From e5353026e170c5e59a6a32c3fd7945b78e17c931 Mon Sep 17 00:00:00 2001 From: Robbie Antenesse Date: Sun, 17 Apr 2016 20:46:36 -0600 Subject: [PATCH] Added a credits screen. --- gui/titleScreen.js | 134 ++++++++++++++++++++++++++------------------- 1 file changed, 77 insertions(+), 57 deletions(-) diff --git a/gui/titleScreen.js b/gui/titleScreen.js index 74909e8..bf04c68 100644 --- a/gui/titleScreen.js +++ b/gui/titleScreen.js @@ -1,5 +1,6 @@ function titleScreen () { guiControl.title = { + screen: "main", show: true, cursorPosition: 0, activateDelay: 0, @@ -17,74 +18,93 @@ function drawTitleScreen() { if (guiControl.title && guiControl.title.show) { guiControl.title.activateDelay -= (guiControl.title.activateDelay > 0) ? 1 : 0; - if (ct_down().down) { - snd_cursordown.Play(); - guiControl.title.cursorPosition++; - } - if (ct_up().down) { - snd_cursordown.Play(); - guiControl.title.cursorPosition--; - } - - // console.log(guiControl.title.screen); - // Limit Cursor - if (guiControl.title.cursorPosition < 0) { - guiControl.title.cursorPosition = 2; - } - if (guiControl.title.cursorPosition > 2) { - guiControl.title.cursorPosition = 0; - } + if (guiControl.title.screen == "main") { + if (ct_down().down) { + snd_cursordown.Play(); + guiControl.title.cursorPosition++; + } + if (ct_up().down) { + snd_cursordown.Play(); + guiControl.title.cursorPosition--; + } + + // console.log(guiControl.title.screen); + // Limit Cursor + if (guiControl.title.cursorPosition < 0) { + guiControl.title.cursorPosition = 2; + } + if (guiControl.title.cursorPosition > 2) { + guiControl.title.cursorPosition = 0; + } - // Title - OS.context.drawImage(guiControl.titleImage, 0, 0); + // Title + OS.context.drawImage(guiControl.titleImage, 0, 0); - // New Game - guiControl.drawPixelText("New Game", guiControl.title.leftBorder, guiControl.title.rowTop(0), 10, "white", 6); - // Load Game - guiControl.drawPixelText("Continue", guiControl.title.leftBorder, guiControl.title.rowTop(1), 10, (G.savedGameExists) ? "white" : "black", 6); - // Options - guiControl.drawPixelText("Options", guiControl.title.leftBorder, guiControl.title.rowTop(2) + pixel(), 8, (guiControl.optionsScreen) ? "white" : "black", 6); - - // Draw cursor - OS.context.drawImage(guiControl.cursor, guiControl.title.leftBorder - (guiControl.iconScaled), guiControl.title.rowTop(guiControl.title.cursorPosition)); + // New Game + guiControl.drawPixelText("New Game", guiControl.title.leftBorder, guiControl.title.rowTop(0), 10, "white", 6); + // Load Game + guiControl.drawPixelText("Continue", guiControl.title.leftBorder, guiControl.title.rowTop(1), 10, (G.savedGameExists) ? "white" : "black", 6); + // Options + guiControl.drawPixelText("Options", guiControl.title.leftBorder, guiControl.title.rowTop(2) + pixel(), 8, (guiControl.optionsScreen) ? "white" : "black", 6); + + // Draw cursor + OS.context.drawImage(guiControl.cursor, guiControl.title.leftBorder - (guiControl.iconScaled), guiControl.title.rowTop(guiControl.title.cursorPosition)); - // Button Action - if (guiControl.title.activateDelay <= 0) { - if (ct_confirm().down) { - switch (guiControl.title.cursorPosition) { - case 0: - snd_select.Play(); - mus_title.Stop(); - mus_sail.Play(); - guiControl.title.show = false; - G.gameStarted = true; - G.SaveGame(); - break; - case 1: - if (G.savedGameExists) { // once loading is in, allow this. - G.LoadGame(); + // Button Action + if (guiControl.title.activateDelay <= 0) { + if (ct_confirm().down) { + switch (guiControl.title.cursorPosition) { + case 0: snd_select.Play(); mus_title.Stop(); mus_sail.Play(); guiControl.title.show = false; G.gameStarted = true; - } else { - snd_cannotbuy.Play(); - } - break; - case 2: - if (false) { // once loading is in, allow this. - snd_select.Play(); - guiControl.title.show = false; - guiControl.options.show = true; + G.SaveGame(); break; - } else { - snd_cannotbuy.Play(); - } + case 1: + if (G.savedGameExists) { // once loading is in, allow this. + G.LoadGame(); + snd_select.Play(); + mus_title.Stop(); + mus_sail.Play(); + guiControl.title.show = false; + G.gameStarted = true; + } else { + snd_cannotbuy.Play(); + } + break; + case 2: + if (false) { // once loading is in, allow this. + snd_select.Play(); + guiControl.title.show = false; + guiControl.options.show = true; + break; + } else { + snd_cannotbuy.Play(); + } + } + + guiControl.title.cursorPosition = 0; + // console.log(guiControl.title.screen); } - guiControl.title.cursorPosition = 0; - // console.log(guiControl.title.screen); + if (ct_cancel().down) { + guiControl.title.screen = "credits"; + } + } + } + else if (guiControl.title.screen == "credits") { + guiControl.drawPixelText("Credits", guiControl.title.leftBorder - pixel(), pixel(2), 0, "white", 6); + guiControl.drawPixelText("Music, Icons", pixel(), pixel(11), 0, "white", 4); + guiControl.drawPixelText("Paws Menu", pixel(2), pixel(17), 0, "yellow", 6); + guiControl.drawPixelText("paws.bandcamp.com", pixel(2), pixel(25), 0, "yellow", 4); + guiControl.drawPixelText("Evrthng Else", pixel(), pixel(39), 0, "white", 4); + guiControl.drawPixelText("Alamantus", pixel(2), pixel(45), 0, "yellow", 6); + guiControl.drawPixelText("alamantus.com", pixel(2), pixel(53), 0, "yellow", 4); + + if (ct_confirm().down || ct_cancel().down || ct_esc.down) { + guiControl.title.screen = "main"; } } }