From d09fefef97a07bb84926a0240e530b73311696e1 Mon Sep 17 00:00:00 2001 From: Robbie Antenesse Date: Wed, 20 Apr 2016 16:19:22 -0600 Subject: [PATCH] Update Audio Loading using new process --- loadAudio.js | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/loadAudio.js b/loadAudio.js index a5fe563..50aa589 100644 --- a/loadAudio.js +++ b/loadAudio.js @@ -1,17 +1,17 @@ -var mus_title = new OS.Tune("Title", "audio/music/title.mp3", "audio/music/title.wav"); -var mus_sail = new OS.Tune("Sailing", "audio/music/ocean.mp3", "audio/music/ocean.wav"); -var mus_trade = new OS.Tune("Trade", "audio/music/trade.mp3", "audio/music/trade.wav"); -var mus_credits = new OS.Tune("Credits", "audio/music/credits.mp3", "audio/music/credits.wav"); +var mus_title = new OS.E.AddTune("Title", {mp3: "audio/music/title.mp3", wav: "audio/music/title.wav"}); +var mus_sail = new OS.E.AddTune("Sailing", {mp3: "audio/music/ocean.mp3", wav: "audio/music/ocean.wav"}); +var mus_trade = new OS.E.AddTune("Trade", {mp3: "audio/music/trade.mp3", wav: "audio/music/trade.wav"}); +var mus_credits = new OS.E.AddTune("Credits", {mp3: "audio/music/credits.mp3", wav: "audio/music/credits.wav"}); -var snd_buy = new OS.Sound("Buy", "audio/sounds/Buy.wav", "audio/sounds/Buy.mp3"); -var snd_cannotbuy = new OS.Sound("Cannot Buy", "audio/sounds/Cannot_Buy.wav", "audio/sounds/Cannot_Buy.mp3"); -var snd_heal = new OS.Sound("Heal", "audio/sounds/Heal.wav", "audio/sounds/Heal.mp3"); -var snd_illness = new OS.Sound("Illness", "audio/sounds/Illness.wav", "audio/sounds/Illness.mp3"); -var snd_cursordown = new OS.Sound("Move Cursor Down", "audio/sounds/Move_Cursor.wav", "audio/sounds/Move_Cursor.mp3"); -var snd_cursorup = new OS.Sound("Move Cursor Up", "audio/sounds/Move_Cursor_Up.wav", "audio/sounds/Move_Cursor_Up.mp3"); -var snd_sailing = new OS.Sound("Sailing", "audio/sounds/Sailing.wav", "audio/sounds/Sailing.mp3"); -var snd_select = new OS.Sound("Select", "audio/sounds/Select.wav", "audio/sounds/Select.mp3"); -var snd_sell = new OS.Sound("Sell", "audio/sounds/Sell.wav", "audio/sounds/Sell.mp3"); -var snd_wave = new OS.Sound("Wave Crash", "audio/sounds/Wave_Crash.wav", "audio/sounds/Wave_Crash.mp3"); +var snd_buy = new OS.E.AddSound("Buy", {wav: "audio/sounds/Buy.wav", mp3: "audio/sounds/Buy.mp3"}); +var snd_cannotbuy = new OS.E.AddSound("Cannot Buy", {wav: "audio/sounds/Cannot_Buy.wav", mp3: "audio/sounds/Cannot_Buy.mp3"}); +var snd_heal = new OS.E.AddSound("Heal", {wav: "audio/sounds/Heal.wav", mp3: "audio/sounds/Heal.mp3"}); +var snd_illness = new OS.E.AddSound("Illness", {wav: "audio/sounds/Illness.wav", mp3: "audio/sounds/Illness.mp3"}); +var snd_cursordown = new OS.E.AddSound("Move Cursor Down", {wav: "audio/sounds/Move_Cursor.wav", mp3: "audio/sounds/Move_Cursor.mp3"}); +var snd_cursorup = new OS.E.AddSound("Move Cursor Up", {wav: "audio/sounds/Move_Cursor_Up.wav", mp3: "audio/sounds/Move_Cursor_Up.mp3"}); +var snd_sailing = new OS.E.AddSound("Sailing", {wav: "audio/sounds/Sailing.wav", mp3: "audio/sounds/Sailing.mp3"}); +var snd_select = new OS.E.AddSound("Select", {wav: "audio/sounds/Select.wav", mp3: "audio/sounds/Select.mp3"}); +var snd_sell = new OS.E.AddSound("Sell", {wav: "audio/sounds/Sell.wav", mp3: "audio/sounds/Sell.mp3"}); +var snd_wave = new OS.E.AddSound("Wave Crash", {wav: "audio/sounds/Wave_Crash.wav", mp3: "audio/sounds/Wave_Crash.mp3"}); function loadAudio() {}