Robbie Antenesse
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e87f4433d1
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Adjust global economy based on the overall average price difference instead of amount bought vs sold.
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2016-04-13 23:33:42 -06:00 |
Robbie Antenesse
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434d7e411e
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Increased price of items in short supply on islands.
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2016-04-13 23:16:59 -06:00 |
Robbie Antenesse
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6c64da02a3
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Made island economy make sense based on the inventory it generates.
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2016-04-13 17:56:52 -06:00 |
Robbie Antenesse
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e8a43df0bc
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Finished Trade GUI and got trading working! There's test data in there, so this isn't ready to merge yet.
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2016-04-13 16:49:32 -06:00 |
Robbie Antenesse
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d8cb0151d8
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Replaced every instance of OS.S.pixelScale with pixel() to make life easier.
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2016-04-12 18:14:09 -06:00 |
Robbie Antenesse
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4cee4c49b6
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Started work on Trade interaction.
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2016-04-12 10:02:27 -06:00 |
Robbie Antenesse
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1e2638c1f0
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Little bit of work on Trade screen.
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2016-04-11 22:47:01 -06:00 |
Robbie Antenesse
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9ad26265d1
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Setting up island economy functions.
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2016-04-08 00:19:55 -06:00 |
Robbie Antenesse
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052e58fb4f
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Fixed some island stuff (All GameObjects MUST HAVE at least 1 animation) and took a screenshot.
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2016-04-07 13:19:22 -06:00 |
Robbie Antenesse
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914168459c
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Started islands and items.
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2016-04-07 12:39:11 -06:00 |
Robbie Antenesse
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559d37a88a
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Set up files for test loading, fixed misplaced semicolon in oceanTilePrefab.js, removed Title Screen for testing.
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2016-04-05 17:59:10 -06:00 |