function mapGUI() { if (Oversimplified.DEBUG.showMessages) console.log("Ran mapGUI()"); } guiControl.map = { show: false, activateDelay: 0, } guiControl.map.Draw = function () { if (guiControl.map && guiControl.map.show) { guiControl.map.activateDelay -= (guiControl.map.activateDelay > 0) ? 1 : 0; guiControl.drawGUIBackground(); // Title guiControl.drawPixelText("Map", guiControl.leftBorder + pixel(10), guiControl.topOfBackground, 8, "black", 6); guiControl.drawPageArrow("left", pixel(4), guiControl.topOfBackground); guiControl.drawPageArrow("right", pixel(4) + guiControl.gui_sheet.guiBackground.width - pixel(4) - pixel(4), guiControl.topOfBackground); var saveFillStyle = OS.context.fillStyle; var mapLeft = guiControl.leftBorder - pixel(5); var mapTop = guiControl.upperBorder; OS.context.fillStyle = "#0000CC"; OS.context.fillRect(mapLeft, mapTop, pixel(50), pixel(45)); OS.context.fillStyle = "#00FF00"; for (var m = 0; m < G.map.length; m++) { var pixelLeft = mapLeft + pixel(G.map[m].drawX); var pixelTop = mapTop + pixel(G.map[m].drawY); OS.context.fillRect(pixelLeft, pixelTop, pixel(), pixel()); } OS.context.fillStyle = "#FF0000"; OS.context.fillRect(mapLeft + G.player.mapX, mapTop + G.player.mapY, pixel(), pixel()); OS.context.fillStyle = saveFillStyle; // Button Action if (guiControl.map.activateDelay <= 0) { if (ct_confirm().down || ct_cancel().down || ct_m.down) { snd_cursorup.Play(); guiControl.map.show = false; } if (ct_left().down) { snd_cursordown.Play(); guiControl.map.show = false; guiControl.inventory.activateDelay = 5; guiControl.inventory.show = true; } if (ct_right().down) { snd_cursordown.Play(); guiControl.map.show = false; guiControl.inventory.activateDelay = 5; guiControl.inventory.show = true; } } } }