From bed09ec6433300f9bbcd1f9d7cdbc78070204c5a Mon Sep 17 00:00:00 2001 From: Robbie Antenesse Date: Tue, 5 Apr 2016 11:39:18 -0600 Subject: [PATCH] Started altering the format of objects according to previous OversimplifiedJS changes. --- loadRooms.js | 8 ++++++-- prefabs/shipPrefab.js | 12 ++++++++++++ 2 files changed, 18 insertions(+), 2 deletions(-) create mode 100644 prefabs/shipPrefab.js diff --git a/loadRooms.js b/loadRooms.js index 57cbaa0..07d9f59 100644 --- a/loadRooms.js +++ b/loadRooms.js @@ -1,5 +1,9 @@ -var rm_TitleScreen = OS.R.Add("Default", OS.camera.width, OS.camera.height, ""); -var rm_Ocean = OS.R.Add("Ocean", 64 * 1000 * OS.S.pixelScale, 64 * 1000 * OS.S.pixelScale, ""); +var rm_TitleScreen = OS.R.Add("Default"); +var rm_Ocean = OS.R.Add("Ocean", { + width: 64 * 1000 * OS.S.pixelScale, + height: 64 * 1000 * OS.S.pixelScale, + backgroundColor: "#1b2632" +}); function loadRooms() { OS.AddScript("rooms/titleScreen.js"); diff --git a/prefabs/shipPrefab.js b/prefabs/shipPrefab.js new file mode 100644 index 0000000..20c68a0 --- /dev/null +++ b/prefabs/shipPrefab.js @@ -0,0 +1,12 @@ +var ani_ship_d = OS.A.Add("Ship Down", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 0}); +var ani_ship_dr = OS.A.Add("Ship Down-Right", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 1}); +var ani_ship_r = OS.A.Add("Ship Right", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 2}); +var ani_ship_ur = OS.A.Add("Ship Up-Right", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 3}); +var ani_ship_u = OS.A.Add("Ship Up", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 4}); +var ani_ship_ul = OS.A.Add("Ship Up-Left", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 5}); +var ani_ship_l = OS.A.Add("Ship Left", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 6}); +var ani_ship_dl = OS.A.Add("Ship Down-Left", 64, 64, {columns: 2, speed: 1/60, yOffset: 64 * 7}); + +function shipPrefab() {} + +// var pr_ship = OS.P.Add("Ship", );