var ani_ship_d = OS.A.Add("Ship Down", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 0}); var ani_ship_dr = OS.A.Add("Ship Down-Right", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 1}); var ani_ship_r = OS.A.Add("Ship Right", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 2}); var ani_ship_ur = OS.A.Add("Ship Up-Right", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 3}); var ani_ship_u = OS.A.Add("Ship Up", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 4}); var ani_ship_ul = OS.A.Add("Ship Up-Left", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 5}); var ani_ship_l = OS.A.Add("Ship Left", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 6}); var ani_ship_dl = OS.A.Add("Ship Down-Left", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 7}); function shipPrefab() {} // var pr_ship = OS.P.Add("Ship", );