var rm_Load = OS.R.Add("Default"); var rm_Ocean = OS.R.Add("Ocean Room", { // Putting my room "constants" here. width: pixel(64) * 50, //50x45 map of 64x64 squares. This will allow a single pixel on the map to represent a 64x square and fit comfortably on screen. height: pixel(64) * 44, backgroundColor: "#1b2632", squaresX: 50, squaresY: 44, squareSize: pixel(64), numberOfIslands: 10, clockTimerCutoff: ((1 / OS.S.defaultStep) * 60) * 5, // 5 minute day. }); function loadRooms() { OS.AddScript("rooms/oceanRoom.js"); rm_Load.SetAsCurrentRoom(); if (Oversimplified.DEBUG.showMessages) console.log("Ran loadRooms()"); }