import json import os import select import socket import sys import glob import re import subprocess from subprocess import PIPE import struct import threading import time from matrix_client.api import MatrixHttpApi import requests from flask import Flask, jsonify, request import atexit import base64 import io, urllib from urlparse import urlparse #constants global_config = {} # app = Flask(__name__) minecraft = None roomsync = {} class socket_util(object): def __init__(self, host, port): self.host = host self.port = port self.soc = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) self.msglist = [] self.addr = None print ("Socket Init Complete") self.proc = None self.exit = False atexit.register(self.close_socket) print "Starting Messaging Thread" msg_process = threading.Thread(target=self.msg_process) msg_process.daemon = True msg_process.start() def msg_process(self): raise NotImplementedError("Please Implement this method") def socket_reset(self): self.soc = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) self.msglist = [] self.addr = None def close_socket(self): self.soc.close() def send(self, message): #select returns (readable, writable, error) status on the objects passed in the corresponding lists r, w, e = select.select([], [self.soc], [], 1) #print "w" + str(w) if w == []: return 1 string_message = json.dumps(message) select.select([], [self.soc], []) self.write_int(len(string_message)) self.write(string_message) return 0 def write_int(self, integer): integer_buf = struct.pack('>i', integer) self.write(integer_buf) def write(self, data): #socket.bind(address) data_len = len(data) offset = 0 while offset != data_len: offset += self.soc.send(data[offset:]) def receive(self): r,s,e = select.select([self.soc], [], [], 1) #print "r" + str(r) if r == []: return "" message_size = self.read_int() if message_size == None: self.close_socket() return None data = self.read(message_size) if data == None: print "data_none" return None message = json.loads(data) return message def read_int(self): int_size = struct.calcsize('>i') intbuf = self.read(int_size) if intbuf == None: return None return struct.unpack('>i', intbuf)[0] def read(self, size): data = "" while len(data) != size: newdata = self.soc.recv(size - len(data)) if len(newdata) == 0: return None data = data + newdata return data class MinecraftWrapper(socket_util): def __init__(self, host, port): super(MinecraftWrapper,self).__init__(host, port) print "Starting Wrapper Polling Thread" poll_process = threading.Thread(target=self.cli_poll) poll_process.daemon = True poll_process.start() self.socket_reset() def socket_reset(self): super(MinecraftWrapper,self).socket_reset() self.soc.connect((self.host, self.port)) print "Socket Connected" def exe_mc(self): self.proc = subprocess.Popen(sys.argv[1:], shell=True, stdout=PIPE, stdin=PIPE, universal_newlines=True) for stdout_line in iter(self.proc.stdout.readline, ""): yield stdout_line return_code = self.proc.wait() if return_code: raise subprocess.CalledProcessError(return_code, cmd) def msg_process(self): while(not self.exit): try: self.proc_monitor() status = 1 if len(self.msglist) > 0: status = self.send(self.msglist[-1]) rcv = self.receive() if rcv != "" and rcv != None: self.msg_handle(rcv) if status == 0: self.msglist.pop() except Exception as e: print e self.socket_reset() def msg_handle(self, msg): if len(msg) > 0: if msg[0] == '/': self.proc.stdin.write(msg + '\n') else: print(msg) def proc_monitor(self): try: if self.proc.poll() is not None: self.exit = True self.close_socket() sys.exit(0) except: print "poll error" pass def cli_poll(self): prog = re.compile("^\[(.*)\] \[(.*)\]: <(.*)> (.*)") for line in self.exe_mc(): print(line.rstrip('\n')) # regex to get user and text: ^<(.*)> (.*)\n result = prog.search(line) if result: #print("user: " + result.group(3) + " msg: " +result.group(4).rstrip('\n')) #msb.send({"user":result.group(3),"msg":result.group(4).rstrip('\n')}) self.msglist.insert(0, {"user":result.group(3),"msg":result.group(4).rstrip('\n')}) class MinecraftServerBridge(socket_util): def __init__(self, host, port): #starting threads print ("Starting Appservice Webserver") flask_thread = threading.Thread(target=app.run,kwargs={"port":global_config['bridge_matrixapi_port']}) flask_thread.daemon = True flask_thread.start() #socket and other init super(MinecraftServerBridge,self).__init__(host, port) print ("Calling Matrix Api") self.api = MatrixHttpApi("http://localhost:8008", token=global_config['as_token']) self.user_re = re.compile("(?<=\@).*(?=\:)") self.avatar_update_log = {} print ("Finished Init") def socket_reset(self): super(MinecraftServerBridge,self).socket_reset() print "Server Binding to " + self.host + " " + str(self.port) self.soc.bind((self.host, self.port)) print "Server Bound" self.soc.listen(1) print "Server listen to host" self.soc, self.addr = self.soc.accept() self.soc.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) print "Server accepted connection: " + str(self.addr) def msg_process(self): while(True): try: if len(self.msglist) > 0: status = self.send(self.msglist[-1]) if status == 0: self.msglist.pop() rcv = self.receive() if rcv != "" and rcv != None: self.msg_handle(rcv) except Exception as e: print e self.socket_reset() def msg_handle(self, msg): #for msg, create user and post as user #add minecraft user to minecraft channel, if this fails, no big deal try: print "trying to create id..." new_user = "@mc_" + msg['user'] user_id = new_user + ":" + global_config['server_name'] self.api.register("m.login.application_service",username = "mc_" + msg['user']) except Exception as e: print e #for each room we're aware of, post server chat inside. Eventually 1 room should equal 1 server for room in roomsync: #generate a unique transaction id based on the current time txn_id = str(int(time.time() * 1000)) #attempt to join room print "trying to join room as user and as bridge manager" self.api._send("POST", '/rooms/'+room+'/join', query_params={"user_id": user_id}, headers={"Content-Type":"application/json"}) self.api._send("POST", '/rooms/'+room+'/join', headers={"Content-Type":"application/json"}) #set our display name to something nice print "trying to set display name..." self.api._send("PUT", '/profile/'+user_id+'/displayname/', content={"displayname":msg["user"]}, query_params={"user_id": user_id}, headers={"Content-Type":"application/json"}) #get our mc skin!! #backup: #avatar_url = "https://www.minecraftskinstealer.com/face.php?u="+msg['user'] #only get this if the user hasn't updated in a long time print "Checking if we need to update avatar..." if msg['user'] not in self.avatar_update_log.keys() or abs(self.avatar_update_log[msg['user']] - time.time()) > 180: self.avatar_update_log[msg['user']] = time.time() avatar_url = self.get_mc_skin(msg['user'], user_id) if avatar_url: print "avatar_url is " + avatar_url self.api._send("PUT", '/profile/'+user_id+'/avatar_url/', content={"avatar_url":avatar_url}, query_params={"user_id": user_id}, headers={"Content-Type":"application/json"}) #attempt to post in room print "Attempting to post in Room" self.api._send("PUT", '/rooms/'+room+'/send/m.room.message/' + txn_id, content={"msgtype":"m.text","body":msg["msg"]}, query_params={"user_id": user_id}, headers={"Content-Type":"application/json"}) def get_mc_skin(self, user, user_id): print("Getting Minecraft Avatar") from PIL import Image mojang_info = requests.get('https://api.mojang.com/users/profiles/minecraft/'+user).json() #get uuid mojang_info = requests.get('https://sessionserver.mojang.com/session/minecraft/profile/'+mojang_info['id']).json() #get more info from uuid mojang_info = json.loads(base64.b64decode(mojang_info['properties'][0]['value'])) mojang_url = mojang_info['textures']['SKIN']['url'] #r = requests.get(mojang_url, stream=True) #r.raw.decode_content = True # handle spurious Content-Encoding file = io.BytesIO(urllib.urlopen(mojang_url).read()) im = Image.open(file) img_head = im.crop((8,8,16,16)) image_buffer_head = io.BytesIO() img_head.save(image_buffer_head, "PNG") #compare to user's current id so we're not uploading the same pic twice #GET /_matrix/client/r0/profile/{userId}/avatar_url print "Getting Current Avatar URL" curr_url = self.api._send("GET", '/profile/'+user_id+'/avatar_url/', query_params={"user_id": user_id}, headers={"Content-Type":"application/json"}) upload = True if 'avatar_url' in curr_url.keys(): print "Checking Avatar..." file = io.BytesIO(urllib.urlopen(self.api.get_download_url(curr_url['avatar_url'])).read()) im = Image.open(file) image_buffer_curr = io.BytesIO() im.save(image_buffer_curr, "PNG") if (image_buffer_head.getvalue()) == (image_buffer_curr.getvalue()): print "Image Same" upload = False if upload: #upload img #POST /_matrix/media/r0/upload print "Returning updated avatar" print image_buffer_head return self.api.media_upload(image_buffer_head.getvalue(), "image/png")["content_uri"] else: return None @app.route("/transactions/", methods=["PUT"]) def on_receive_events(transaction): print("got event") events = request.get_json()["events"] for event in events: print "User: %s Room: %s" % (event["user_id"], event["room_id"]) print "Event Type: %s" % event["type"] print "Content: %s" % event["content"] roomsync[event["room_id"]] = "" if event['type'] == 'm.room.message' and \ event['content']['msgtype'] == 'm.text' and \ event["user_id"].find("@mc_") == -1: m_user = minecraft.user_re.search(event["user_id"]).group(0) m_cont = event['content']['body'] minecraft.msglist.insert(0, "/tellraw @a {\"text\":\"<" + m_user + "> " + m_cont + "\",\"insertion\":\"/tellraw @p %s\"}") return jsonify({}) @app.route("/rooms/", methods=["GET"]) def on_room(room): print "returning: " + str(room) return jsonify({}) bridge_cfg_skeleton = {"as_token":"", "server_name":"","bridge_mcdata_port":-1, "bridge_matrixapi_port":-1} wrapper_cfg_skeleton = {"server_name":"","wrapper_mcdata_port":-1,} def make_config(configfile, server=True): if not glob.glob(configfile): with open(configfile, 'w') as outfile: if server: json.dump(bridge_cfg_skeleton, outfile) else: json.dump(wrapper_cfg_skeleton, outfile) print "Please edit {0} and then run again!".format(configfile) sys.exit(0) elif glob.glob(configfile): with open(configfile) as config: read_config = json.load(config) return read_config if __name__=="__main__": if glob.glob("minecraft_server.*"): print "Running Minecraft Server Wrapper Mode" global_config = make_config("wrapper.json", server=False) ip_addr_info = socket.gethostbyname_ex(global_config['server_name']) minecraft = MinecraftWrapper(ip_addr_info[2][0], global_config['wrapper_mcdata_port']) else: print "Running Minecraft Matrix Bridge Mode" global_config = make_config("server.json", server=True) minecraft = MinecraftServerBridge("localhost", global_config['bridge_mcdata_port']) print "All Threads Running" cmd = "" while(not minecraft.exit): if minecraft.proc != None and 'stop' not in cmd: cmd = raw_input() minecraft.proc.stdin.write(cmd + '\n') else: time.sleep(1) print "Calling exit() in main thread..." sys.exit()