function inventoryGUI() { guiControl.inventory = { screen: "main", cursorPosition: 0, show: false } } function drawInventoryGUI() { if (guiControl.inventory.show) { OS.context.drawImage(guiControl.background, 0, 0, 240, 240, pixel(2), pixel(2), 240, 240); if (ct_down().down) { guiControl.inventory.cursorPosition++; } if (ct_up().down) { guiControl.inventory.cursorPosition--; } if (guiControl.inventory.screen == "main") { // Limit Cursor if (guiControl.inventory.cursorPosition < 0) { guiControl.inventory.cursorPosition = 3; } if (guiControl.inventory.cursorPosition > 3) { guiControl.inventory.cursorPosition = 0; } // Title guiControl.drawPixelText("Storage", guiControl.leftBorder - pixel(2), guiControl.topOfBackground, 8, "black", 6); // Money icon guiControl.drawIcon(7, 2, guiControl.leftBorder, guiControl.rowTop(0)); guiControl.drawPixelText(G.inventory.moneyDisplay(), guiControl.leftBorder + pixel(guiControl.iconSize + 4), guiControl.rowTop(0) + pixel(), 8, "black", 6); // Supplies icon guiControl.drawIcon(9, 2, guiControl.leftBorder, guiControl.rowTop(1)); guiControl.drawPixelText(G.inventory.supplies.toString(), guiControl.leftBorder + pixel(guiControl.iconSize + 4), guiControl.rowTop(1) + pixel(), 8, "black", 6); // Cargo icon guiControl.drawIcon(1, 0, guiControl.leftBorder, guiControl.rowTop(2)); guiControl.drawPixelText(G.inventory.CargoTotal().toString(), guiControl.leftBorder + pixel(guiControl.iconSize + 4), guiControl.rowTop(2) + pixel(), 8, "black", 6); // Close Text guiControl.drawPixelText("Close", guiControl.leftBorder, guiControl.rowTop(3) + pixel(), 8, "black", 6); // Draw cursor OS.context.drawImage(guiControl.cursor, guiControl.leftBorder - (guiControl.iconScaled), guiControl.rowTop(guiControl.inventory.cursorPosition)); // Button Action if (ct_confirm().down) { switch (guiControl.inventory.cursorPosition) { case 0: guiControl.inventory.screen = "money"; break; case 1: guiControl.inventory.screen = "supplies"; break; case 2: guiControl.inventory.screen = "cargo"; break; default: guiControl.inventory.show = false; break; } guiControl.inventory.cursorPosition = 0; } } else if (guiControl.inventory.screen == "money") { // Limit Cursor if (guiControl.inventory.cursorPosition < 0) { guiControl.inventory.cursorPosition = 0; } if (guiControl.inventory.cursorPosition > 0) { guiControl.inventory.cursorPosition = 0; } // Title guiControl.drawPixelText("Money", guiControl.leftBorder - pixel(2), guiControl.topOfBackground, 8, "black", 6); guiControl.drawPixelText("Actual Amt", guiControl.leftBorder - pixel(5), guiControl.rowTop(0) + pixel(), 10, "black", 4); // Money icon guiControl.drawIcon(7, 2, guiControl.leftBorder - pixel(5), guiControl.rowTop(1) - pixel(3)); guiControl.drawPixelText(G.inventory.money.toString(), guiControl.leftBorder - pixel(5) + pixel(guiControl.iconSize + 2), guiControl.rowTop(1) + pixel(2) - pixel(3), 10, "black", 4); // Back Text guiControl.drawPixelText("Back", guiControl.leftBorder, guiControl.rowTop(4) - pixel(3), 8, "black", 6); // Draw cursor OS.context.drawImage(guiControl.cursor, guiControl.leftBorder - (guiControl.iconScaled), guiControl.rowTop(4) - pixel(4)); // Button Action if (ct_confirm().down || ct_cancel().down) { guiControl.inventory.screen = "main"; guiControl.inventory.cursorPosition = 0; } } else if (guiControl.inventory.screen == "supplies") { // Limit Cursor if (guiControl.inventory.cursorPosition < 0) { guiControl.inventory.cursorPosition = 2; } if (guiControl.inventory.cursorPosition > 2) { guiControl.inventory.cursorPosition = 0; } // Title guiControl.drawPixelText("Supplies", guiControl.leftBorder - pixel(6), guiControl.topOfBackground, 8, "black", 6); guiControl.drawPixelText("Heal Crew?", guiControl.leftBorder - pixel(5), guiControl.rowTop(0) + pixel(), 10, "black", 4); // Supplies icon guiControl.drawIcon(9, 2, guiControl.leftBorder - pixel(5), guiControl.rowTop(1) - pixel(3)); guiControl.drawPixelText(G.inventory.supplies.toString(), guiControl.leftBorder - pixel(5) + pixel(guiControl.iconSize + 2), guiControl.rowTop(1) + pixel(2) - pixel(3), 2, "black", 4); // Illness icon guiControl.drawIcon(4, 1, guiControl.leftBorder - pixel(5) + pixel(24), guiControl.rowTop(1) - pixel(3)); guiControl.drawPixelText(G.stats.illness.toString(), guiControl.leftBorder - pixel(5) + pixel(24) + pixel(guiControl.iconSize + 2), guiControl.rowTop(1) + pixel(2) - pixel(3), 2, "black", 4); // Yes/No options guiControl.drawPixelText("No", guiControl.leftBorder, guiControl.rowTop(2) - pixel(3), 3, "black", 6); guiControl.drawPixelText("Yes", guiControl.leftBorder, guiControl.rowTop(3) - pixel(3), 3, "black", 6); // Back Text guiControl.drawPixelText("Back", guiControl.leftBorder, guiControl.rowTop(4) - pixel(3), 8, "black", 6); // Draw cursor guiControl.drawCursor(guiControl.leftBorder - (guiControl.iconScaled), guiControl.rowTop(guiControl.inventory.cursorPosition + 2) - pixel(4)); // Button Action if (ct_confirm().down) { switch (guiControl.inventory.cursorPosition) { case 1: if (G.inventory.supplies > 0 && G.stats.illness > 0) { //If cursor is over yes, heal illness with supplies. G.inventory.supplies--; G.stats.illness--; } break; default: guiControl.inventory.screen = "main"; guiControl.inventory.cursorPosition = 1; // The position where "Supplies" is on main screen. break; } } if (ct_cancel().down) { guiControl.inventory.screen = "main"; guiControl.inventory.cursorPosition = 1; // The position where "Supplies" is on main screen. } } else if (guiControl.inventory.screen == "cargo") { // Limit Cursor if (guiControl.inventory.cursorPosition < 0) { guiControl.inventory.cursorPosition = 0; } if (guiControl.inventory.cursorPosition > 0) { guiControl.inventory.cursorPosition = 0; } // Title guiControl.drawPixelText("Cargo", guiControl.leftBorder - pixel(2), guiControl.topOfBackground, 8, "black", 6); // Cargo icons var cargo = G.inventory.CheckCargo(); // Contains the item ids that have more than 1 item for (var i = 0; i < cargo.length; i++) { guiControl.drawItem(cargo[i], guiControl.leftBorder, guiControl.rowTop(i)); guiControl.drawPixelText(G.inventory.cargo[cargo[i]], guiControl.leftBorder + pixel(guiControl.iconSize + 4), guiControl.rowTop(i) + pixel(), 8, "black", 6); } // Back Text guiControl.drawPixelText("Back", guiControl.leftBorder, guiControl.rowTop(4) - pixel(3), 8, "black", 6); // Draw cursor OS.context.drawImage(guiControl.cursor, guiControl.leftBorder - (guiControl.iconScaled), guiControl.rowTop(4) - pixel(4)); // Button Action if (ct_confirm().down || ct_cancel().down) { guiControl.inventory.screen = "main"; guiControl.inventory.cursorPosition = 2; } } } }