From 628fd925f05e3798cfea624aeb557b4a429d4f86 Mon Sep 17 00:00:00 2001 From: Robbie Antenesse Date: Wed, 20 Apr 2016 18:19:26 -0600 Subject: [PATCH] Newest stable version of OversimplifiedJS (v0.8) --- Oversimplified.js | 65 ++++++++--------------------------------------- 1 file changed, 10 insertions(+), 55 deletions(-) diff --git a/Oversimplified.js b/Oversimplified.js index 871325a..c718d74 100644 --- a/Oversimplified.js +++ b/Oversimplified.js @@ -308,9 +308,9 @@ Oversimplified.Control = function (keycode) { this.keyCode = keycode; this.keyName = Oversimplified.Key[keycode]; - this.down = false; + this.down = this.pressed = false; this.held = false; - this.up = false; + this.up = this.released = false; } Oversimplified.Control.prototype.type = "Control"; Oversimplified.Control.prototype.Check = function () { @@ -320,14 +320,14 @@ Oversimplified.Control.prototype.Check = function () { this.held = false; } if (Oversimplified.pressedKeys.indexOf(this.keyCode) != -1) { - this.down = true; + this.down = this.pressed = true; } else { - this.down = false; + this.down = this.pressed = false; } if (Oversimplified.releasedKeys.indexOf(this.keyCode) != -1) { - this.up = true; + this.up = this.released = true; } else { - this.up = false; + this.up = this.released = false; } } @@ -584,6 +584,10 @@ Oversimplified.Room.prototype.AddObject = function (objectOrNewName, objectOptio } } +Oversimplified.Create = function (objectOrNewName, objectOptions) { + return Oversimplified.Rooms[Oversimplified.Rooms.currentRoom].AddObject(objectOrNewName, objectOptions); +} + // Change to the specified room. // Runs the current Room's End() function, changes the room, and runs the specified Room's Start() function. Oversimplified.SetRoom = function (room) { @@ -1066,55 +1070,6 @@ Oversimplified.Animation = function (name, width, height, options) { } Oversimplified.Animation.prototype.type = "Animation"; -Oversimplified.GUIs = {}; -Oversimplified.GUIs.Add = function (guiName, guiOptions) { - if (typeof Oversimplified.GUIs[guiName] === 'undefined') { - Oversimplified.GUIs[guiName] = new Oversimplified.Animation(guiName, guiOptions); - return Oversimplified.GUIs[guiName]; - } else { - if (Oversimplified.DEBUG.showMessages) console.log("A GUI with the name \"" + guiName + "\" already exists!"); - return false; - } -} - -Oversimplified.GUI = function (name, options) { - this.id = OS.nextID++; - this.name = name; - - this.x = (typeof options.x !== 'undefined') ? options.x : 0; - this.y = (typeof options.y !== 'undefined') ? options.y : 0; - this.width = (typeof options.width !== 'undefined') ? options.width : 0; - this.height = (typeof options.height !== 'undefined') ? options.height : 0; - this.xScroll = (typeof options.xScroll !== 'undefined') ? options.xScroll : 0; - this.yScroll = (typeof options.yScroll !== 'undefined') ? options.yScroll : 0; - - // Borders are amount of space in pixels left of x, above y, right of width, and below height - // that an element can scroll to before becoming invisible. - this.leftBorder = (typeof options.leftBorder !== 'undefined') ? options.leftBorder : 0; - this.rightBorder = (typeof options.rightBorder !== 'undefined') ? options.rightBorder : 0; - this.topBorder = (typeof options.topBorder !== 'undefined') ? options.topBorder : 0; - this.bottomBorder = (typeof options.bottomBorder !== 'undefined') ? options.bottomBorder : 0; - - this.elements = []; - - this.show = (typeof options.show !== 'undefined') ? options.show : false; -} - -Oversimplified.GUI.prototype.AddElement = function (options) { - var newElement = { - GUI: this, - index: this.elements.length++, - x: (typeof options.x !== 'undefined') ? options.x : 0, - y: (typeof options.y !== 'undefined') ? options.y : 0, - width: (typeof options.width !== 'undefined') ? options.width : 0, - height: (typeof options.height !== 'undefined') ? options.height : 0 - }; - this.elements.push(newElement); - - return this.elements[newElement.index]; -} - - /* Effects namespace */ Oversimplified.Effects = {