Common xmpppy plugins infrastructure: plugging in/out, debugging. """ def __init__(self): self._exported_methods=[] self.DBG_LINE=self.__class__.__name__.lower() def PlugIn(self,owner): """ Attach to main instance and register ourself and all our staff in it. """ self._owner=owner if self.DBG_LINE not in owner.debug_flags: owner.debug_flags.append(self.DBG_LINE) self.DEBUG('Plugging %s into %s'%(self,self._owner),'start') if owner.__dict__.has_key(self.__class__.__name__): return self.DEBUG('Plugging ignored: another instance already plugged.','error') self._old_owners_methods=[] for method in self._exported_methods: if owner.__dict__.has_key(method.__name__): self._old_owners_methods.append(owner.__dict__[method.__name__]) owner.__dict__[method.__name__]=method owner.__dict__[self.__class__.__name__]=self if self.__class__.__dict__.has_key('plugin'): return self.plugin(owner) def PlugOut(self): """ Unregister all our staff from main instance and detach from it. """ self.DEBUG('Plugging %s out of %s.'%(self,self._owner),'stop') self._owner.debug_flags.remove(self.DBG_LINE) for method in self._exported_methods: del self._owner.__dict__[method.__name__] for method in self._old_owners_methods: self._owner.__dict__[method.__name__]=method del self._owner.__dict__[self.__class__.__name__] if self.__class__.__dict__.has_key('plugout'): return self.plugout() def DEBUG(self,text,severity='info'): """ Feed a provided debug line to main instance's debug facility along with our ID string. """ self._owner.DEBUG(self.DBG_LINE,text,severity) import transports,dispatcher,auth,roster class CommonClient: """ Base for Client and Component classes.""" def __init__(self,server,port=5222,debug=['always', 'nodebuilder']): """ Caches server name and (optionally) port to connect to. "debug" parameter specifies the debug IDs that will go into debug output. You can either specifiy an "include" or "exclude" list. The latter is done via adding "always" pseudo-ID to the list. Full list: ['nodebuilder', 'dispatcher', 'gen_auth', 'SASL_auth', 'bind', 'socket', 'CONNECTproxy', 'TLS', 'roster', 'browser', 'ibb'] . """ if self.__class__.__name__=='Client': self.Namespace,self.DBG='jabber:client',DBG_CLIENT elif self.__class__.__name__=='Component': self.Namespace,self.DBG=dispatcher.NS_COMPONENT_ACCEPT,DBG_COMPONENT self.defaultNamespace=self.Namespace self.disconnect_handlers=[] self.Server=server self.Port=port if debug and type(debug)<>list: debug=['always', 'nodebuilder'] self._DEBUG=Debug.Debug(debug) self.DEBUG=self._DEBUG.Show self.debug_flags=self._DEBUG.debug_flags self.debug_flags.append(self.DBG) self._owner=self self._registered_name=None self.RegisterDisconnectHandler(self.DisconnectHandler) self.connected='' def RegisterDisconnectHandler(self,handler): """ Register handler that will be called on disconnect.""" self.disconnect_handlers.append(handler) def UnregisterDisconnectHandler(self,handler): """ Unregister handler that is called on disconnect.""" self.disconnect_handlers.remove(handler) def disconnected(self): """ Called on disconnection. Calls disconnect handlers and cleans things up. """ self.connected='' self.DEBUG(self.DBG,'Disconnect detected','stop') self.disconnect_handlers.reverse() for i in self.disconnect_handlers: i() self.disconnect_handlers.reverse() if self.__dict__.has_key('TLS'): self.TLS.PlugOut() def DisconnectHandler(self): """ Default disconnect handler. Just raises an IOError. If you choosed to use this class in your production client, override this method or at least unregister it. """ raise IOError('Disconnected from server.') def event(self,eventName,args={}): """ Default event handler. To be overriden. """ print "Event: ",(eventName,args) def isConnected(self): """ Returns connection state. F.e.: None / 'tls' / 'tcp+non_sasl' . """ return self.connected def reconnectAndReauth(self): """ Example of reconnection method. In fact, it can be used to batch connection and auth as well. """ handlerssave=self.Dispatcher.dumpHandlers() self.Dispatcher.PlugOut() if not self.connect(server=self._Server,proxy=self._Proxy): return if not self.auth(self._User,self._Password,self._Resource): return self.Dispatcher.restoreHandlers(handlerssave) return self.connected def connect(self,server=None,proxy=None, ssl=None): """ Make a tcp/ip connection, protect it with tls/ssl if possible and start XMPP stream. """ if not server: server=(self.Server,self.Port) if proxy: connected=transports.HTTPPROXYsocket(proxy,server).PlugIn(self) else: connected=transports.TCPsocket(server).PlugIn(self) if not connected: return self._Server,self._Proxy=server,proxy self.connected='tcp' if (ssl is None and self.Connection.getPort() in (5223, 443)) or ssl: transports.TLS().PlugIn(self,now=1) self.connected='ssl' dispatcher.Dispatcher().PlugIn(self) while self.Dispatcher.Stream._document_attrs is None: if not self.Process(1): return if self.Dispatcher.Stream._document_attrs.has_key('version') and self.Dispatcher.Stream._document_attrs['version']=='1.0': while not self.Dispatcher.Stream.features and self.Process(): pass # If we get version 1.0 stream the features tag MUST BE presented return self.connected class Client(CommonClient): """ Example client class, based on CommonClient. """ def connect(self,server=None,proxy=None, secure=None): """ Connect to jabber server. If you want to specify different ip/port to connect to you can pass it as tuple as first parameter. If there is HTTP proxy between you and server - specify it's address and credentials (if needed) in the second argument If you want ssl/tls support to be discovered and enable automatically - leave third argument as None. (ssl will be autodetected only if port is 5223 or 443) If you want to force SSL start (i.e. if port 5223 or 443 is remapped to some non-standart port) then set it to 1 If you want to disable tls/ssl support completely, set it to 0 Example: connect(('192.168.5.5',5222),{'host':'proxy.my.net','port':8080,'user':'me','password':'secret'}) Returns '' (on no connection) or 'tcp' or 'tls', depending on the result.""" if not CommonClient.connect(self,server,proxy,secure) or secure<>None and not secure: return self.connected transports.TLS().PlugIn(self) if not self.Dispatcher.Stream._document_attrs.has_key('version') or not self.Dispatcher.Stream._document_attrs['version']=='1.0': return self.connected while not self.Dispatcher.Stream.features and self.Process(): pass # If we get version 1.0 stream the features tag MUST BE presented if not self.Dispatcher.Stream.features.getTag('starttls'): return self.connected # TLS not supported by server while not self.TLS.starttls and self.Process(): pass if self.TLS.starttls<>'success': self.event('tls_failed'); return self.connected self.connected='tls' return self.connected def auth(self,user,password,resource='',sasl=1): """ Authenticate connnection and bind resource. If resource is not provided random one or library name used. """ self._User,self._Password,self._Resource=user,password,resource while not self.Dispatcher.Stream._document_attrs and self.Process(): pass if self.Dispatcher.Stream._document_attrs.has_key('version') and self.Dispatcher.Stream._document_attrs['version']=='1.0': while not self.Dispatcher.Stream.features and self.Process(): pass # If we get version 1.0 stream the features tag MUST BE presented if sasl: auth.SASL(user,password).PlugIn(self) if not sasl or self.SASL.startsasl=='not-supported': if not resource: resource='xmpppy' if auth.NonSASL(user,password,resource).PlugIn(self): self.connected+='+old_auth' return 'old_auth' return self.SASL.auth() while self.SASL.startsasl=='in-process' and self.Process(): pass if self.SASL.startsasl=='success': auth.Bind().PlugIn(self) while self.Bind.bound is None and self.Process(): pass if self.Bind.Bind(resource): self.connected+='+sasl' return 'sasl' def initRoster(self): """ Plug in the roster. """ if not self.__dict__.has_key('Roster'): roster.Roster().PlugIn(self) def getRoster(self): """ Return the Roster instance, previously plugging it in and requesting roster from server if needed. """ self.initRoster() return self.Roster.getRoster() def sendInitPresence(self,requestRoster=1): """ Send roster request and initial . You can disable the first by setting requestRoster argument to 0. """ self.sendPresence(requestRoster=requestRoster) def sendPresence(self,jid=None,typ=None,requestRoster=0): """ Send some specific presence state. Can also request roster from server if according agrument is set.""" if requestRoster: roster.Roster().PlugIn(self) self.send(dispatcher.Presence(to=jid, typ=typ)) class Component(CommonClient): """ Component class. The only difference from CommonClient is ability to perform component authentication. """ def __init__(self,server,port=5347,typ=None,debug=['always', 'nodebuilder']): """ Init function for Components. As components use a different auth mechanism which includes the namespace of the component. Jabberd1.4 and Ejabberd use the default namespace then for all client messages. Jabberd2 uses jabber:client.""" CommonClient.__init__(self,server,port=port,debug=debug) self.typ=typ def connect(self,server=None,proxy=None): """ This will connect to the server, and if the features tag is found then set the namespace to be jabber:client as that is required for jabberd2""" CommonClient.connect(self,server=server,proxy=proxy) if self.typ=='jabberd2' or not self.typ and self.Dispatcher.Stream.features != None: self.defaultNamespace=auth.NS_CLIENT self.Dispatcher.RegisterNamespace(self.defaultNamespace) self.Dispatcher.RegisterProtocol('iq',dispatcher.Iq) self.Dispatcher.RegisterProtocol('message',dispatcher.Message) self.Dispatcher.RegisterProtocol('presence',dispatcher.Presence) return self.connected def auth(self,name,password,dup=None): """ Authenticate component "name" with password "password".""" self._User,self._Password,self._Resource=name,password,'' return auth.NonSASL(name,password,'').PlugIn(self)