#if !defined(AFX_WMPCONTROLS_H__234DACEF_6ED9_481D_B7E8_03653189E9B2__INCLUDED_) #define AFX_WMPCONTROLS_H__234DACEF_6ED9_481D_B7E8_03653189E9B2__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. // Dispatch interfaces referenced by this interface class CWMPMedia; ///////////////////////////////////////////////////////////////////////////// // CWMPControls wrapper class class CWMPControls : public COleDispatchDriver { public: CWMPControls() {} // Calls COleDispatchDriver default constructor CWMPControls(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} CWMPControls(const CWMPControls& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} // Attributes public: // Operations public: BOOL GetIsAvailable(LPCTSTR bstrItem); void play(); void stop(); void pause(); void fastForward(); void fastReverse(); double GetCurrentPosition(); void SetCurrentPosition(double newValue); CString GetCurrentPositionString(); void next(); void previous(); CWMPMedia GetCurrentItem(); void SetCurrentItem(LPDISPATCH newValue); long GetCurrentMarker(); void SetCurrentMarker(long nNewValue); void playItem(LPDISPATCH pIWMPMedia); }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_WMPCONTROLS_H__234DACEF_6ED9_481D_B7E8_03653189E9B2__INCLUDED_)